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Warhammer 40k Weapons

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Warhammer 40k Weapons

Warhammer 40k Weapons

NAME



RANGE

STR.

AP

TYPE

Bolt Pistol

Pistol

Boltgun

Rapid Fire

Storm Bolter

Assault 2

Heavy Bolter

Heavy 3

Autopistol

- 737l1121h

Pistol

Autogun

- 737l1121h

Rapid Fire

Shotgun

- 737l1121h

Assault 2

Assault Cannon

Heavy 3

Autocannon

Heavy 2

Laspistol

- 737l1121h

Pistol

Lasgun

- 737l1121h

Rapid Fire

Multilaser

Heavy 3

Lascannon

Heavy 1

Flamer

Temp.

Assault 1

Heavy Flamer

Temp.

Assault 1

Meltagun

Assault 1

Multi - 737l1121h Melta

Heavy 1

Sniper Rifle

X

Heavy 1

Rippa Gun

Assault 2

M. Launcher (Krak)

Heavy 1

M. Launcher (Frag)

Heavy 1 Blast

G. Launcher (Krak)

Assault 1

G. Launcher (Frag)

Assault 1 Blast

Mortar

G. 48"

Heavy 1 Blast

Plasma Pistol

Pistol

Plasma Gun

Rapid Fire

Plasma Cannon

Heavy 1 Blast

Gretchin Blasta

- 737l1121h

Assault 1

Slugga

Pistol

Shoota

Rapid Fire

Big Shoota

Assault 3

Rokkit Launcha

Assault 1

Demolition Charge

Ordnance

Jam Rule. If a triple 1 is rolled on the To Hit dice for the Assault Cannon it jams and destroys. The Assault Cannon is specifically designed for Terminators - it is not an ordinary man - portable weapon.

Meltaguns and Multi - Meltas. These are devasting short ranged "Heat Rays". Melta weapons roll an extra D6 to penetrate vehicles at half or range or under (12" for Multi - Meltas and 6" for Meltaguns). See the Vehicle rules later for more detailes on armor penetration.

Sniper Rifle. Always hits on 2+ and its strength always equals the Toughness of the target (so it wounds on a 4+ regardless of Toughness). Units suffering casualites from Sniper Rifles most test to avoid pinning as for a barrage. A Sniper Rifle only has an armor penetration of D6 against a vehicle.

Missile Launcher or a Granade Launcher.These can fire either frag or krak rounds, choose which to shoot before rolling to hit.

Plasma Weapons Get Hot! If you roll a 1 to hit the weapon has overheated and injured the model firing it. Make an armor save for the model otherwise it will suffer a wound. If the model is killed  the plasma weapon is lost as well. Plasma weapons on vehicles are not affected by the overheating.


Document Info


Accesari: 1848
Apreciat: hand-up

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