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AMY'S FIRST PRIMER

software


A M Y ' S F I R S T P R I M E R

NEW 16-COLOR VERSION 2.3



Six delightful programs will give your

child a head start in school, teaching

the alphabet

numbers

shapes

colors

counting

matching

pattern recognition

and problem solving.

Recommended for ages 4-8.

Requires an IBM PC, XT, AT, PS/2 or compatible

with 256K RAM, color display,

IBM color graphics adapter - CGA, EGA, MCGA or VGA compatible.

(Hercules Monochrome Graphics Adapters must use HGCIBM program)

Authors: Rob, Garth, and John Robinson

Copyright 1991, Computing Specialties

Orange City, IA 51041 USA

AMY'S FIRST PRIMER

Table of Contents

Introduction . . . . . . . . . . . . 1

Starting Amy's First Primer. . . . . 1

Stopping Amy's First Primer. . . . . 2

The Keyboard . . . . . . . . . . . . 2

The Menu . . . . . . . . . . . . . . 2

The ABC Song . . . . . . . . . . . . 3

Beary Fun Letters. . . . . . . . . . 3

Bunny Letters. . . . . . . . . . . . 4

Beary Fun Counting . . . . . . . . . 4

Help the Froggy. . . . . . . . . . . 4

Load the Truck . . . . . . . . . . . 5

Preparing a New Disk . . . . . . . . 6

Putting Amy's Primer on a Hard Disk. 7

Adding Amy's Primer to a Desktop/Menu 8

Color Graphics Displays. . . . . . . 9

VGA Monochrome Graphics Displays . . 10

Hercules Monochrome Graphics Display 11

User Support and Registration. . . . 12

Registration Form. . . . . . . . . . 13

Educational Site Licences. . . . . . 14

AMY'S FIRST PRIMER

INTRODUCTION

Programs for young children are hard to find. They

must be extremely simple to use, very colorful and

attractive, and they need to be fun and free of nega-

tive rewards. Our own five year old Amy wouldn't

spend five minutes with the programs her older

brothers enjoyed. She didn't like the idea of

destroying things or being destroyed. In addition to

being frustrated with the family computer, Amy's

birthday came on September 8, forcing her to wait

almost a year longer than some of her friends before

going to kindergarten.

Amy's First Primer was written by her father and

brothers to help her work on the things her kinder-

garten friends were doing. After much testing and

reprogramming, the programs finally met Amy's full

approval. We think your child wi 12212o142m ll approve, too.

STARTING AMY'S FIRST PRIMER

If the disk is brand new, you should make a backup

copy of the disk first for your own protection and

then use that disk. The section on page 6 of this

guide on "Preparing a New Disk" will help you make a

backup copy of the disk and place the DOS operating

system on it. Steps 1 and 2 below will only work if

you have made a new disk with DOS on it. Step 3 below

will work even on the original disk.

You may use one of the following steps to start Amy's disk:

1. If the computer power is off, just put Amy's disk

in drive A and turn the power on.

or 2. If the power is already on, put Amy's disk in

drive A and press the keys CTRL, ALT, and DEL

simultaneously, causing a warm boot.

or 3. If you just want to see how the original disk

works, Place a DOS disk in drive A and boot the

system. Then remove it and place Amy's disk in

drive A: and type the commands:

A:

AMY

or 4. If you have a hard disk, please refer to pages

7 and 8 for instructions on both installing and

starting Amy's First Primer.

Page 1

STOPPING AMY'S FIRST PRIMER

To quit playing with Amy's disk, perform one of the following:

1. Take the disk out and turn the computer off.

or 2. Press <ESC> to return to menu, then press Q.

THE KEYBOARD

There are a few important keys to learn for Amy's First Primer:

ARROW KEYS - Used for moving objects on the screen.

Up, down, right or left.

ENTER - or RETURN - used in the menu program to call

up the program that the arrow is pointing to.

ESC - Used at any time in any of the six

programs to quit and return to the menu.

