Artifact amulets |
|||||
Name |
UnID'd Name |
Weight |
[DV,PV] |
Special |
Damage |
+Amulet of raw steel |
10s |
-Slee -Stun -Deth +SeeI CHAOS |
HM(-4,1d3) |
||
+ankh |
3s |
+Luck +Fate |
HM(-4,1d3) |
||
*Aylas Holy Scarf |
5s |
HM(+0,1d2) |
|||
+Black Torc |
3s |
(+10 spd) -Fire -Cold -Elec +Curs !Unde returns AUTOCURSING |
H(+0,1d10+2) M(+2,2d6+2) |
||
+Medal of Chaos |
obsidian amulet |
300s |
+Curs +Doom -Petr -Stun +SeeI +WBre CHAOS AUTOCURSING |
HM(-4,1d3) |
|
*sapphire amulet "Preserver" |
sapphire amulet |
3s |
+Rgen -Pois -Para +Luck |
HM(-4,1d3) |
Rings |
||
Name |
Effect |
Made of |
brass ring |
reportedly a used ring of djinni summoning; useless |
nonmetallic |
acid resistance |
-Acid |
iron |
cold resistance |
-Cold | |
damage |
increases melee (missile?) damage: Right ring: blessed +6 uncursed +3 cursed -2; Left ring: blessed +3 uncursed +1 cursed -1 |
adamantium |
defense |
+ n to DV, +1 is base value |
gold |
djinni summoning |
blessed = wish; uncursed = tame djinni companion; cursed = hostile djinni when 'U'sed |
adamantium |
doom |
AUTOCURSING; +Curs +Doom; -6 DV; -6 PV |
gold |
elemental mastery |
=Fire =Cold |
iron |
minor elemental mastery |
-Fire -Cold -Elec |
iron |
fire |
protects worn equipment and pack from cold attacks |
adamantium |
fire resistance |
-Fire | |
gain attribute |
+ n to any stat, +1 is base valu |
gold |
ice |
protects worn equipment and pack from fire attacks |
mithril |
invisibility |
+Invi | |
karmic absorption |
Allows melee of karmics without penalty; B/U/C status declines with each melee attack | |
luck |
+Luck |
gold |
mental stability [+x, +y] |
-Conf; n = 1-4; x,y = 1-3 |
iron |
protection |
+ n to PV, +1 is base value |
gold |
regeneration |
+Rgen |
gold |
searching |
automatic searching every turn |
gold |
see invisible |
+SeeI |
gold |
slaying |
(+n melee damage, +6 missile damage) n = 6 base value |
adamantium |
speed [+0, +n] (+5 speed) |
spd +5, n = 1-4 |
iron |
stun resistance |
-Stun |
iron |
teleport control |
+TCtr |
gold |
the clear mind |
-Conf |
iron |
the fish |
AUTOCURSING; 1 blessed, 1 uncursed + 1 cursed or 2 cursed stop drowning damage, although water breathing is not listed as an intrinsic at the time |
iron |
weakness |
AUTOCURSING; decreases Strength to 2; note the possibility of a crushing instadeath for an advanced PC carrying lots of stuff |
iron |
wedding ring |
grants near IMMUNITY to the Banshee's wail when wielded - see section 2.17 |
nonmetallic |
All rings weigh 1s.
Artifact rings |
||||
Name |
UnID'd Name |
[DV,PV] |
Special |
Damage |
*Ring of Immunity |
sapphire ring |
=Fire =Acid =Cold =Elec |
HM(+0,1d1) |
|
+Ring of the High Kings |
platinum ting |
-Fire -Pois -Cold -Elec |
HM(+0,1d1) |
|
+Ring of the Master Cat |
cats eye ring |
(+16 spd) +Crit +SeeI +Fate |
HM(+0,1d1) |
Headgear |
||||||
Name |
UnID'd Name |
Weight |
[DV,PV] |
Special |
Made of |
Damage |
hood |
3s |
cloth |
HM(+0,1d1) |
|||
hat |
4s |
cloth |
HM(+0,1d1) |
|||
leather cap |
5s |
leather |
HM(+0,1d1) |
|||
bone helmet |
40s |
bone |
HM(+0,1d3) |
|||
metal cap |
50s |
iron |
HM(+0,1d3) |
|||
silver helmet |
50s |
iron |
H(+0,1d4) M(+0,1d3) |
|||
iron crown |
65s |
iron |
HM(+0,1d3) |
|||
horned helmet |
100s |
iron |
H(+0,1d4) M(+0,1d3) |
|||
orcish helmet |
black helmet |
100s |
iron |
H(+0,1d4) M(+0,1d3) |
||
mithril cap |
metal cap |
40s |
mithril |
HM(+0,1d3) |
||
adamantium cap |
metal cap |
36s |
adamantium |
HM(+0,1d3) |
||
eternium cap |
metal cap |
28s |
eternium |
HM(+0,1d3) |
||
diadem of beauty |
silver diadem |
35s |
iron |
HM(+0,1d3) |
||
helm of beauty |
silver helmet |
50s |
iron |
H(+0,1d4) M(+0,1d3) |
||
helm of leadership |
silver helmet |
100s |
iron |
H(+0,1d4) M(+0,1d3) |
||
helm of mental stability |
crystal helmet |
100s |
-Conf |
iron |
H(+0,1d4) M(+0,1d3) |
|
helm of teleportation |
metal helmet |
50s |
+Tele |
iron |
HM(+0,1d3) |
|
helm of water breathing |
blue metal cap |
30s |
+WBre |
iron |
HM(+0,1d3) |
|
crown of fire |
red crown |
65s |
=Fire |
iron |
HM(+0,1d3) |
|
crown of ice |
blue crown |
65s |
=Cold |
iron |
HM(+0,1d3) |
|
crown of lightning |
yellow crown |
65s |
(+5 spd) =Elec |
iron |
HM(+0,1d3) |
|
crown of regeneration |
brass crown |
55s |
+Rgen |
iron |
HM(+0,1d3) |
Artifact Headgear |
|||||
Name |
UnID'd Name |
Weight |
(MEM,MIM) [DV,PV] |
Special |
Damage |
+crown of science |
steel crown |
65s |
+Curs +Doom =Fire AUTOCURSING |
HM(+0, 1d3) |
|
+Crown of Chaos |
obsidian crown |
500s |
(+10 spd) +Curs +Doom +Petr +Deth CHAOS |
HM(-6, 1d3) |
|
*Iron Crown of Havlor |
65s |
HM(+0, 1d3) |
|||
*crown of leadership |
silver crown |
65s |
+SeeI -Pois -Conf |
HM(+0, 1d3) |
Body armor |
||||||
Name |
UnID'd Name |
Weight |
(MEM,MIM) [DV,PV] |
Special |
Made of |
Damage |
clothes |
40s |
HM(+0, 1d1) |
||||
fancy clothes |
30s |
HM(+0, 1d1) |
||||
ugly clothes |
50s |
HM(+0, 1d1) |
||||
robe |
60s |
HM(+0, 1d1) |
||||
black robe |
50s |
HM(+0, 1d1) |
||||
blood-stained robe |
60s |
HM(+0, 1d1) |
||||
clean robe |
60s |
HM(+0, 1d1) |
||||
leather apron |
75s |
HM(-1, 1d2) |
||||
light furs |
180s |
HM(+0, 1d1) |
||||
thick furs |
300s |
HM(-1, 1d2) |
||||
leather armor |
150s |
HM(+0, 1d2) |
||||
studded leather armor |
250s |
H(-1, 1d4) M(+0, 1d4) |
||||
shell armor |
300s |
H(+0, 1d5) M(-2, 1d5) |
||||
ring mail |
300s |
iron |
HM(-1, 1d4) |
|||
scale mail |
400s |
iron |
H(-1, 1d5) M(-2, 1d5) |
|||
chain mail |
400s |
iron |
H(-1, 1d5) M(-3, 1d5) |
|||
splint mail |
450s |
iron |
