A M Y ' S F I R S T P R I M E R
NEW 16-COLOR VERSION 2.3
Six delightful programs will give your
child a head start in school, teaching
the alphabet
numbers
shapes
colors
counting
matching
pattern recognition
and problem solving.
Recommended for ages 4-8.
Requires an IBM PC, XT, AT, PS/2 or compatible
with 256K RAM, color display,
IBM color graphics adapter - CGA, EGA, MCGA or VGA compatible.
(Hercules Monochrome Graphics Adapters must use HGCIBM program)
Authors: Rob, Garth, and John Robinson
Copyright 1991, Computing Specialties
Orange City, IA 51041 USA
AMY'S FIRST PRIMER
Table of Contents
Introduction . . . . . . . . . . . . 1
Starting Amy's First Primer. . . . . 1
Stopping Amy's First Primer. . . . . 2
The Keyboard . . . . . . . . . . . . 2
The Menu . . . . . . . . . . . . . . 2
The ABC Song . . . . . . . . . . . . 3
Beary Fun Letters. . . . . . . . . . 3
Bunny Letters. . . . . . . . . . . . 4
Beary Fun Counting . . . . . . . . . 4
Help the Froggy. . . . . . . . . . . 4
Load the Truck . . . . . . . . . . . 5
Preparing a New Disk . . . . . . . . 6
Putting Amy's Primer on a Hard Disk. 7
Adding Amy's Primer to a Desktop/Menu 8
Color Graphics Displays. . . . . . . 9
VGA Monochrome Graphics Displays . . 10
Hercules Monochrome Graphics Display 11
User Support and Registration. . . . 12
Registration Form. . . . . . . . . . 13
Educational Site Licences. . . . . . 14
AMY'S FIRST PRIMER
INTRODUCTION
Programs for young children are hard to find. They
must be extremely simple to use, very colorful and
attractive, and they need to be fun and free of nega-
tive rewards. Our own five year old Amy wouldn't
spend five minutes with the programs her older
brothers enjoyed. She didn't like the idea of
destroying things or being destroyed. In addition to
being frustrated with the family computer, Amy's
birthday came on September 8, forcing her to wait
almost a year longer than some of her friends before
going to kindergarten.
Amy's First Primer was written by her father and
brothers to help her work on the things her kinder-
garten friends were doing. After much testing and
reprogramming, the programs finally met Amy's full
approval. We think your child wi 12212o142m ll approve, too.
STARTING AMY'S FIRST PRIMER
If the disk is brand new, you should make a backup
copy of the disk first for your own protection and
then use that disk. The section on page 6 of this
guide on "Preparing a New Disk" will help you make a
backup copy of the disk and place the DOS operating
system on it. Steps 1 and 2 below will only work if
you have made a new disk with DOS on it. Step 3 below
will work even on the original disk.
You may use one of the following steps to start Amy's disk:
1. If the computer power is off, just put Amy's disk
in drive A and turn the power on.
or 2. If the power is already on, put Amy's disk in
drive A and press the keys CTRL, ALT, and DEL
simultaneously, causing a warm boot.
or 3. If you just want to see how the original disk
works, Place a DOS disk in drive A and boot the
system. Then remove it and place Amy's disk in
drive A: and type the commands:
A:
AMY
or 4. If you have a hard disk, please refer to pages
7 and 8 for instructions on both installing and
starting Amy's First Primer.
Page 1
STOPPING AMY'S FIRST PRIMER
To quit playing with Amy's disk, perform one of the following:
1. Take the disk out and turn the computer off.
or 2. Press <ESC> to return to menu, then press Q.
THE KEYBOARD
There are a few important keys to learn for Amy's First Primer:
ARROW KEYS - Used for moving objects on the screen.
Up, down, right or left.
ENTER - or RETURN - used in the menu program to call
up the program that the arrow is pointing to.
ESC - Used at any time in any of the six
programs to quit and return to the menu.