Q - Used to exit from the main menu.

The behavior of the keys has been modified to suit the

expectations that young children have. When an arrow

key is pressed, an object will move and continue to move

until the key is released, then it will stop immediately.

THE MENU

The menu displays the six titles for the programs

along with pictures that will help your child

recognize the programs. Select a program by pressing

the up or down arrow keys until the big blue arrow

is pointing to the desired program, then press the

ENTER key to run the program. The program titles are:

ABC Song Beary Fun Counting

Beary Fun Letters Help the Froggy

Bunny Letters Help the Truck

If your child is just beginning to learn the alphabet, we

suggest that you start with the ABC Song and move from there

to Beary Fun Letters and Bunny Letters. The ABC Song will

help to associate the letters with the pictures.

Beary Fun Counting is used for number recognition and counting.

Help the Froggy is a delightful maze for problem solving, and

Load the Truck is used for pattern recognition and matching.

To quit or exit from the menu, press the letter Q.

Page 2

THE ABC SONG

The purpose of the ABC Song is to help associate the

pictures with the letters. The program will play the

song over and over again, until the ESC key is

pressed. All other keys are ignored. The ESC key

will stop the song, and bring the menu back. After

playing five times, the program will return to the menu.

Sing along with your child the first few times. Even

if your child already knows the ABC Song, she or he

will start recognizing the individual letters as they

are displayed. I can remember wondering what an

"eleminopee" was when I first started singing the ABC

song. Since a new picture is displayed with each

letter, your child will actually start to realize that

l, m, n, o and p are separate letters.

BEARY FUN LETTERS

Beary Fun Letters is used for learning the keyboard

and the printed letters. The program starts by

displaying a picture on the screen. It then waits

until the proper key is pressed on the keyboard. The

proper key will be the first letter of the picture

name in all cases. The picture names are:

Apple Jug Snail

Boat Kite Truck

Car Ladder Umbrella

Diamond Moon Violin

Elephant Number Nine Wagon

Fish Owl Xylophone

Girl Peanut Yo-yo

Hat Queen Zebra

Ice cream Ring

If the key isn't pressed after four seconds, the

program will display both the lower and upper case

form of the letter on the screen. It will continue to

wait until the key is pressed. When the proper key is

pressed, a happy bear face is placed on the border of

the screen. When the border is full, the game is over

and the ABC song will be played. The game will then

be repeated. The ESC key may be pressed at anytime to

return to the menu.

You can help a lot, the first few times your child

plays this game by saying the picture name and the

first letter out loud. For example, if a wagon is

displayed, say "Wagon - W" and then help find the

letter W on the keyboard.

Page 3

BUNNY LETTERS

Bunny Letters is a matching game. It places four pictures on

the left side of the screen and four letters (both lower and

upper case) on the right side. The letters are not in the same

order as the pictures. A bunny is placed next to the top picture.

Use the arrow keys to move the bunny up, down, left or right

toward the corresponding letter. When the bunny reaches the

proper letter, a blue line is drawn from the picture to the

letter and the bunny is placed on the right side of the screen.

A new bunny will be placed beside the next picture. When

all pictures have been matched with their letters, a special

bunny is placed at the top of the screen to indicate that a

set of four matches has been completed. The screen is then

erased and a new set of four matches are displayed. When

five sets of matches are played, the game is over and the

ABC song is played.

The ESC key may be pressed at anytime to return to the menu.

BEARY FUN COUNTING

Beary Fun Counting works the same as Beary Fun Letters, except

that it displays a set of fruit on the screen for the child to

count. It then waits patiently until the child presses the

proper number.

When the proper key is pressed, a happy bear face is placed

on the border of the screen. When the border is full, the

game is over and a congratulations message is displayed. The

game will then be repeated. The ESC key may be pressed at any

time to return to the menu.