H(-2, 3d2) M(-4, 1d6+2) |
|||
plate mail |
500s |
iron |
H(-2, 3d2) M(-4, 1d6+2) |
|||
elven chain mail |
10s |
mithril |
HM(+0, 1d6) |
|||
robe of invisibility |
robe |
60s |
+Invi |
HM(+0, 1d1) |
||
mummy wrapping |
strange wrapping |
50s |
HM(+0, 1d1) |
|||
spider shell armor |
shell armor |
300s |
H(+0, 1d5) M(-2, 1d5) |
|||
mithril ring mail |
ring mail |
240s |
mithril |
HM(-1, 1d4) |
||
mithril scale mail |
scale mail |
320s |
mithril |
H(-1, 1d5) M(-2, 1d5) |
||
mithril chain mail |
chain mail |
320s |
mithril |
H(-1, 1d5) M(-3, 1d5) |
||
mithril splint mail |
splint mail |
360s |
mithril |
H(-2, 1d6+2) M(-4, 1d6+2) |
||
mithril plate mail |
plate mail |
400s |
mithril |
H(-2, 1d6+2) M(-4, 1d6+2) |
||
crystal scale mail |
scale mail |
620s |
crystal |
H(-1, 1d5) M(-2, 1d5) |
||
crystal chain mail |
chain mail |
620s |
crystal |
H(-1, 1d5) M(-3, 1d5) |
||
crystal plate mail |
plate mail |
720s |
crystal |
H(-2, 1d6+2) M(-4, 1d6+2) |
||
adamantium ring mail |
ring mail |
216s |
adamantium |
H(-1, 1d4) M(-2, 1d4) |
||
adamantium scale mail |
scale mail |
288s |
adamantium |
H(-1, 1d5) M(-2, 1d5) |
||
adamantium chain mail |
chain mail |
288s |
adamantium |
H(-1, 1d5) M(-3, 1d5) |
||
adamantium splint mail |
splint mail |
278s |
adamantium |
H(-2, 1d6+2) M(-4, 1d6+2) |
||
adamantium plate mail |
plate mail |
320s |
adamantium |
H(-2, 1d6+2) M(-4, 1d6+2) |
||
eternium ring mail |
ring mail |
196s |
eternium |
HM(-1, 2d4) |
||
eternium scale mail |
scale mail |
220s |
eternium |
HM(-1, 2d4) |
||
eternium chain mail |
chain mail |
220s |
eternium |
H(-1, 2d4) M(-2, 1d6+1) |
||
eternium splint mail |
splint mail |
200s |
eternium |
H(-1, 1d8+4) M(-2, 1d8+4) |
||
eternium plate mail |
plate mail |
240s |
eternium |
H(-1, 1d8+4) M(-2, 1d8+4) |
||
black dragon scale mail |
200s |
=Acid |
adamantium |
H(-2, 1d6+2) M(-4, 1d6+2) |
||
blue dragon scale mail |
200s |
=Elec |
adamantium |
H(-1, 1d6+1) M(-4, 1d6+2) |
||
red dragon scale mail |
220s |
=Fire |
adamantium |
H(-1, 1d6+1) M(-4, 1d6+2) |
||
white dragon scale mail |
200s |
=Cold |
adamantium |
H(-2, 1d6+2) M(-4, 1d6+2) |
||
moloch armor |
hulking armor |
15000s |
(-20 spd) =Fire [1] |
eternium |
H(-8, 3d10) M(-16, 3d10+2) |
[1] Wishing for "moloch armors" or "hulking armors" yields eternium plate mails.
Artifact body armor |
|||||
Name |
UnID'd Name |
Weight |
(MEM,MIM) [DV,PV] |
Special |
Damage |
+ancient mummy wrapping |
strange wrapping |
60s |
=Cold -Pois -Slee -Stun -Deth +SeeI |
HM(+0,1d1) |
|
*robes of resistance |
robes of resistance |
60s |
-Fire -Acid -Elec |
HM(-4,1d1) |
|
*fine leather armor "Nature's Companion" |
leather armor |
120s |
(+15 spd) =Fire =Elec |
H(+2,1d2) M(+0,1d2) |
|
*Shirt of the Saints |
10s |
-Slee -Conf +SeeI |
HM(+0, 1d1) |
||
*Perion's mithril plate mai |
450s |
-Fire -Acid |
H(-1,3d2) |
Armor modifiers |
|
Armor prefix |
Effect |
antimagical |
PP regeneration stops |
auto-locking |
autocursing |
beautiful |
+4 Ap |
blue |
grants fire resistance, currently has a display bug vs red |
charged |
occasional shock damage to PC |
empowered |
increases power point regeneration rate |
extra-heavy |
4x normal weight |
gorgeous |
+8 Ap |
green |
grants acid resistance |
heavy |
2x normal weight |
light |
half normal weight |
padded |
grants stun resistance |
red |
grants cold resistance, currently has a display bug vs blue |
rotting |
slows hp regeneration |
shining |
+1 Ap |
soft |
easily damaged |
trapped |
removable only via destruction or transformation with a blessed potion of exchange |
ultra heavy |
8x normal weight |
vigilant |
+4 Pe |
vile |
reduces Ap and Ch to 1 |
white |
grants cold resistance |
worm-ridden |
eventually will cause sickness |
yellow |
grants shock resistance |
Armor suffix |
Effect |
of anger |
forces wearer to use (at least?) offensive tactics |
of balance |
moves alignment towards neutrality |
of carrying |
+50% to carrying capacity |
of chaos |
alignment moves towards chaotic |
of damnation |
dooms |
of defense |
+4 to DV |
of hate |
similar to the unholy aura corruption, causes all NPC's to become hostile |
of health |
helps recovering from diseases |
of hunger |
increases food consumption |
of leadership |
+6 Ch |
of life |
+20% to HP |
of order |
alignment moves towards lawful |
of power |
+20% to PP; no adjustment to Ma stat |
of protection |
+4 PV |
of rage |
does not affect true berserking |
of resilience |
+n to To; +4 - 6 has been observed |
of sloth |
-20 Sp |
of speed |
+5 Sp |
of the sea |
lessens drowning damage - needs quantitation |
of travelling |
halves food consumption in wilderness |
Girdles |
||||||
Name |
UnID'd Name |
Weight |
[DV,PV] |
Special |
Made of |
Damage |
leather girdle |
5s |
HM(+0, 1d2) |
||||
metal girdle |
25s |
iron |
HM(+0, 1d4) |
|||
mithril girdle |
metal girdle |
20s |
mithril |
HM(+0, 1d4) |
||
adamantium girdle |
metal girdle |
18s |
adamantium |
HM(+0, 1d4) |
||
eternium girdle |
metal girdle |
12s |
eternium |
HM(+0, 1d4) |
||
girdle of weight |
(strange metal girdle) |
40s |
just heavy |
HM(+0, 1d4) |
||
money belt |
(leather girdle) |
5s |
prevents pickpocketing |
HM(+0, 1d2) |
||
girdle of greed |
(copper-hewn girdle) |
7s |
HM(+0, 1d2) |
|||
girdle of carrying |
(thick girdle) |
15s |
adds capacity |
|
HM(+0, 1d2) |
|
girdle of strength |
(hard girdle) |
15s |
HM(+0, 1d2) |
|||
girdle of giant strength |
(bulky girdle) |
30s |
HM(+0, 1d4) |
[1] A girdle of greed adds carrying capacity in proportion to the amount of gold your PC carries.