Q - Used to exit from the main menu.
The behavior of the keys has been modified to suit the
expectations that young children have. When an arrow
key is pressed, an object will move and continue to move
until the key is released, then it will stop immediately.
THE MENU
The menu displays the six titles for the programs
along with pictures that will help your child
recognize the programs. Select a program by pressing
the up or down arrow keys until the big blue arrow
is pointing to the desired program, then press the
ENTER key to run the program. The program titles are:
ABC Song Beary Fun Counting
Beary Fun Letters Help the Froggy
Bunny Letters Help the Truck
If your child is just beginning to learn the alphabet, we
suggest that you start with the ABC Song and move from there
to Beary Fun Letters and Bunny Letters. The ABC Song will
help to associate the letters with the pictures.
Beary Fun Counting is used for number recognition and counting.
Help the Froggy is a delightful maze for problem solving, and
Load the Truck is used for pattern recognition and matching.
To quit or exit from the menu, press the letter Q.
Page 2
THE ABC SONG
The purpose of the ABC Song is to help associate the
pictures with the letters. The program will play the
song over and over again, until the ESC key is
pressed. All other keys are ignored. The ESC key
will stop the song, and bring the menu back. After
playing five times, the program will return to the menu.
Sing along with your child the first few times. Even
if your child already knows the ABC Song, she or he
will start recognizing the individual letters as they
are displayed. I can remember wondering what an
"eleminopee" was when I first started singing the ABC
song. Since a new picture is displayed with each
letter, your child will actually start to realize that
l, m, n, o and p are separate letters.
BEARY FUN LETTERS
Beary Fun Letters is used for learning the keyboard
and the printed letters. The program starts by
displaying a picture on the screen. It then waits
until the proper key is pressed on the keyboard. The
proper key will be the first letter of the picture
name in all cases. The picture names are:
Apple Jug Snail
Boat Kite Truck
Car Ladder Umbrella
Diamond Moon Violin
Elephant Number Nine Wagon
Fish Owl Xylophone
Girl Peanut Yo-yo
Hat Queen Zebra
Ice cream Ring
If the key isn't pressed after four seconds, the
program will display both the lower and upper case
form of the letter on the screen. It will continue to
wait until the key is pressed. When the proper key is
pressed, a happy bear face is placed on the border of
the screen. When the border is full, the game is over
and the ABC song will be played. The game will then
be repeated. The ESC key may be pressed at anytime to
return to the menu.
You can help a lot, the first few times your child
plays this game by saying the picture name and the
first letter out loud. For example, if a wagon is
displayed, say "Wagon - W" and then help find the
letter W on the keyboard.
Page 3
BUNNY LETTERS
Bunny Letters is a matching game. It places four pictures on
the left side of the screen and four letters (both lower and
upper case) on the right side. The letters are not in the same
order as the pictures. A bunny is placed next to the top picture.
Use the arrow keys to move the bunny up, down, left or right
toward the corresponding letter. When the bunny reaches the
proper letter, a blue line is drawn from the picture to the
letter and the bunny is placed on the right side of the screen.
A new bunny will be placed beside the next picture. When
all pictures have been matched with their letters, a special
bunny is placed at the top of the screen to indicate that a
set of four matches has been completed. The screen is then
erased and a new set of four matches are displayed. When
five sets of matches are played, the game is over and the
ABC song is played.
The ESC key may be pressed at anytime to return to the menu.
BEARY FUN COUNTING
Beary Fun Counting works the same as Beary Fun Letters, except
that it displays a set of fruit on the screen for the child to
count. It then waits patiently until the child presses the
proper number.
When the proper key is pressed, a happy bear face is placed
on the border of the screen. When the border is full, the
game is over and a congratulations message is displayed. The
game will then be repeated. The ESC key may be pressed at any
time to return to the menu.