HELP THE FROGGY

This is a hungry frog and she needs help finding her way to

the lily pad. Use the arrow keys to guide her through the

maze to the lily pad. Once on the lily pad, the frog is ready

for dinner. There's usually a fly buzzing close by and frogs

love flies. Each maze takes approximately 30 seconds to

generate, and since each one is built using a random number

generator, there will be a new, unique maze each time.

The song "Froggy Went a Courting" will be played while a new

maze is being built.

Help the Froggy will be repeated until the ESC key is pressed

to return to the menu.

Page 4

LOAD THE TRUCK

Children have always liked playing with trucks and loaders,

and Load the Truck is no exception. The top right corner of

the screen contains an order for four shapes. Use the arrow

keys to guide the loader around the screen. The truck must

be loaded so that it shows the same pattern as the order form.

Load the Truck is a carefully designed simulation. Just like

the other programs, it never scolds the child or even complains

about finding the wrong shape. It patiently waits until the

loader scoop reaches the bottom of the right shape. It then

raises the hoist, picking up the shape. Patience again is the

rule until the loader reaches the edge of the trailer. Then the

loader slides the shape onto the truck and lowers the hoist,

ready for finding a new shape. All that the child has to do is

use the arrow keys to guide the loader to the right spots in

the proper sequence. When all four shapes are on the truck,

the loader must be moved back up the screen, so that it will

be out of the way for the tractor. As soon as the loader is

out of the way, the tractor will back up and haul the load away.

Load the Truck will be repeated until the ESC key is pressed to

return to the menu. A new random order is generated for each

game.

Page 5

PREPARING A NEW DISK

Your first job with Amy's disk should be to make a backup copy

of the disk. Just follow these steps. The steps assume that

your PC has two floppy drives.

1. Put a write protect tab on Amy's disk, so that any

mistake in the steps below will not destroy it.

2. Put a DOS system disk in drive A and boot the

system. (Turn the power on.)

3. When the "A>" prompt appears, type:

FORMAT B:/S

4. The program will ask you to

Insert new diskette for drive B:

and strike any key when ready

Make sure that it's asking you to put the disk in drive B:,

then put a new blank disk in drive B: and press any key.

5. After the disk is formatted, it will ask:

Format another (Y/N)?

Press the letter N to return to the "A>" prompt.

6. Remove the DOS disk from drive A: and place the original

disk for Amy's First Primer in drive A:. Now type:

COPY A:*.* B:

COPY A:AMY.BAT B:AUTOEXEC.BAT

7. When all files are copied, your disk will be ready. It

contains both DOS and Amy's First Primer. If you get the

message insufficient space when copying the files, you

should erase the file B:AMY.DOC from, drive B: and then

copy the remaining files one at a time from drive A: to B:

8. To test your new disk, place it in drive A: and reboot the

system by pressing the CTRL-ALT-DEL keys simultaneously.

The program should display an introductory screen and wait

for you to press a key. Then it will go on to the main menu.

If it doesn't, try this process again.

9. The new disk you just created can now be used by you or your

child whenever you want to use Amy's First Primer. Simply

put the disk in drive A: and turn the power on.

10. The original disk should be put in a safe storage place and

only used if you want to make a new backup copy.

Page 6

PUTTING AMY'S FIRST PRIMER ON A HARD DISK

If you want to put Amy's First Primer on a hard disk,

you should first create a directory called \AMY and

copy all the files on the diskette to the new

directory, using the following procedure:

1. Turn the power on to the system and wait for the

"C>" prompt to appear.

2. Place the diskette containing Amy's First Primer in

drive A: and type the following four commands:

C:

MD \AMY

CD \AMY

COPY A:*.* C:\AMY

To use Amy's first primer, type

C:

CD \AMY

AMY

When you're finished with Amy's First Primer, reset

the directory back by typing:

CD \

You may want to make a BAT file that contains the above

commands, to make it easier for you child to start the

programs. For example, the following lines will create a

batch file called PLAY.BAT containing the commands necessary

to start and exit from Amy's First Primer. Note that <CTRL/Z>

means to hold the CTRL key down and press the letter Z and

<ENTER> means to press the enter key. You can also substitute

any word you want for PLAY.