Artifact girdles |
|||||
Name |
UnID'd Name |
Weight |
(MEM,MIM) [DV,PV] |
Special |
Damage |
+platinum girdle "True Strength" |
platinum girdle |
20s |
(+15 spd) +Rgen -Pois +Luck +Fate -Deth -Conf |
H(+3,1d2+3) M(+0,1d2) |
|
*girdle of the emperors "Celestrix" |
golden girdle |
25s |
[1] Apparently unavailable in ADOM 1.1.1
Cloaks |
|||||
Name |
UnID'd Name |
Weight |
(MEM,MIM) [DV,PV] |
Special |
Damage |
light cloak |
20s |
HM(+0, 1d1) |
|||
hooded cloak |
40s |
protects worn (at least) items from water damage |
HM(+0, 1d1) |
||
leather cloak |
40s |
H(-1, 1d1) M(+0, 1d1) |
|||
cloak of adornment |
(multi-colored cloak) |
40s |
HM(+0, 1d1) |
||
cloak of defense |
(warm cloak) |
20s |
HM(+0, 1d1) |
||
cloak of invisibility |
(fine cloak) |
30s |
+Invi |
H(-1, 1d1) M(+0, 1d1) |
|
cloak of protection |
(cheap cloak) |
20s |
HM(+0, 1d1) |
Artifact cloaks |
|||||
Name |
UnID'd Name |
Weight |
(MEM,MIM) [DV,PV] |
Special |
Damage |
*cloak of Oman |
dirty cloak |
20s |
+Tele |
H(+2,1d1) M(+0,1d1) |
|
*Brannalbin's Cloak of Defense |
30s |
-Fire -Cold -Acid -Elec +Invi |
HM(+0,1d1) |
Shields |
|||||
Name |
UnID'd Name |
Weight |
(MEM) [DV,PV] |
Made of |
Damage |
wooden shield |
80s |
wood |
HM(+0, 1d6) |
||
small shield |
50s |
iron |
H(+0, 1d6) M(+0, 1d4) |
||
medium shield |
100s |
iron |
HM(+0, 1d6) |
||
large shield |
120s |
iron |
H(-1, 1d8) M(+0, 1d8) |
||
tower shield |
150s |
iron |
H(-2, 1d5+2) M(+0, 1d8+1) |
||
small mithril shield |
small shield |
40s |
mithril |
H(+0, 1d6) M(+0, 1d4) |
|
medium mithril shield |
medium shield |
80s |
mithril |
HM(+0, 1d6) |
|
large mithril shield |
large shield |
96s |
mithril |
H(-1, 1d8) M(+0, 1d8) |
|
tower mithril shield |
tower shield |
120s |
mithril |
H(-2, 1d5+2) M(+0, 1d8+1) |
|
small crystal shield |
small shield |
72s |
crystal |
H(+0, 1d6) M(+0, 1d4) |
|
medium crystal shield |
medium shield |
160s |
crystal |
HM(+0, 1d6) |
|
large crystal shield |
large shield |
210s |
crystal |
H(-1, 1d8) M(+0, 1d8) |
|
tower crystal shield |
tower shield |
260s |
crystal |
H(-2, 1d5+2) M(+0, 1d8+1) |
|
small adamantium shield |
small shield |
36s |
adamantium |
H(+0, 1d6) M(+0, 1d4) |
|
medium adamantium shield |
medium shield |
72s |
adamantium |
HM(+0, 1d6) |
|
large adamantium shield |
large shield |
86s |
adamantium |
H(-1, 1d8) M(+0, 1d8) |
|
tower adamantium shield |
tower shield |
adamantium |
H(-2, 1d5+2) M(+0, 1d8+1) |
||
small eternium shield |
small shield |
24s |
eternium |
H(+0, 2d4+1) M(+0, 1d4) |
|
medium eternium shield |
medium shield |
46s |
eternium |
H(+0, 1d12+3) M(+0, 1d6) |
|
large eternium shield |
large shield |
54s |
eternium |
H(-1, 2d8) M(+0, 1d8) |
|
tower eternium shield |
tower shield |
70s |
eternium |
H(-1, 2d10) M(+0, 1d8+1) |
Artifact shields |
|||||
Name |
UnID'd Name |
Weight |
(MEM) [DV,PV] |
Special |
Damage |
+Rolf's Savior |
120s |
-Fire -Cold -Pois |
H(+2,1d6) |
||
+shield of raw steel |
180s |
=Fire =Cold -Pois CHAOS |
H(+2,1d6) |
||
*medium obsidian shield "Protector" |
medium shield |
46s |
-Slee -Stun -Conf |
H(+0,1d12+3) |
|
*Lust for Glory |
50s | ||||
*Nature's Friend |
80s |
-Fire -Cold -Acid -Elec -Pois |
HM(+0,1d6) |
[1] Might not exist anymore
Bracers |
||||||
Name |
UnID'd Name |
Weight |
[DV,PV] |
Special |
Made of |
Damage |
brass bracers |
brass bracers |
10s |
gold |
HM(+0, 1d1) |
||
bracers of defense |
silver bracer |
10s |
gold |
HM(+0, 1d1) |
||
bracers of protection |
copper bracers |
10s |
gold |
HM(+0, 1d1) |
||
bracers of regeneration |
steel bracers |
10s |
+Rgen |
iron |
HM(+0, 1d1) |
|
bracers of resistance |
iron bracers |
10s |
-Fire -Cold -Elec -Slee -Deth |
iron |
HM(+0, 1d1) |
|
bracers of speed |
bronze bracers |
18s |
(+4 spd) |
iron |
HM(+0, 1d1) |
|
bracers of toughness |
bone bracers |
10s |
bone? |
HM(+0, 1d1) |
Artifact bracers |
|||||
Name |
UnID'd Name |
Weight |
[DV,PV] |
Special |
Damage |
*bracers of war |
shining silver bracers |
10s |
+Rgen +Crit +Luck -Stun -Deth -Conf |
HM(+16, 1d1) |
Gauntlets |
||||||
Name |
UnID'd Name |
Weight |
(MEM,MIM) [DV,PV] |
Effect |
Damage |
Made of |
gloves |
6s |
HM(+0, 1d1) | ||||
studded gloves |
6s |
HM(+0, 1d1) | ||||
brass knuckles |
10s |
+3 punch damage |
HM(+0, 1d1) |
iron |
||
gauntlets |
10s |
H(-1, 1d2) M(+0, 1d2) |
iron |
|||
thick gauntlets |
15s |
H(-1, 1d4) M(-2, 1d3) | ||||
black leather gauntlets |
black gauntlets |
10s |
HM(+0, 1d2) | |||
blue leather gauntlets |
blue gauntlets |
10s |
HM(+0, 1d2) | |||
red leather gauntlets |
red gauntlets |
10s |
HM(+0, 1d2) | |||
white leather gauntlets |
white gauntlets |
10s |
HM(+0, 1d2) | |||
alchemistic gloves |
gloves |
6s |
-Acid -Pois |
HM(+0, 1d1) | ||
archery gloves |
gloves |
6s |
H(+0, 1d1) M(+4, 1d1) | |||
boxing gloves |
gloves |
6s |
H(+3, 1d1+1) M(-5, 1d1) | |||
gloves of carrying |
gloves |
6s |
adds capacity |
HM(+0, 1d1) | ||
gloves of dexterity |
light gloves |
6s |
HM(+0, 1d1) | |||
gloves of smiting |
gloves |
6s |
(+1 damage) |
HM(+0, 1d1) | ||
gauntlets of peace |
gauntlets |
10s |
AUTOCURSING |
HM(-15, 1d2) |
iron |
|
gauntlets of strength |
iron-shod gauntlets |
40s |
H(-1, 1d2) M(+0, 1d2) |
iron |
||
black dragon-hide gauntlets |
black gauntlets |
10s |
-Acid |
H(-2, 1d4) M(+0, 1d3) |
iron |
|
blue dragon-hide gauntlets |
blue gauntlets |
10s |
-Elec |
H(-2, 1d4) M(+0, 1d3) |
iron |
|
red dragon-hide gauntlets |
red gauntlets |
10s |
-Fire |
H(-2, 1d4) M(+0, 1d3) |
iron |
|
white dragon-hide gauntlets |
white gauntlets |
10s |
-Cold |
H(-2, 1d4) M(+0, 1d3) |
iron |
[1] Thick gauntlets are the sole workaround for the effects of the "Poison Hands" corruption.