HELP THE FROGGY
This is a hungry frog and she needs help finding her way to
the lily pad. Use the arrow keys to guide her through the
maze to the lily pad. Once on the lily pad, the frog is ready
for dinner. There's usually a fly buzzing close by and frogs
love flies. Each maze takes approximately 30 seconds to
generate, and since each one is built using a random number
generator, there will be a new, unique maze each time.
The song "Froggy Went a Courting" will be played while a new
maze is being built.
Help the Froggy will be repeated until the ESC key is pressed
to return to the menu.
Page 4
LOAD THE TRUCK
Children have always liked playing with trucks and loaders,
and Load the Truck is no exception. The top right corner of
the screen contains an order for four shapes. Use the arrow
keys to guide the loader around the screen. The truck must
be loaded so that it shows the same pattern as the order form.
Load the Truck is a carefully designed simulation. Just like
the other programs, it never scolds the child or even complains
about finding the wrong shape. It patiently waits until the
loader scoop reaches the bottom of the right shape. It then
raises the hoist, picking up the shape. Patience again is the
rule until the loader reaches the edge of the trailer. Then the
loader slides the shape onto the truck and lowers the hoist,
ready for finding a new shape. All that the child has to do is
use the arrow keys to guide the loader to the right spots in
the proper sequence. When all four shapes are on the truck,
the loader must be moved back up the screen, so that it will
be out of the way for the tractor. As soon as the loader is
out of the way, the tractor will back up and haul the load away.
Load the Truck will be repeated until the ESC key is pressed to
return to the menu. A new random order is generated for each
game.
Page 5
PREPARING A NEW DISK
Your first job with Amy's disk should be to make a backup copy
of the disk. Just follow these steps. The steps assume that
your PC has two floppy drives.
1. Put a write protect tab on Amy's disk, so that any
mistake in the steps below will not destroy it.
2. Put a DOS system disk in drive A and boot the
system. (Turn the power on.)
3. When the "A>" prompt appears, type:
FORMAT B:/S
4. The program will ask you to
Insert new diskette for drive B:
and strike any key when ready
Make sure that it's asking you to put the disk in drive B:,
then put a new blank disk in drive B: and press any key.
5. After the disk is formatted, it will ask:
Format another (Y/N)?
Press the letter N to return to the "A>" prompt.
6. Remove the DOS disk from drive A: and place the original
disk for Amy's First Primer in drive A:. Now type:
COPY A:*.* B:
COPY A:AMY.BAT B:AUTOEXEC.BAT
7. When all files are copied, your disk will be ready. It
contains both DOS and Amy's First Primer. If you get the
message insufficient space when copying the files, you
should erase the file B:AMY.DOC from, drive B: and then
copy the remaining files one at a time from drive A: to B:
8. To test your new disk, place it in drive A: and reboot the
system by pressing the CTRL-ALT-DEL keys simultaneously.
The program should display an introductory screen and wait
for you to press a key. Then it will go on to the main menu.
If it doesn't, try this process again.
9. The new disk you just created can now be used by you or your
child whenever you want to use Amy's First Primer. Simply
put the disk in drive A: and turn the power on.
10. The original disk should be put in a safe storage place and
only used if you want to make a new backup copy.
Page 6
PUTTING AMY'S FIRST PRIMER ON A HARD DISK
If you want to put Amy's First Primer on a hard disk,
you should first create a directory called \AMY and
copy all the files on the diskette to the new
directory, using the following procedure:
1. Turn the power on to the system and wait for the
"C>" prompt to appear.
2. Place the diskette containing Amy's First Primer in
drive A: and type the following four commands:
C:
MD \AMY
CD \AMY
COPY A:*.* C:\AMY
To use Amy's first primer, type
C:
CD \AMY
AMY
When you're finished with Amy's First Primer, reset
the directory back by typing:
CD \
You may want to make a BAT file that contains the above
commands, to make it easier for you child to start the
programs. For example, the following lines will create a
batch file called PLAY.BAT containing the commands necessary
to start and exit from Amy's First Primer. Note that <CTRL/Z>
means to hold the CTRL key down and press the letter Z and
<ENTER> means to press the enter key. You can also substitute
any word you want for PLAY.