COPY CON C:\PLAY.BAT

C:

CD \AMY

AMY

CD \

<CTRL/Z><ENTER>

Once this batch file is created, you may type

PLAY

and press the <ENTER> key to start the program.

Page 7

ADDING THE PROGRAM TO A DESKTOP MENU

Many systems like TANDY/Radio Shack (TM) computers come with

desktop menus. Many others now use Microsoft Windows (TM) 3.0 as

a user interface to all the programs that are stored on a hard disk

drive. All of these systems require a three-step process to add

Amy's First Primer to the desktop. In the explanation below,

examples are given for Tandy's DESKMATE and Microsoft's WINDOWS 3.0

Other menuing systems should have similar procedures.

Step 1: Create a sub-directory called C:\AMY

On TANDY DeskMate use the DIRECTORY pull-down menu at the

top of the screen by clicking on it with the mouse or by

pressing function key <F3>. Then select CREATE from the

pull-down menu by clicking on it with the mouse, or by using

the down arrow to highlight it and pressing the <ENTER> key.

When the dialog box appears asking for the directory name

enter C:\AMY and press the <ENTER> key.

On Windows 3.0, click the mouse on the FILE MANAGER icon in the

main window. Then Click on the FILE pull-down menu at the top

left corner of the screen and click on CREATE DIRECTORY. When

the dialog box appears, enter C:\AMY for the directory name

and press the <ENTER> key.

Step 2: Copy all files from the diskette to the new sub-directory.

On TANDY DeskMate use the FILE pull-down menu at the top of

the screen by clicking on it with the mouse or by pressing

function key <F2>. Then select COPY from the pull-down menu

by using the down arrow or by clicking on it with the mouse.

When the dialog box appears asking for "COPY FROM: " enter

A:\*.* and press the down arrow to move to the "COPY TO: "

box. Then enter C:\AMY and press the <ENTER> key. This will

copy all the files from the diskette to the new subdirectory.

On Windows 3.0 click again on the FILE pull-down menu and click

on COPY. Click on the "From: " box and enter A:\*.*

Then click on the "To: " box and enter C:\AMY

Then click on "OK" to copy all the files to the sub-directory.

Now you must exit from file manager by clicking on the FILE pull-

down menu. Then click on EXIT, and click on "OK".

Step 3: Create an ITEM on the menu or the desktop.

On TANDY DeskMate use the DESKTOP pull-down menu at the top of

the screen by clicking on it with the mouse or by pressing

function key <F7>. Then select CREATE from the pull-down menu

by using the down arrow or by clicking on it with the mouse.

When the dialog box appears, use AMY for the menu title,

AMY.EXE for the program name, C:\AMY for the startup

directory. Then press the <ENTER> key to add the item to the

desktop.

Page 8

On Windows 3.0 click first on the window where you want to add

the program. This should highlight the border around the window.

Then Click the mouse on the FILE pull-down menu at the top left

corner of the screen. Click on NEW and Click on OK. When the

box for a new program item appears, enter AMY'S FIRST PRIMER

for the description. Then click on the command line and enter

C:\AMY\AMY.EXE Then click on OK to add the item.

Windows will pick a standard DOS Icon for you and place it on

an available area of the window. You can move the icon by

dragging it with the mouse. You can change the image of the

icon by clicking on the FILE pull-down menu and clicking on

PROPERTIES. Then click on CHANGE ICON and click on VIEW NEXT

to skip through the possible choices for icons.

COLOR GRAPHICS DISPLAYS

It has been our experience, that incompatibilities may exist

in only a very few of the compatible graphics display adapters.

When we began compiling the program with Borland's Turbo BASIC we

only rarely received reports of an incompatible graphics adapter.

Those versions also only used CGA graphics capability.