Artifact gauntlets |
|||||
Name |
UnID'd Name |
Weight |
(MEM,MIM) [DV,PV] |
Special |
Damage |
+elemental gauntlets |
gauntlets |
10s |
-Fire -Cold -Elec |
H(-1,1d2) |
|
*iron gauntlets "Ironfist" |
iron gauntlets |
10s |
-Stun |
H(-1, 1d2) |
|
*Shezestriakis |
10s |
-Fire -Cold -Acid -Elec -Pois AUTOCURSING |
HM(-15,1d2) |
Boots |
||||||
Name |
UnID'd Name |
Weight |
(MEM,MIM) [DV,PV] |
Special |
Made of |
Damage |
sandals |
6s |
HM(+0, 1d1) |
||||
light boots |
20s |
HM(+0, 1d2) |
||||
leather boots |
25s |
leather |
HM(+0, 1d2) |
|||
heavy boots |
30s |
H(+0, 1d3) M(+0, 1d2) |
||||
iron boots |
metal boots |
120s |
iron |
HM(+0, 1d4) |
||
gnomish boots |
10s |
H(+1, 1d3) M(+0, 1d3) |
||||
spiked boots |
30s |
+5 kick damage |
H(+0, 1d3) M(+0, 1d2) |
|||
mithril boots |
metal boots |
96s |
mithril |
HM(+0, 1d4) |
||
adamantium boots |
metal boots |
89s |
adamantium |
HM(+0, 1d4) |
||
eternium boots |
metal boots |
55s |
eternium |
HM(+0, 1d4) |
||
boots of sneakiness |
(leather boots) |
20s |
HM(+0, 1d2) |
|||
boots of speed |
(soft boots) |
20s |
(+8 spd) |
H(+0, 1d3) M(+0, 1d2) |
||
boots of the slow shuffle |
(greased boots) |
20s |
(-40 spd) AUTOCURSING |
H(+0, 1d3) M(+0, 1d2) |
||
seven league boots |
(worn boots) |
30s |
H(+0, 1d3) M(+0, 1d2) |
[1] Blessed seven league boots reduce the base energy cost of dungeon movement to 500 points, and drastically increase the speed of wilderness movement. See section 0.14.9.
Artifact boots |
||||||||||||
Name |
UnID'd Name |
Weight |
[DV,PV] |
Special |
Damage |
|||||||
+boots of great speed |
20s |
(+30 spd) +Curs +Doom CHAOS |
H(+0,1d3) M(+0,1d2) |
|||||||||
*boots of the divine messenger |
25s |
+TCtr -Deth -Para |
HM(+0,1d2) |
|||||||||
One-handed weapons |
||||||||||||
Name |
UnID'd name |
Weight |
Melee damage |
Missile damage |
Made of |
Special |
||||||
Daggers and knives |
||||||||||||
knife |
knife |
8s |
(+0, 1d3) |
(+0, 1d3) |
iron | |||||||
scalpel |
scalpel |
2s |
(+2, 1d3+1) |
(+0, 1d3) |
iron? | |||||||
orcish knife |
crude knife |
10s |
(+0, 1d3+2) |
(+0, 1d3+2) |
iron | |||||||
dagger |
dagger |
10s |
(+0, 1d4) |
(+0, 1d4) |
iron | |||||||
skull dagger |
dagger |
10s |
(+0, 1d4+1) |
(+0, 1d4) |
iron | |||||||
orcish dagger |
orcish dagger |
10s |
(+1, 1d4+2) |
(+0, 1d4) |
iron | |||||||
knife of endurance |
knife |
8s |
(+6, 1d3+6) |
(+0, 1d3) |
iron |
, +Rgen |
||||||
rabbit knife |
rabbit knife |
8s |
(+0, 1d3+4) |
(+0, 1d3+4) |
iron |
slays battle bunnies |
||||||
mithril dagger |
dagger |
8s |
(+0, 1d4+3) |
(+0, 1d4+3) |
mithril | |||||||
crystal dagger |
dagger |
25s |
(+0, 2d3+4) |
(+0, 1d4+2) |
crystal | |||||||
adamantium dagger |
dagger |
7s |
(+0, 1d4+5) |
(+0, 1d4+5) |
adamantium | |||||||
eternium dagger |
dagger |
5s |
(+0, 2d4+7) |
(+0, 2d4+7) |
eternium | |||||||
orcish dagger |
bloody dagger |
10s |
(+3, 2d3+6) |
(+0, 1d4) |
iron |
+Crit |
||||||
dagger of death |
dagger |
10s |
(+1, 5d5+2) |
(+0, 1d4) |
iron | |||||||
phase dagger |
gray dagger |
5s |
(+0, 1d4) |
(+0, 1d4) |
iron |
bypasses PV |
||||||
Clubs and hammers |
||||||||||||
club |
club |
30s |
(+0, 1d6) |
(+0, 1d4) | ||||||||
cudgel |
cudgel |
40s |
(+0, 2d4+1) [-1, +0] |
(+0, 1d4) | ||||||||
stone club |
stone club |
70s |
(+0, 1d6) |
(+0, 1d4) |
stone |
invulnerable to acid (jellies) |
||||||
skull club |
skull club |
30s |
(+0, 1d6+1) |
(+0, 1d4) | ||||||||
warhammer |
warhammer |
60s |
(+0, 2d3) |
(+0, 1d4) |
iron | |||||||
large hammer |
large hammer |
120s |
(-1, 1d10+2) |
(-6, 1d6) |
iron | |||||||
mithril warhammer |
warhammer |
48s |
(+0. 2d3+3) |
(+0, 1d4+3) |
mithril | |||||||
adamantium warhammer |
warhammer |
43s |
(+0, 2d3+6) |
(+0, 1d4+6) |
adamantium | |||||||
eternium warhammer |
warhammer |
29s |
(+0, 4d3+8) |
(+0, 1d4+8) |
eternium | |||||||
large mithril hammer |
large hammer |
96s |
(-1, 1d10+5) |
(-6, 1d6+3) |
mithril | |||||||
large adamantium hammer |
large hammer |
89s |
(-1, 1d10+8) |
(-6, 1d6+6) |
adamantium | |||||||
large eternium hammer |
large hammer |
55s |
(-1, 2d10+10) |
(-4, 1d6+8) |
eternium | |||||||
Maces and flails |
||||||||||||
mace |
mace |
100s |
(+0, 1d6+1) |
(+0, 1d4) |
iron |
|
||||||
heavy mace |
heavy mace |
200s |
(+3, 2d5+3) [-2, +0] |
(+0, 1d4) |
iron | |||||||
flail |
flail |
150s |
(+0, 2d4+2) |
(+0, 1d4) |
iron | |||||||
morning star |
morning star |
175s |
(+1, 2d5+1) [-2, +0] |
(+0, 2d3) |
iron | |||||||
mithril mace |
mace |
80s |
(+0, 1d6+4) |
(+0, 1d4+3) |
mithril | |||||||
adamantium mace |
mace |
72s |
(+0, 1d6+6) |
(+0, 1d4+5) |
adamantium | |||||||
eternium mace |
mace |
55s |
(+0, 2d6+8) |
(+0, 2d4+7) |
eternium | |||||||
mace of destruction |
mace |
120s |
(+4, 5d6+6) |
(-4, 3d4+7) |
adamantium | |||||||
mace of disruption |
mace |
100s |
(+2, 2d4+2) |
(+0, 1d4) |
iron |
!Unde |
||||||
mithril flail |
flail |
120s |
(+0, 2d4+5) |
(+0, 1d4+3) |
mithril | |||||||
adamantium flail |
flail |
108s |
(+0, 2d4+8) |
(+0, 1d4+6) |
adamantium | |||||||
eternium flail |
flail |
66s |
(+0, 4d4+10) |
(+0, 1d4+8) |
eternium | |||||||
Swords |
||||||||||||
short sword |
short sword |
30s |
(+0, 1d6) |
(-4, 1d3) |
iron | |||||||
long sword |
long sword |
40s |
(+0, 1d8) |
(-6, 1d3) |
iron | |||||||
broadsword |
broadsword |
80s |
(+0, 1d7+1) |
(-7, 1d4+1) |
iron | |||||||
scimitar |
scimitar |
40s |
(+0, 1d8) |
(+0, 1d4) |
iron | |||||||
mithril long sword |
long sword |
32s |
(+0, 1d8+3) |
(-6, 1d3+3) |
mithril | |||||||
adamantium long sword |
long sword |
28s |
(+0, 1d8+5) |
(-6, 1d3+5) |
adamantium | |||||||
eternium long sword |
long sword |
