1. Movement 2.
Shooting 3. Close Combat 4. Rout Test
Skirmish
Battles
ADVANCES
2D6
l Leader 2D6 Pack
New Skill 2 Breaking
The Mould
+1 Wounds 3 +1
Toughness
+1 Initiative 4 +1
Strength
+1 Leadership 5 +1
Ballistic Skill
+1 Weapon Skill 6 No
Advance
No Advance 7 No
Advance
No Advance 8 +1
Weapon Skill
+1 Ballistic Skill 9 +1
Leadership
10 +1 Strength 10 +1
Initiative
11 +1 Toughness 11 +1
Wounds
12 New Skill 12 Breaking
The Mould
No characteristic
can be upgraded more than 2 points from starting amount. No characteristic may exceed 10
(including Leadership). Statistics that started at 0 may never be
increased.
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