COPY CON C:\PLAY.BAT
C:
CD \AMY
AMY
CD \
<CTRL/Z><ENTER>
Once this batch file is created, you may type
PLAY
and press the <ENTER> key to start the program.
Page 7
ADDING THE PROGRAM TO A DESKTOP MENU
Many systems like TANDY/Radio Shack (TM) computers come with
desktop menus. Many others now use Microsoft Windows (TM) 3.0 as
a user interface to all the programs that are stored on a hard disk
drive. All of these systems require a three-step process to add
Amy's First Primer to the desktop. In the explanation below,
examples are given for Tandy's DESKMATE and Microsoft's WINDOWS 3.0
Other menuing systems should have similar procedures.
Step 1: Create a sub-directory called C:\AMY
On TANDY DeskMate use the DIRECTORY pull-down menu at the
top of the screen by clicking on it with the mouse or by
pressing function key <F3>. Then select CREATE from the
pull-down menu by clicking on it with the mouse, or by using
the down arrow to highlight it and pressing the <ENTER> key.
When the dialog box appears asking for the directory name
enter C:\AMY and press the <ENTER> key.
On Windows 3.0, click the mouse on the FILE MANAGER icon in the
main window. Then Click on the FILE pull-down menu at the top
left corner of the screen and click on CREATE DIRECTORY. When
the dialog box appears, enter C:\AMY for the directory name
and press the <ENTER> key.
Step 2: Copy all files from the diskette to the new sub-directory.
On TANDY DeskMate use the FILE pull-down menu at the top of
the screen by clicking on it with the mouse or by pressing
function key <F2>. Then select COPY from the pull-down menu
by using the down arrow or by clicking on it with the mouse.
When the dialog box appears asking for "COPY FROM: " enter
A:\*.* and press the down arrow to move to the "COPY TO: "
box. Then enter C:\AMY and press the <ENTER> key. This will
copy all the files from the diskette to the new subdirectory.
On Windows 3.0 click again on the FILE pull-down menu and click
on COPY. Click on the "From: " box and enter A:\*.*
Then click on the "To: " box and enter C:\AMY
Then click on "OK" to copy all the files to the sub-directory.
Now you must exit from file manager by clicking on the FILE pull-
down menu. Then click on EXIT, and click on "OK".
Step 3: Create an ITEM on the menu or the desktop.
On TANDY DeskMate use the DESKTOP pull-down menu at the top of
the screen by clicking on it with the mouse or by pressing
function key <F7>. Then select CREATE from the pull-down menu
by using the down arrow or by clicking on it with the mouse.
When the dialog box appears, use AMY for the menu title,
AMY.EXE for the program name, C:\AMY for the startup
directory. Then press the <ENTER> key to add the item to the
desktop.
Page 8
On Windows 3.0 click first on the window where you want to add
the program. This should highlight the border around the window.
Then Click the mouse on the FILE pull-down menu at the top left
corner of the screen. Click on NEW and Click on OK. When the
box for a new program item appears, enter AMY'S FIRST PRIMER
for the description. Then click on the command line and enter
C:\AMY\AMY.EXE Then click on OK to add the item.
Windows will pick a standard DOS Icon for you and place it on
an available area of the window. You can move the icon by
dragging it with the mouse. You can change the image of the
icon by clicking on the FILE pull-down menu and clicking on
PROPERTIES. Then click on CHANGE ICON and click on VIEW NEXT
to skip through the possible choices for icons.
COLOR GRAPHICS DISPLAYS
It has been our experience, that incompatibilities may exist
in only a very few of the compatible graphics display adapters.
When we began compiling the program with Borland's Turbo BASIC we
only rarely received reports of an incompatible graphics adapter.
Those versions also only used CGA graphics capability.