20s |
(+0, 2d8+7) |
(-4, 2d3+7) |
eternium | |||||||
sword of sharpness |
long sword |
35s |
(+0, 4d8+6) |
(-6, 1d3+5) |
iron | |||||||
mithril broadsword |
broadsword |
64s |
(+0, 1d7+4) |
(-7, 1d4+4) |
mithril | |||||||
adamantium broadsword |
broadsword |
57s |
(+0, 1d7+7) |
(-7, 1d4+7) |
adamantium | |||||||
eternium broadsword |
broadsword |
38s |
(+0, 2d7+9) |
(-5, 1d4+10) |
eternium | |||||||
mithril scimitar |
scimitar |
32s |
(+0, 1d8+3) |
(+0, 1d4+3) |
mithril | |||||||
adamantium scimitar |
scimitar |
28s |
(+0, 1d8+6) |
(+0, 1d4+6) |
adamantium | |||||||
eternium scimitar |
scimitar |
19s |
(+0, 2d8+8) |
(+0, 1d4+8) |
eternium | |||||||
Axes |
||||||||||||
hand axe |
hand axe |
50s |
(+0, 1d6) |
(+0, 1d6) |
iron | |||||||
hatchet |
hatchet |
50s |
(+0, 1d6+1) |
(-1, 1d6+1) |
iron | |||||||
pick axe |
pick axe |
75s |
(+0, 1d6+1) |
(+0, 1d6-1) |
? probably iron | |||||||
battle axe |
battle axe |
70s |
(+0, 1d6+2) |
(-4, 1d4) |
iron | |||||||
orcish battle axe |
crude battle axe |
120s |
(-1, 1d7+3) |
(-2, 1d6+2) |
iron | |||||||
stone axe |
stone axe |
170s |
(+0, 1d7+1) |
(-4, 1d4) |
stone |
invulnerable to acidic creatures |
||||||
sickle |
sickle |
55s |
(+0, 1d4+2) |
(+0, 1d4) |
iron | |||||||
mithril battle axe |
battle axe |
56s |
(+0, 1d6+5) |
(-4, 1d4+3) |
mithril | |||||||
adamantium battle axe |
battle axe |
50s |
(+0, 1d6+7) |
(-4, 1d4+5) |
adamantium | |||||||
eternium battle axe |
battle axe |
35s |
(+0, 2d6+9) |
(-3, 2d4+7) |
eternium | |||||||
Whips |
||||||||||||
whip |
whip |
15s |
(-4, 1d3) |
(+0, 1d2) | ||||||||
scourge |
scourge |
25s |
(-4, 1d3+3) |
(+0, 1d2+1) | ||||||||
whip of slaughtering |
whip |
15s |
(-4, 1d30) |
(+0, 1d2) |
+Crit |
|||||||
whip of the snake |
whip |
15s |
(-2, 5d2+7) |
(+0, 1d2) |
-Pois, (+n spd) n=7 is base value, can vary from 4 to 10 |
|||||||
Pole arms |
||||||||||||
short spear |
short spear |
40s |
(+1, 1d6) |
(+0, 1d4) |
iron | |||||||
spear |
spear |
50s |
(+1, 1d8) |
(+0, 1d4) |
iron | |||||||
orcish spear |
crude spear |
75s |
(+1, 1d8+2) |
(+0, 1d6+2) |
iron | |||||||
heavy spear |
heavy spear |
100s |
(-1, 1d8+2) |
(-3, 1d6+1) |
iron | |||||||
stone spear |
stone spear |
120s |
(+0, 1d8) |
(+0, 1d4) |
stone |
invulnerable to acid (jellies) |
||||||
mithril spear |
spear |
40s |
(+1, 1d8+3) |
(+0, 1d4+3) |
mithril | |||||||
adamantium spear |
spear |
36s |
(+1, 1d8+6) |
(+0, 1d4+6) |
adamantium | |||||||
eternium spear |
spear |
25s |
(+2, 2d8+8) |
(+0, 1d4+8) |
eternium | |||||||
Two-handed weapons |
||||||
Name |
UnID'd name |
Weight |
Melee damage |
Missile damage |
Made of |
Special |
Clubs and hammers |
||||||
huge iron hammer |
huge iron hammer |
200s |
(-1, 2d9+2) [-3, +0] |
(-10, 1d10) |
iron | |
Maces & flails |
||||||
heavy flail |
heavy flail |
200s |
(+2, 4d4+2) [-3, +0] |
(+0, 2d4) |
iron | |
Pole arms |
||||||
halberd |
halberd |
100s |
(+4, 2d7+1) [-2, +0] |
(-8, 2d4+2) |
iron | |
trident |
trident |
70s |
(+2, 3d5+1) |
(-2, 3d3+2) |
iron | |
scythe |
scythe |
80s |
(+1, 2d6+1) [-1, +0] |
(+0, 1d3) |
iron | |
mithril halberd |
halberd |
80s |
(+7, 2d7+4) [-2, +0] |
(-5, 2d4+5) |
mithril | |
adamantium halberd |
halberd |
70s |
(+9, 2d7+6) [-2, +0] |
(-3, 2d4+7) |
adamantium | |
eternium halberd |
halberd |
50s |
(+11, 4d7+8) [-2, +0] |
(-1, 4d4+9) |
eternium | |
halberd of defense |
halberd |
80s |
(+7, 2d7+4) [+18, +0] |
(-5, 2d4+5) |
iron | |
Two-handed weapons |
||||||
heavy club |
heavy club |
120s |
(+1, 1d10+2) [-1, +0] |
(-4, 1d10+1) | ||
heavy skull club |
heavy skull club |
120s |
(+1, 1d10+3) [-1, +0] |
(-4, 1d10+1) | ||
great axe |
great axe |
105s |
(+2, 2d7+3) [-2, +0] |
(-6, 1d10+3) |
iron | |
two-handed sword |
two-handed sword |
100s |
(+3, 3d5+3) [-1, +0] |
(-8, 2d4+2) |
iron | |
mithril two-handed sword |
two-handed sword |
80s |
(+6, 3d5+6) [-1, +0] |
(-5, 2d4+5) |
mithril | |
adamantium two-handed sword |
two-handed sword |
70s |
(+12, 3d5+12) [-1, +0] |
(-3, 2d4+7) |
adamantium | |
eternium two-handed sword |
two-handed sword |
50s |
(+18, 6d5+18) [-1, +0] |
(-1, 4d4+9) |
eternium | |
two-handed sword of parrying |
two-handed sword |
100s |
(+3, 3d5+3) [+16, +0] |
(-8, 2d4+2) |
iron | |
Staves |
||||||
quarterstaff |
quarterstaff |
40s |
(+0, 1d10) |
(+0, 1d4) | ||
skull staff |
skull staff |
40s |
(+0, 1d10+1) |
(+0, 1d2) | ||
iron-shod quarterstaff |
quarterstaff |
80s |
(+1, 1d10+5) |
(+0, 1d4+2) |
iron | |
mithril-shod quarterstaff |
quarterstaff |
64s |
(+0, 1d10+6) |
(+0, 1d4+6) |
mithril | |
adamantium-shod quarterstaff |
quarterstaff |
57s |
(+0, 1d10+8) |
(+0, 1d4+8) |
adamantium | |
eternium-shod quarterstaff |
quarterstaff |
40s |
(+0, 2d10+10) |
(+0, 2d4+10) |
eternium | |
quicksilver quarterstaff |
quarterstaff |
20s |
(+6, 5d3+5) [+3, +0] |
(+0, 5d2+6) |
iron |
(+20 spd) |
staff of power |
quarterstaff |
40s |
(+0, 1d10+2) [+1, +1] |
(+0, 1d2) | ||
staff of smiting |
quarterstaff |
30s |
(+4, 1d37+2) |
(-4, 1d20-4) | ||
staff of the magi |
quarterstaff |
40s |
(+2, 1d10+2) [+3, +3] |
(+0, 1d2) |
Artifact weapons |
||||||
Name |
UnID'd name |
Weight |
Melee damage |
Missile damage |
Special |
Category |
*ebony spear "Bugbiter" |
ebony spear |
100s |
(+3,4d7+3) [+1,+1] |
(+0,4d7) |
-Pois !Inse |
pole arms |
*mighty morning star "Grod" |
mighty morning star |
220s |
(+16,5d10+5) [-8,+0] |
(+0,2d6) |
=Fire -Stun +Crit !Gian !Demo |
twohanded weapons |
+dwarven rune axe "Rolf's Companion" |
dwarven rune axe |
50s |
(+3,3d6+6) [+4,+4] |
(+4,3d8+4) |
-Fire returns |
axes |
*silvery two-handed sword "Vanquisher" |
silvery two-handed sword |