This version is compiled with Microsoft QuickBASIC (TM Microsoft)

version 4.5. It is also the first version since the PCjr version

that takes advantage of the color capabilities of the VGA, EGA and

MCGA graphics adapters. We are very excited about it and we have

tested it on over 50 different PC/display combinations.

If you experience trouble please try the commands below, then if

that fails, please write us and let us know. We'll try all we can

to help. Please list fully any error messages that may be

displayed, and describe your system as fully as possible including

PC: brand, type and model

RAM memory: size

disk drives: types and sizes

graphics adapter: brand type and model

display: brand, type and model.

The program first checks for the presence of a VGA or MCGA adapter.

If it isn't present, it checks for an EGA. If that fails, it checks

for a CGA adapter. An error message is displayed if the CGA isn't

present. You may overide this sequence by adding the display type

on the command line as indicated below:

AMY VGA for VGA color displays

AMY MCGA for IBM PS/2 models 25 and 30

AMY MVGA for VGA monochrome displays

AMY EGA for EGA color displays

AMY CGA for CGA color displays

Page 9

The program also uses direct memory placement of the pictures to

speed the process up. You can force it to use the bios routines

to place the pictures on the screen by adding an S to the command

line as indicated below: This will slow the process down, but may

make it work for your system if it isn't fully IBM compatible.

AMY VGA S

AMY MCGA S

AMY EGA S

AMY CGA S

AMY S

Some VGA color graphics adapters will emulate only some of the

modes of the IBM VGA adapter, but not all of them. The mode that

AMY'S FIRST PRIMER uses displays 320 x 200 pixels with 256 colors.

If it will also emulate an EGA adapter, you may be able to get

AMY'S FIRST PRIMER to work using EGA. For example on a Zymos 16-bit

VGA adapter we used Zymos' special SETVID software that came with

the adapter to switch to EGA mode then told AMY to run in EGA mode

with the following commands:

SETVID EGA

AMY EGA

You may have a program similar to SETVID for your system.

VGA MONOCHROME GRAPHICS DISPLAYS

If you have a VGA monochrome display but get the message that

you have an incompatible graphics adapter, use the following

DOS mode command to tell DOS that it's capable of graphics.

MODE CO80

AMY

Note that MODE is a program that came on your DOS diskette. It

may be found either in your DOS sub-directory of your hard disk

or on your DOS system disk.

If the pictures load ok on your VGA monochrome display, but some

of the colors don't show up on your display, try the command:

AMY MVGA

to tell the program to use a special pallette that will provide

shading values with higher intensities. VGA adapters should display

64 monochrome shades using intensity values from 0 to 63, but with

some adapters shades from 0 to 25 are indistinguishable from the

black background.

Page 10

HERCULES MONOCHROME GRAPHICS DISPLAYS

Hercules monochrome graphics adapters (MGA) do not provide

complete compatibility with the IBM color graphics

adapters (CGA). If you try to run AMY'S FIRST PRIMER on a

PC with an MGA adapter you will get a message stating that

you have an incompatible graphics adapter.

Don't worry; a special shareware program has been developed

to emulate the CGA by Athena Digital in Athens Georgia. The

program is disk number 870 in PC-SIG's library and is called

HGCIBM. The shareware price is $10.00 and is well worth the

investment, as it will make hundreds of packages run that

were previously not able to run on MGA displays.

You can purchase an evaluation copy of HGCIBM from your favorite

shareware dealer, or from one of the following addresses:

PC-SIG Athena Digital

1030D East Duane Avenue 2351 College Station Road

Sunnyvale, CA 94086 Suite 567

Ask for disk #870 Athens, GA 30605

408/730-9291 404/354-4522

Be sure to read the documentation before using HGCIBM and make

sure you actually have a Hercules or Hercules compatible mono-

chrome graphics adapter. There are some important warnings in

the documentation. IBM provides a monochrome display adapter

called MDA. MDAs can't do graphics at all and will still not work.