This version is compiled with Microsoft QuickBASIC (TM Microsoft)
version 4.5. It is also the first version since the PCjr version
that takes advantage of the color capabilities of the VGA, EGA and
MCGA graphics adapters. We are very excited about it and we have
tested it on over 50 different PC/display combinations.
If you experience trouble please try the commands below, then if
that fails, please write us and let us know. We'll try all we can
to help. Please list fully any error messages that may be
displayed, and describe your system as fully as possible including
PC: brand, type and model
RAM memory: size
disk drives: types and sizes
graphics adapter: brand type and model
display: brand, type and model.
The program first checks for the presence of a VGA or MCGA adapter.
If it isn't present, it checks for an EGA. If that fails, it checks
for a CGA adapter. An error message is displayed if the CGA isn't
present. You may overide this sequence by adding the display type
on the command line as indicated below:
AMY VGA for VGA color displays
AMY MCGA for IBM PS/2 models 25 and 30
AMY MVGA for VGA monochrome displays
AMY EGA for EGA color displays
AMY CGA for CGA color displays
Page 9
The program also uses direct memory placement of the pictures to
speed the process up. You can force it to use the bios routines
to place the pictures on the screen by adding an S to the command
line as indicated below: This will slow the process down, but may
make it work for your system if it isn't fully IBM compatible.
AMY VGA S
AMY MCGA S
AMY EGA S
AMY CGA S
AMY S
Some VGA color graphics adapters will emulate only some of the
modes of the IBM VGA adapter, but not all of them. The mode that
AMY'S FIRST PRIMER uses displays 320 x 200 pixels with 256 colors.
If it will also emulate an EGA adapter, you may be able to get
AMY'S FIRST PRIMER to work using EGA. For example on a Zymos 16-bit
VGA adapter we used Zymos' special SETVID software that came with
the adapter to switch to EGA mode then told AMY to run in EGA mode
with the following commands:
SETVID EGA
AMY EGA
You may have a program similar to SETVID for your system.
VGA MONOCHROME GRAPHICS DISPLAYS
If you have a VGA monochrome display but get the message that
you have an incompatible graphics adapter, use the following
DOS mode command to tell DOS that it's capable of graphics.
MODE CO80
AMY
Note that MODE is a program that came on your DOS diskette. It
may be found either in your DOS sub-directory of your hard disk
or on your DOS system disk.
If the pictures load ok on your VGA monochrome display, but some
of the colors don't show up on your display, try the command:
AMY MVGA
to tell the program to use a special pallette that will provide
shading values with higher intensities. VGA adapters should display
64 monochrome shades using intensity values from 0 to 63, but with
some adapters shades from 0 to 25 are indistinguishable from the
black background.
Page 10
HERCULES MONOCHROME GRAPHICS DISPLAYS
Hercules monochrome graphics adapters (MGA) do not provide
complete compatibility with the IBM color graphics
adapters (CGA). If you try to run AMY'S FIRST PRIMER on a
PC with an MGA adapter you will get a message stating that
you have an incompatible graphics adapter.
Don't worry; a special shareware program has been developed
to emulate the CGA by Athena Digital in Athens Georgia. The
program is disk number 870 in PC-SIG's library and is called
HGCIBM. The shareware price is $10.00 and is well worth the
investment, as it will make hundreds of packages run that
were previously not able to run on MGA displays.
You can purchase an evaluation copy of HGCIBM from your favorite
shareware dealer, or from one of the following addresses:
PC-SIG Athena Digital
1030D East Duane Avenue 2351 College Station Road
Sunnyvale, CA 94086 Suite 567
Ask for disk #870 Athens, GA 30605
408/730-9291 404/354-4522
Be sure to read the documentation before using HGCIBM and make
sure you actually have a Hercules or Hercules compatible mono-
chrome graphics adapter. There are some important warnings in
the documentation. IBM provides a monochrome display adapter
called MDA. MDAs can't do graphics at all and will still not work.