300s |
(+3,6d5+3) [-3,+0] |
(-8,2d4+2) |
!Demo !Drag !Unde !Unli !Huma !Gian !Jell |
two-handed weapons |
*emerald dagger "Serpent's Bite" (+3, 3d4+3) [+3, +1] |
emerald dagger |
13s |
(+3,3d4+3) [+3,+1] |
(+9,3d6) |
-Pois +Crit !Huma |
daggers and knives |
+black rune-covered dagger "Needle" |
dagger |
10s |
(+8,3d4) [+4,+1] |
(+8,3d4) |
Sting has the same base properties, but Needle + Sting become enormously powerful when dual-wielded |
daggers and knives |
+rune-covered trident |
rune-covered trident |
80s |
(+6,3d12+6) [+4,+4] |
(+2,3d8+4) |
=Cold +WBre +SeeI !Unde !Demo returns |
pole arms |
*rune-covered halberd "Wyrmlance" |
rune-covered halberd |
50s |
(+15,4d8+10) [-2,+0] |
(-1,5d4+9) |
-Stun !Drag |
pole arms |
*scorched spear |
scorched spear |
50s |
(+2,3d8+1) [+2,+0] |
(+0,2d4) |
=Cold !Plan |
pole arms |
*dwarven pick axe "Hammerhead" |
90s |
(+2,2d10+4) [+2,+2] |
(+0,1d10-2) |
-Fire -Stun |
axes |
|
*staff of the archmagi |
quarterstaff |
40s |
(+5, 5d2+2) [+9, +0] |
(+0,1d2) |
-Acid -Slee -Conf |
staves |
*rune-covered heavy mace "Purifier" |
rune-covered heavy mace |
200s |
(+5,4d5+5) [-4,+1] |
(+0,1d4) |
+Luck !Demo !Unde !Unli |
maces and flails |
*shining long spear "Soaker" |
shining long spear |
10s |
(+9,3d7) [+3,+0] |
(+36,10d4) |
-Pois -Para -Conf !Jell |
pole arms |
+Sceptre of Chaos |
800s |
(+8, 6d6+8) [-8, +0] |
(+0,1d4+20) |
(+8 spd) +Curs +Doom -Pois -Elec CHAOS |
maces & flails |
|
*rune-covered club "Skullcrusher" |
rune-covered club |
120s |
(+12, 3d6+2) [-3, +0] |
(0+,1d4) |
-Stun -Conf !Huma |
clubs and hammers |
*jet-black battle axe "Executor" |
jet-black battle axe |
90s |
(+2,5d6+6) [-4,+1] |
(-4,5d3+2) |
(+3 spd) +Curs -Conf -Elec -Slee -Stun !Demo !Huma |
axes |
+axe of the minotaur emperor |
great axe |
1200s |
(+12,3d20+16) [-6,+4] |
(-12,3d16+6) |
+Crit -Conf |
twohanded weapons |
+sword of Nonnak |
broadsword |
80s |
(+2,4d3+2) [+2, +2] |
(-2,3d3+1) |
-Cold -Deth |
swords |
+golden gladius "Death's Sting" |
golden gladius |
30s |
(+2,2d5+2) [+3,+3] |
(-4,1d3) |
(+7 spd) |
swords |
+lead-filled mace "Big Punch" |
lead-filled mace |
800s |
(+1,8d5+3) [-6,+0] |
(+0,1d4) |
-Stun |
maces and flails |
*thin dagger "Cat's Claw" |
thin dagger |
10s |
(+4,3d3) |
(+0,3d3) |
daggers and knives |
|
+Trident of the Red Rooster |
red trident |
120s |
(+36,6d12+18) [+12,+12] |
(+8,9d8+16) |
=Fire =Cold =Acid =Elec +WBre +SeeI -Deth !Unde !Demo returns |
pole arms |
*hammer of the gods |
400s |
(+1,7d6+8) [-6,+0] |
(-6,3d10) |
=Elec returns |
clubs and hammers |
|
+scythe of corruption "Moon Sickle" |
ancient scythe |
70s |
(+6,10d4+6) [+2,+2] |
(+0,1d4) |
AUTOCURSING chaos |
pole arms |
*black long sword "Kinslayer" |
black long sword |
80s |
(+3,4d5+3) [+4,+4] |
(-6,1d3) |
!Huma AUTOCURSING |
swords |
*ancient claymore "Death's Blade" |
400s |
(+6,6d8+6) [+4,+0] |
(-8,2d4+2) |
-Deth |
twohanded weapons |
|
*jet-black glaive "Long Sting" |
jet-black glaive |
100s |
(+4,7d3) [+4,+0] |
(+66,7d4) |
(+6 spd) -Para |
pole arms |
*rune covered long sword "Trusted One" (+1, 5d3) [+7, +7] |
rune covered long sword |
60s |
(+1,5d3) [+7,+7] |
(-6,1d3) |
-Fire -Cold -Acid -Elec -Slee -Petr -Stun -Deth -Para |
swords |
*staff of the Wanderer |
40s |
(+2,3d8+2) [+6,+3] |
(+0,1d2) |
=Elec -Fire -Slee |
staves |
|
*holy avenger "Justifier" (+4,3d5+10) [+6,+2] |
long sword |
60s |
(+4,3d5+10) [+6,+2] |
(-6,3d5) |
!Unde !Demo |
swords |
*heavy cudgel "Black Thumb" |
heavy cudgel |
50s |
(+1,5d3+4) [-2,+0] |
(+0,5d3) |
-Slee !Plan |
clubs and hammers |
Missile weapons |
||||||
Name |
UnID'd name |
Weight |
Melee damage |
Missile damage |
Made of |
Special |
Slings |
||||||
sling |
sling |
3s |
(+0, 1d2) |
(+0, 1d1+1) | ||
sling of accuracy |
sling |
3s |
(+0, 1d2) |
(+5, 1d1+1) | ||
sling of the long shot |
sling |
3s |
(+0, 1d2) |
(+2, 1d1+1) |
double range |
|
Bows |
||||||
short bow |
short bow |
20s |
(+0, 1d2) |
(+1, 1d3) | ||
long bow |
long bow |
30s |
(+0, 1d2) |
(+2, 1d2+2) | ||
short bow of accuracy |
short bow |
20s |
(+0, 1d2) |
(+6, 1d3) | ||
long bow of accuracy |
long bow |
30s |
(+0, 1d2) |
(+8, 1d2+2) | ||
long bow of hunting |
long bow |
30s |
(+0, 1d2) |
(+6, 1d2+3) |
increased chance of corpse generation for animals |
|
Crossbows |
||||||
hand crossbow |
hand crossbow |
30s |
(+0, 1d2) |
(+0, 1d2) |
iron |
uses tiny quarrels |
light crossbow |
light crossbow |
70s |
(+0, 1d4) |
(+2, 1d4) |
iron | |
heavy crossbow |
heavy crossbow |
140s |
(-3, 1d6) |
(+3, 1d3+3) |
iron | |
light crossbow of accuracy |
light crossbow |
70s |
(+0, 1d4) |
(+8, 1d4) |
iron | |
heavy crossbow of accuracy |
heavy crossbow |
140s |
(-3, 1d6) |
(+9, 1d3+3) |
iron |
Artifact missile weapons |
||||||
Name |
UnID'd name |
Weight |
Melee Damage |
Missile damage |
Special |
Category |
*rune-covered sling "Whirlwind" |
rune-covered sling |
3s |
(+0,1d2) |
(+12,1d1+12) |
-Fire |
slings |
*elven long bow "Sun's Messenger" |
elven long bow |
30s |
(+0,2d6) |
(+15,2d6+15) |
!Unde |
bows |
*heavy crossbow "The Far Slayer" |
heavy crossbow |
350s |
(-3,1d6) |
(+18,1d3+18) |
crossbows |
Weapon modifiers |
|
Weapon prefix |
Effect |
ashen |
does no damage against undead |
balanced |
+4 to-hit |
barbaric |
-4 to-hit, +4 to-damage |
barbed |
+3 damage |
brutal |
+1 extra damage die |
chaotic |
+1d8 damage to lawfuls |
corrupting |
corrupts wielder |
extra heavy |
4x normal weight |
fickle |
never hits |
flaming |
+2d6 fire damage |
fragile |
1/6 chance of breaking on each hit |
frozen |
+2d6 ice damage |
green |
-Acid |
hateful |