If you have verified that you have an MGA adapter, you can

copy HGCIBM.COM to the diskette for Amy's First Primer and

then change the file AMY.BAT to contain the following lines:

HGCIBM/E

AMYSFP

HGCIBM/U

Line one enables the CGA emulation and line 3 uninstalls it.

Page 11

USER SUPPORT

Amy's First Primer is a user-supported "shareware"

program. You may copy it for free and share it with

your friends on a "try before you buy" basis. If you

or your child like the programs, and find them useful,

we request that you purchase a license to the program

by completing the form on the following page and sending

$15.00 (US) to: (We pay all postage.)

Rob Robinson

523 Albany Avenue NE

Orange City, IA 51041 USA

In appreciation, we'll send you another free disk (and the

license to use it) containing the DRAW program that was used

for the graphics on Amy's disk. The DRAW program provides all

four colors and two palettes on CGA systems and 16 colors for

EGA, VGA and MCGA systems. Commands available for the DRAW

program are Draw, Erase, Circle, Box, Line, Jump, Fill, Get,

Put, Input, Output, Report, Foreground color, Background

color, Wipe, and Quit. DRAW doesn't require a joystick,

mouse, or lightpen. All drawing is done with the keyboard.

Sample source code is included for some example game programs

which show how to take graphics created by DRAW and use them

in your own game programs.

If you wish to only purchase a license to Amy's First

Primer without the DRAW program, please complete the form

on the following page and send it with $10.00 (US).

We have also received registrations from over 20 countries.

We very much appreciate this and want to make it as easy

as possible. We also have a cooperative bank that doesn't

charge much for an exchange fee. If you desire, you may send

a check in your own currency for whatever the current exchange

rate indicates would be equivalent to $15.00 (US). We will

pay all exchange fees and postage to anywhere in the world.

Page 12

REGISTRATION FORM FOR AMY'S FIRST PRIMER

For all registrations, we'll send you a free update to

Amy's First Primer autographed by Amy, and we'll even

personalize it to display your child's name or names in

the place of Amy's. Fill in the blanks below and send

this page with your check:

Your Name: __________ ______ ____ ____________

Child's Name(s): __________ ______ ____ ____________

(first & last)

Address: __________ ______ ____ ____________

City: __________________State:________Zip:_______

Computer Brand: _____ _______ ______ _______Model: ______________

Display Type: (CGA) or (EGA) or (MCGA) or (VGA) or (Hercules-MGA)

Diskette size: (5.25") or (3.5") RAM size: ______

Amount Sent: ($15.00) for both disks or ($10.00) for AMY only

Please make the check payable to Rob Robinson

and mail to: 523 Albany Avenue NE

Orange City, IA 51041 USA

Thank you.

(v2.3)

The First update is sent to all registered users free of charge.

We also pay the postage & handling for the first update.

For further personalized updates after you register, please send

$5.00 for Amy's First Primer and/or $5.00 (US) for Dan's Drawing

Disk plus $1.00 postage for orders from USA and Canada.

For foreign updates, please send $3.00 postage. Include again

the names of your children and the serial number from your

registered diskette label.

As of 04/04/92 we have no capability to accept credit cards.

Educational discounts: (see next page for details)

$15.00 to use on one computer at a time in one school.

$50.00 to use on as many computers as you have in 1 school.

$300.00 to use in as many schools as you have in 1 district.

Page 13

EDUCATIONAL SITE LICENSES

Many schools in the US, Canada and Australia have registered

their versions of Amy's First Primer and we are very grateful

We like to personalize these disks with the name of the school

when we send out our updated registered diskettes. Please

include the name of each school that you're registering for.

Special discounts are available for schools needing a site

license. If you are using Amy's First Primer as a learning

station where it is used on only one computer at a time,

then you only need to purchase a single user license

for $15.00 (US). You will receive the most recent versions

of Amy's First Primer and Dan's Drawing Disk.