If you have verified that you have an MGA adapter, you can
copy HGCIBM.COM to the diskette for Amy's First Primer and
then change the file AMY.BAT to contain the following lines:
HGCIBM/E
AMYSFP
HGCIBM/U
Line one enables the CGA emulation and line 3 uninstalls it.
Page 11
USER SUPPORT
Amy's First Primer is a user-supported "shareware"
program. You may copy it for free and share it with
your friends on a "try before you buy" basis. If you
or your child like the programs, and find them useful,
we request that you purchase a license to the program
by completing the form on the following page and sending
$15.00 (US) to: (We pay all postage.)
Rob Robinson
523 Albany Avenue NE
Orange City, IA 51041 USA
In appreciation, we'll send you another free disk (and the
license to use it) containing the DRAW program that was used
for the graphics on Amy's disk. The DRAW program provides all
four colors and two palettes on CGA systems and 16 colors for
EGA, VGA and MCGA systems. Commands available for the DRAW
program are Draw, Erase, Circle, Box, Line, Jump, Fill, Get,
Put, Input, Output, Report, Foreground color, Background
color, Wipe, and Quit. DRAW doesn't require a joystick,
mouse, or lightpen. All drawing is done with the keyboard.
Sample source code is included for some example game programs
which show how to take graphics created by DRAW and use them
in your own game programs.
If you wish to only purchase a license to Amy's First
Primer without the DRAW program, please complete the form
on the following page and send it with $10.00 (US).
We have also received registrations from over 20 countries.
We very much appreciate this and want to make it as easy
as possible. We also have a cooperative bank that doesn't
charge much for an exchange fee. If you desire, you may send
a check in your own currency for whatever the current exchange
rate indicates would be equivalent to $15.00 (US). We will
pay all exchange fees and postage to anywhere in the world.
Page 12
REGISTRATION FORM FOR AMY'S FIRST PRIMER
For all registrations, we'll send you a free update to
Amy's First Primer autographed by Amy, and we'll even
personalize it to display your child's name or names in
the place of Amy's. Fill in the blanks below and send
this page with your check:
Your Name: __________ ______ ____ ____________
Child's Name(s): __________ ______ ____ ____________
(first & last)
Address: __________ ______ ____ ____________
City: __________________State:________Zip:_______
Computer Brand: _____ _______ ______ _______Model: ______________
Display Type: (CGA) or (EGA) or (MCGA) or (VGA) or (Hercules-MGA)
Diskette size: (5.25") or (3.5") RAM size: ______
Amount Sent: ($15.00) for both disks or ($10.00) for AMY only
Please make the check payable to Rob Robinson
and mail to: 523 Albany Avenue NE
Orange City, IA 51041 USA
Thank you.
(v2.3)
The First update is sent to all registered users free of charge.
We also pay the postage & handling for the first update.
For further personalized updates after you register, please send
$5.00 for Amy's First Primer and/or $5.00 (US) for Dan's Drawing
Disk plus $1.00 postage for orders from USA and Canada.
For foreign updates, please send $3.00 postage. Include again
the names of your children and the serial number from your
registered diskette label.
As of 04/04/92 we have no capability to accept credit cards.
Educational discounts: (see next page for details)
$15.00 to use on one computer at a time in one school.
$50.00 to use on as many computers as you have in 1 school.
$300.00 to use in as many schools as you have in 1 district.
Page 13
EDUCATIONAL SITE LICENSES
Many schools in the US, Canada and Australia have registered
their versions of Amy's First Primer and we are very grateful
We like to personalize these disks with the name of the school
when we send out our updated registered diskettes. Please
include the name of each school that you're registering for.
Special discounts are available for schools needing a site
license. If you are using Amy's First Primer as a learning
station where it is used on only one computer at a time,
then you only need to purchase a single user license
for $15.00 (US). You will receive the most recent versions
of Amy's First Primer and Dan's Drawing Disk.