+2d6 damage when berserk |
heavy |
2x normal weight |
hefty |
+20% weight, -1 to-hit, +4 to-damage |
lawful |
+1d8 damage to chaotics |
light |
half normal weight |
masterwork |
+3 to-hit |
mild |
only deals 20% of stated damage |
murderous |
+Crit |
nasty |
+1 to the damage dice used |
poisonous |
permanently poisoned |
red |
-Fire |
swift |
+5 speed |
ultra heavy |
8x nomal weight |
unbalanced |
+1d8 damage to neutrals |
unwieldy |
-8 to-hit |
weeping |
increased chance to cause bleeding wounds |
white |
-Cold |
wicked |
+3 to the damage dice used |
yellow |
-Elec |
Weapon suffix |
Effect |
of corruption |
corrupts opponent |
of damnation |
+Doom |
of defense |
+6 DV using defensive, very defensive or coward tactics |
of devastation |
+4 damage dice, +6 damage |
of fumbling |
abuses Dx |
of hunting |
increased chance to generate corpses |
of lightning |
+2d6 shock damage |
of mayhem |
+2 damage dice, +6 damage |
of might |
+ |
of penetration |
bypasses PV |
of poisoning |
permanently poisoned |
of power |
+20% to PP? |
of surrendering |
abuses Wi |
of slaughtering |
damage die increased by +2; extra damage die added |
of the eagle |
+5 Sp, +4 Pe |
of the sun |
doubles damage against undead |
of the void |
occasionally makes enemies panic and flee |
of thunder |
chance of stunning opponent |
of vampirism |
drains opponent's HP, draws wielder's alignment towards C |
of weakness |
abuses St |
Thanks to ToGu for contributing the odds of obtaining weapons with a prefix, suffix or both:
Prefixes and suffixes are evenly
distributed.
4/6 of items have a chance to have a prefix.
4/6 of items have a chance to have a suffix.
2/6 of items have a chance to have both a prefix and a suffix.
The chance to actually get the prefix/suffix is then 1/(10-(LEVEL/10))
For a L50 character this means:
Prefix: (4/6)/(10-(50/10)) = 2/15 =13.3333%
Suffix: (4/6)/(10-(50/10)) = 2/15 =13.3333%
Both: (2/6)/(10-(50/10))/(10-(50/10)) =1/75 = 1.3333%
Fo a L1 character this means:
Prefix: (4/6)/(10-(1/10)) =2/30 = 6.6667%
Suffix: (4/6)/(10-(1/10)) =2/30 = 6.6667%
Both: (2/6)/(10-(1/10))/(10-(1/10)) =1/300 =0.3333%
Missiles |
||||||
Name |
UnID'd name |
Weight |
Missile damage |
Melee damage |
Made of |
Special |
Slings |
||||||
rock |
rock |
5s |
(+0, 1d4) |
(-2, 1d4) | ||
huge rock |
huge rock |
1000s |
(-10, 1d20) |
(-10, 10d6) | ||
lead sling bullet |
sling bullet |
3s |
(+3, 1d5) |
(-2, 1d4) |
iron |
rustproof |
mithril sling bullet |
sling bullet |
3s |
(+4, 2d5) |
(-2, 1d4) |
mithril | |
adamantium sling bullet |
sling bullet |
3s |
(+4, 3d4) |
(-2, 1d4) |
adamantium | |
eternium sling bullet |
sling bullet |
3s |
(+5, 3d5) |
(-2, 1d4) |
eternium | |
sling bullet of crashing |
sling bullet |
3s |
(+5, 5d5) |
(-2, 1d4) |
eternium | |
sling bullet of demon slaying |
sling bullet |
3s |
(+3, 2d3) |
(-2, 1d4) |
eternium |
!Demo |
Bows |
||||||
arrow |
arrow |
2s |
(+0, 1d6) |
(+0, 1d3) | ||
mithril arrow |
arrow |
2s |
(+0, 1d6+3) |
(+0, 1d3+3) |
mithril | |
adamantium arrow |
arrow |
1s |
(+1, 1d6+6) |
(+0, 1d3+6) |
adamantium | |
eternium arrow |
arrow |
1s |
(+1, 2d6+8) |
(+0, 2d3+8) |
eternium | |
arrow of construct slaying |
arrow |
2s |
(+3, 1d6+3) |
(+0, 1d3) |
!Cons |
|
arrow of demon slaying |
arrow |
2s |
(+3, 1d6+3) |
(+0, 1d3) |
!Demo |
|
arrow of dragon slaying |
arrow |
2s |
(+3, 1d6+3) |
(+0, 1d3) |
!Drag |
|
arrow of giant slaying |
arrow |
2s |
(+3, 1d10+3) |
(+0, 1d3) |
!Gian |
|
arrow of humanoid slaying |
arrow |
2s |
(+3, 1d6+3) |
(+0, 1d3) |
!Huma |
|
arrow of jelly slaying |
arrow |
2s |
(+3, 2d4+3) |
(+0, 1d3) |
!Jell |
|
arrow of undead slaying |
arrow |
2s |
(+3, 2d4+3) |
(+0, 1d3) |
!Unde |
|
Crossbows |
||||||
quarrel |
quarrel |
2s |
(+1, 2d6) |
(+0, 1d4) |
iron | |
black hurthling quarrel |
tiny quarrel |
2s |
(+1, 1d3+2) |
(-2, 1d3) |
iron |
for hand xbow |
dark elven quarrel |
tiny quarrel |
2s |
(+3, 1d4+3) |
(-2, 1d3) |
iron |
for hand xbow |
mithril quarrel |
quarrel |
2s |
(+1, 2d6+3) |
(+0, 1d4+3) |
mithril | |
adamantium quarrel |
quarrel |
1s |
(+1, 2d6+6) |
(+0, 1d4+6) |
adamantium | |
eternium quarrel |
quarrel |
1s |
(+1, 4d6+8) |
(+0, 2d4+8) |
eternium | |
quarrel of construct slaying |
quarrel |
4s |
(+3, 2d6+3) |
(+0, 1d3) |
!Cons |
|
quarrel of demon slaying |
quarrel |
4s |
(+3, 2d6+3) |
(+0, 1d3) |
!Demo |
|
quarrel of dragon slaying |
quarrel |
4s |
(+3, 2d6+3) |
(+0, 1d3) |
!Drag |
|
quarrel of giant slaying |
quarrel |
4s |
(+3, 2d8+3) |
(+0, 1d3) |
!Gian |
|
quarrel of humanoid slaying |
quarrel |
4s |
(+3, 2d6+3) |
(+0, 1d3) |
!Huma |
|
quarrel of jelly slaying |
quarrel |
4s |
(+3, 2d6+3) |
(+0, 1d3) |
!Jell |
|
quarrel of undead slaying |
quarrel |
4s |
(+3, 2d6+3) |
(+0, 1d3) |
!Unde |
|
Thrown daggers |
||||||
throwing knife |
throwing knife |
8s |
(+1, 1d3+2) |
(+0, 1d2) |
iron | |
dagger of returning |
thin dagger |
10s |
(+2, 1d4) |
(+0, 1d4) |
iron |
returns |
Thrown rocks & clubs |
||||||
rock |
rock |
5s |
(+0, 1d4) |
(-2, 1d4) |
stone | |
huge rock |
huge rock |
1000s |
(-10, 10d6) |
(-10, 1d20) |
stone | |
throwing club |
throwing club |
30s |
(+0, 1d8) |
(-1, 1d5) | ||
heavy throwing club |
throwing club |
80s |
(-2, 2d6+4) |
(-1, 1d5) | ||
curved throwing club |
throwing club |
30s |
(+0, 2d5) |
(-1, 1d5) |
returns |
|
throwing club of death |
throwing club |
40s |
(+0, 4d6+4) |
(-1, 1d5) | ||
Thrown spears |
||||||
spear of returning |
short spear |
40s |
(+2, 1d8) |
(+1, 1d6) |
iron |
returns |
javelin of death |
black javelin |
40s |
(+9, 6d6) |
(+1, 2d3) |
iron | |
javelin of doom |
obsidian javelin |
40s |