If you have a school PC lab or a local area network (LAN),

where you will be using the program on more than one computer

simultaneously, then you should purchase a multi-user site

license for $50.00 (US). The multi-user site license is valid

for one school or building. You must purchase a separate

multi-user site license for each school in the district, if

you have five or less schools using Amy's First Primer.

You will receive one copy of the most recent version of Amy's

First Primer and one copy of the most recent version of Dan's

Drawing Disk for each multi-user site license. You may make as

many copies as you need for the school.

If you desire a multi-user site license for six or more

schools in your district, you may purchase a multi-user

district license for $300.00 (US). All participating schools

for a multi-user district license must be in the same school

district. You will receive one copy of Amy's First Primer and

one copy of Dan's Drawing Disk for each multi-user district

license, with instructions on how to personalize Amy's First

Primer for each school (optional). It will be your responsi-

bility to make and distribute copies of the diskettes for each

school. Computing Specialties will make the copies and

personalize them for an additional $4.00 per school. Distri-

bution to each school will cost an additional $1.00 per school.

PURCHASE ORDERS FROM SCHOOLS AND SCHOOL DISTRICTS ARE ACCEPTED.

The following form may be used for determining the cost:

____ Single-user licenses at $15.00 each = ______

____ Multi-user Site Licenses at $50.00 each = ______

____ Multi-user District Licenses at $300.00 each = ______

____ Copies for each additional school at $4.00 each = ______

____ Distribution to each additional school @ $1.00 each= ______

Total Cost= ______

Page 14

SYSTEMS THAT AMY'S FIRST PRIMER HAS BEEN TESTED ON

PC ADAPTER DISPLAY RAM RESULT

-------- ----- ------ -------- ----- ------

IBM PC-XT CGA IBM 5153 Color 640K good

IBM PC CGA Composite Mono 640K good

IBM PC-XT IBM EGA IBM EGA Color 640K good

IBM PC-AT IBM CGA Composite Mono 640K good

IBM PC Herc MGA TTL monochrome 512K needs HGCIBM

IBM PS/2-30 MCGA 8513 VGA Color 640K good

IBM PS/2-30286 VGA 8513 VGA Color 1MB good

IBM PS/2-50Z VGA 8503 VGA Mono 1MB needs MODE CO80

then AMY

IBM PS/2-50 VGA 8503 VGA Mono 1MB needs MODE CO80

then AMY MVGA

IBM PS/2-55SX VGA 8515 VGA Color 2MB good

EPSON EQUITY-IIE VGA VGA monochrome 1MB good

WYSE 386 PC Par. VGA WY650 VGA Color 2MB good

CompuAdd 286 EGA Tatung EGA 1383F 640K good

Zenith 183 lap CGA LCD 640K good

Toshiba T1100+ CGA LCD 640K good

Tandon 286 CGA Composite Mono 1MB good

MultiTech XT EGA EGA Color 640K good

Vendex Headstart VGA VGA Color 1Mb good

Gateway 2000 VGA Crystal VGAcolor 1Mb good

NEC Powermate SX VGA GoldstarVGAColor 2Mb good

NEC Powermate SX VGA NEC Multisync II 2Mb good

Packard Bell 286 VGA Packard Bell VGA 1Mb good

Tandy 1000 TX AT CGA Tandy CM5 color 640K good

Tandy RL2 CGA Tandy CM11 color 640K good

Northgate 286 EGA Northgate color 1Mb good

Data Dynamics 286 Zymos VGA Emerson VGA color2Mb needs SETVID EGA

then AMY EGA

Goldstar GS230 VGA Goldstar 1220W 1MB needs MODE CO80

VGA monochrome then AMY MVGA

SYSTEMS KNOWN TO NOT WORK WITH AMY'S FIRST PRIMER

PC ADAPTER DISPLAY RAM RESULT

-------- ----- ------ ----- ----- ------------

IBM PC-XT MDA TTL monochrome 512K wrong adapter


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