If you have a school PC lab or a local area network (LAN),
where you will be using the program on more than one computer
simultaneously, then you should purchase a multi-user site
license for $50.00 (US). The multi-user site license is valid
for one school or building. You must purchase a separate
multi-user site license for each school in the district, if
you have five or less schools using Amy's First Primer.
You will receive one copy of the most recent version of Amy's
First Primer and one copy of the most recent version of Dan's
Drawing Disk for each multi-user site license. You may make as
many copies as you need for the school.
If you desire a multi-user site license for six or more
schools in your district, you may purchase a multi-user
district license for $300.00 (US). All participating schools
for a multi-user district license must be in the same school
district. You will receive one copy of Amy's First Primer and
one copy of Dan's Drawing Disk for each multi-user district
license, with instructions on how to personalize Amy's First
Primer for each school (optional). It will be your responsi-
bility to make and distribute copies of the diskettes for each
school. Computing Specialties will make the copies and
personalize them for an additional $4.00 per school. Distri-
bution to each school will cost an additional $1.00 per school.
PURCHASE ORDERS FROM SCHOOLS AND SCHOOL DISTRICTS ARE ACCEPTED.
The following form may be used for determining the cost:
____ Single-user licenses at $15.00 each = ______
____ Multi-user Site Licenses at $50.00 each = ______
____ Multi-user District Licenses at $300.00 each = ______
____ Copies for each additional school at $4.00 each = ______
____ Distribution to each additional school @ $1.00 each= ______
Total Cost= ______
Page 14
SYSTEMS THAT AMY'S FIRST PRIMER HAS BEEN TESTED ON
PC ADAPTER DISPLAY RAM RESULT
-------- ----- ------ -------- ----- ------
IBM PC-XT CGA IBM 5153 Color 640K good
IBM PC CGA Composite Mono 640K good
IBM PC-XT IBM EGA IBM EGA Color 640K good
IBM PC-AT IBM CGA Composite Mono 640K good
IBM PC Herc MGA TTL monochrome 512K needs HGCIBM
IBM PS/2-30 MCGA 8513 VGA Color 640K good
IBM PS/2-30286 VGA 8513 VGA Color 1MB good
IBM PS/2-50Z VGA 8503 VGA Mono 1MB needs MODE CO80
then AMY
IBM PS/2-50 VGA 8503 VGA Mono 1MB needs MODE CO80
then AMY MVGA
IBM PS/2-55SX VGA 8515 VGA Color 2MB good
EPSON EQUITY-IIE VGA VGA monochrome 1MB good
WYSE 386 PC Par. VGA WY650 VGA Color 2MB good
CompuAdd 286 EGA Tatung EGA 1383F 640K good
Zenith 183 lap CGA LCD 640K good
Toshiba T1100+ CGA LCD 640K good
Tandon 286 CGA Composite Mono 1MB good
MultiTech XT EGA EGA Color 640K good
Vendex Headstart VGA VGA Color 1Mb good
Gateway 2000 VGA Crystal VGAcolor 1Mb good
NEC Powermate SX VGA GoldstarVGAColor 2Mb good
NEC Powermate SX VGA NEC Multisync II 2Mb good
Packard Bell 286 VGA Packard Bell VGA 1Mb good
Tandy 1000 TX AT CGA Tandy CM5 color 640K good
Tandy RL2 CGA Tandy CM11 color 640K good
Northgate 286 EGA Northgate color 1Mb good
Data Dynamics 286 Zymos VGA Emerson VGA color2Mb needs SETVID EGA
then AMY EGA
Goldstar GS230 VGA Goldstar 1220W 1MB needs MODE CO80
VGA monochrome then AMY MVGA
SYSTEMS KNOWN TO NOT WORK WITH AMY'S FIRST PRIMER
PC ADAPTER DISPLAY RAM RESULT
-------- ----- ------ ----- ----- ------------
IBM PC-XT MDA TTL monochrome 512K wrong adapter
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