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Entity Marking

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Entity Marking

This section specifies the 8-bit enumeration for Character Set, found in the Entity-Marking field in the Entity State PDU.

Field Value Character set



0 Unused

1 ASCII

2 Army Marking (CCTT) (see 4.5.1)

3 Digit Chevron (see 4.5.2)

Codes for Entity Marking Field (Army Marking - Character Set code = 2)

Byte 1

Byte 1 Character set code = 2

Bytes 2 through 7

Bytes 2 through 7 contain a Division or Corps designation and an encoded bumper number.

Byte 2 - Division /Corps designation

Code

Division / Corp designation

1

1st Cavalry

2

1st Infantry

11

Corps Assets

0 (for NA case)

Byte 3 - High Level Unit

1 to 255 are codes for a High Level Unit such as Battalion, Brigade or Division headquarters within the Division/Corp specified b 252p1513c y the contents of Byte 2 (for example, Byte 2 = 1 and Byte 3 = 1 means the 1-7CAV for 1st Cavalry Division)

Byte 3 - High Level Unit (Byte 2 = 1 - 1st Cavalry)

Code

Unit Designation

Unit

1

1-7CAV

1-7 Cavalry

2

2-5CAV

2-5 Cavalry

3

2-8CAV

2-8 Cavalry

4

3-32AR

3-32 Armor Reg

5

1-5CAV

1-5 Cavalry

6

1-8CAV

1-8 Cavalry

7

1-32AR

1-32 Armor Reg

8

1-67AR

1-67 Armor Reg

9

3-67AR

3-67 Armor Reg

10

3-41INF

3-41 Infantry

20

1-82F

1-82 Field Art

21

22

3-82F

1-3F

3-82 Field Art

1-3 Field Art

Code

Unit Designation

Unit

23

21F

21 Field Art

24

92F

92 Field Art

30

8E

8 Engineer

31

20E

20 Engineer

32

91E

91 Engineer

34

1-227AVN

1-227 Aviation

35

4-227AVN

4-227 Aviation

36

F-227AVN

F-227 Aviation

37

4-5ADA

4-5 Air Def Art

40

15MSB

15 Main Supp

41

27FSB

27 Forward Supp

42

115FSB

115 Forward Supp

43

215FSB

215 Forward Supp

45

312MI

312 Mil Intell.

46

13S

13 Signal

47

545MP

545 Mil Police

48

68CML

68 Chemical

50

1CAV

HHC 1st Cavalry

51-54

XBDE

HHC X BDE (X=1-4)

55

AVNBDE

HHC AVN BDE

56

E

HHD EN BDE

57

F

HHB DIVARTY

58

DSC

DISCOM

Byte 3 - High Level Unit (Byte 2 = 2 - 1st Infantry)

Code

Unit Designation

Unit

1

1-16INF

1-16 Infantry

2

2-16INF

2-16 Infantry

3

1-34AR

1-34 Armor

4

2-34AR

2-34 Armor

5

3-37AR

3-37 Armor

6

4-37AR

4-37 Armor

7

1-118INF

1-118 Infantry

8

9

10

4-118INF

2-265AR

2-136IF

4-118 Infantry

2-263 Armor

2-136 Infantry

20

21

1-5F

4-5F

1-5 Field Art

4-5 Field Art

22

1-178F

1-178 Field Art

23

6F

B/6 Field Art

24

25F

D/25 Field Art

30

1E

1 Engineer

31

70E

70 Engineer

32

4-1AVN

4-1 Aviation

33

1-1AVN

1-1 Aviation

34

2-3ADA

2-3 Air Def Art

35

1-4CAV

1-4 Cavalry

40

701MSB

701 Main Supp

41

101FSB

101 Forward Supp

42

201FSB

201 Forward Supp

43

163FSB

163 Forward Supp

45

101MI

101 Mil Intell

46

121S

121 Signal

47

1MP

1st Mil Police

48

12CML

12 Chemical

50

1INF

HHC 1st Infantry

51-54

XBDE

HHC X BDE (X=1-4)

55

AVNBDE

HHC AVN BDE

56

E

HHD EN BDE

57

F

HHB DIVARTY

58

DSC

DISCOM

Bytes 4 through 7

These are codes for the portion of a bumper number representing a) Company, Battery, Troop; b) Platoon, Section; and c) Vehicle.

Byte 4 - Company, Battery, Troop

Code

Symbol

65-77 (A-M)

A-M

113 (q)

HQ

98 (b)

HHB

99 (c)

HHC

100 (d)

HHD

116 (t)

HHT

Byte 5 - Platoon, Section

Code Symbol

0-9 0-9

Byte 6 and 7 - Vehicle

Code Symbol

0-9 0-9

32 blank

Bytes 8 through 12

Bytes 8 through 12 contain entity marking codes shown below for a digit / chevron marking system. Note that for character set 2 the digit / chevron marks are restricted to bytes 8 - 12 of the Marking field.

Bytes 8, 9, 10 and 12

Code

Symbol

69 (E)

E

101 (e)

E

(S)

S

115 (s)

S

(X)

X

120 (x)

X

32 (space)

blank

Byte 11

Code

Symbol

>

<

< >

Bytes 8 and 9 are codes for high level unit (for example, Battalion) marking.
Byte 10 is a code for company marking.
Byte 11 is a code for platoon marking.
Byte 12 is used for Dismounted Infantry Marking

4.5.2 Codes for Entity Marking Field (Digit / Chevron - Character Set code = 3

Byte 1

Byte 1 Character set code = 3

Byte 2 through 12

Bytes 2 through 12 contain digit/chevron codes.

Code

Symbol

69 (E)

E

101 (e)

E

(S)

S

115 (s)

S

(X)

X

120 (x)

X

32 (space)

blank

>

(V)

<

< >


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