(+9, 6d6) |
(+1, 2d3) |
iron |
returns, +Doom |
Boomerangs & scurgari |
||||||
boomerang |
strange stick |
20s |
(+3, 2d4+1) |
(-2, 1d3) |
returns |
|
drakish scurgar |
drakish scurgar |
10s |
(+2, 1d8+2) |
(+0, 1d3) |
iron | |
mithril drakish scurgar |
drakish scurgar |
8s |
(+5, 1d8+5) |
(+3, 1d3+3) |
mithril | |
adamantium drakish scurgar |
drakish scurgar |
7s |
(+7, 1d8+7) |
(+5, 1d3+5) |
adamantium | |
eternium drakish scurgar |
drakish scurgar |
5s |
(+9, 2d8+9) |
(+7, 1d3+7) |
eternium | |
drakish scurgar of death |
drakish scurgar |
10s |
(+12, 6d8+6) |
(+0, 1d3) |
iron | |
drakish scurgar of returning |
drakish scurgar |
10s |
(+2, 2d6+2) |
(+0, 1d3) |
iron |
returns |
Artifact missiles |
|||||
Name |
UnID'd name |
Weight |
Missile damage |
Melee damage |
Category |
silvery arrow "True Aim" |
silvery arrow |
2s |
(+10,15d5) |
(+0,1d3) |
bows |
obsidian quarrel "Thunderstroke" |
obsidian quarrel |
2s |
(+8,20d4+8) |
(+0,1d4) |
crossbows |
Missile modifiers |
|
Missile prefix |
Effect |
balanced |
+4 to-hit |
barbed |
+6 to-damage |
delicate |
probably increased chance to break |
griffon-feathered |
+4 range |
penetrating |
probably ignores PV |
unbalanced |
-8 to-hit |
unerring |
always hits target; can only be used once |
weighted |
+4 to-damage, 1/2 range |
winged |
3x range |
Missile suffix |
Effect |
of darkness |
chance to blind target on a successful hit |
of damnation |
+Doom |
of defense |
+6 DV using defensive, very defensive or coward tactics |
of hunting |
increased chance for corpses |
of slaying |
slays everything |
of targetting |
+6 to-hit |
of thunder |
chance of stunning target on a successful hit |
Name |
UnID'D name |
Weight |
Effect when drunk |
Remarks |
Balance |
Gray |
4s |
Adjusts stats toward the stats' average |
In ADOM 1.0.0, potions of balance may draw alignment towards N=, depending on b/u/c status - needs further testing |
Beauty |
Silvery |
4s |
+Ap | |
Berzio |
Brown |
2s |
Food (can be drunk even when bloated) |
Pacifies animals when thrown - a very brief effect |
Blindness |
Amber |
2s |
Blinds (temporary) |
Blinds monsters when thrown |
Boost appearance |
Blubbery |
2s |
+Ap (temporary) | |
Boost charisma |
Light blue |
2s |
+Ch (temporary) | |
Boost dexterity |
Light red |
2s |
+Dx (temporary) | |
Boost learning |
Mercury |
2s |
+Le (temporary) | |
Boost mana |
Rusty |
2s |
+Ma (temporary) | |
Boost perception |
Bright |
2s |
+Pe (temporary) | |
Boost speed |
Thin |
2s |
+Speed (temporary) | |
Boost strength |
Light green |
2s |
+St (temporary) | |
Boost toughness |
Turquoise |
2s |
+To (temporary) | |
Boost willpower |
Light cyan |
2s |
+Wi (temporary) | |
Booze |
Black |
4s |
Confuses (temporary) |
Recharges wands, Yggaz trades random potions for potions of booze |
Carrot juice |
Orange |
4s |
+1 Pe limit 20 |
+5 Pe when drunk in a room that smells like carrots; Blup will teach Swimming when given enough potions of carrot juice; always "orange potion" |
Charisma |
Murky |
4s |
+Ch | |
Confusion |
Green |
2s |
Confuses (temporary) |
Confuses monsters when thrown |
Cure corruption |
Mottled |
2s |
Removes about 0.6 corruptions if blessed |
Quest object for Gaab'Baay |
Cure poison |
Cyan |
2s |
Cures poisoning | |
Deafness |
Red |
2s |
Deafens (temporary) | |
Dexterity |
Muddy |
4s |
+Dx | |
Education |
Dull |
2s |
Trains an existing skill or grants a new one | |
Exchange |
Golden |
4s |
Exchanges attributes |
Dipped items are exchanged if the potion is blessed; throw to exchange monsters |
Extra healing |
Blue |
2s |
Restores HP, probably cures sickness |
Permanently increases HP a few points when drunk while uninjured |
Gain attributes |
Glowing |
4s |
+1 to one (uncursed) or all (blessed) stats | |
Healing |
Swirly |
4s |
Restores a few HP, cures sickness | |
Insight |
Magenta |
2s |
Reveals your intrinsic resistances and regeneration rates | |
Invisibility |
Clear |
4s |
Makes invisible (temporary), cursed blinds PC | |
Learning |
Misty |
4s |
+Le | |
Longevity |
Purple |
4s |
Delays penalties of aging, probably reverses effects of eating quickling royalty | |
Mana |
Blazing |
4s |
+Ma |
Recharges wands |
Oil |
Slimy |
2s |
Poisons |
'U'se to silence squeaky boards |
Oil of rust removal |
White |
2s |
Poisons |
Rusts dipped items if cursed, removes rust from rusty items if uncursed, rustproofs unrusty items if blessed; always "white potion" |
Poison |
Oily |
4s |
Poisons |
Poisons dipped weapons |
Potential beauty |
Clotted |
4s |
+Ap ceiling | |
Potential charisma |
Translucent |
4s |
+Ch ceiling | |
Potential dexterity |
Shiny |
4s |
+Dx ceiling | |
Potential learning |
Thick |
4s |
+Le ceiling | |
Potential mana |
Light |
4s |
+Ma ceiling | |
Potential strength |
Viscous |
4s |
+St ceiling | |
Potential toughness |
Heavy |
4s |
+To ceiling |
Highly satiating |
Potential willpower |
Speckled |
4s |
+Wi ceiling | |
Quickling Blood |
Opaque |
2s |
+Speed | |
Raw chaos |
Flickering |
2s |
Severely corrupts |
Dipped items are exchanged; occasionally dipped items will explode, causing ~4 corruptions and 100-200 points of damage |
Raw mana |
Sparkling |
2s |
Increases mana regeneration rate |
Does *not* recharge wands |
Sickness |
Light magenta |
2s |
Sickens |
Sickens monsters when thrown |
Strength |
Bubbly |
4s |
+St | |
Stun recovery |
Icky |
2s |
A joke, potions can't be drunk when stunned | |
Toughness |
Sandy |
4s |
+To |
Highly satiating |
Training |
Light Yellow |
2s |
Trains an existing skill | |
Troll blood |
Blood red |
2s |
Increases healing rate for non-trolls | |
Ultra healing |
Rainbow-hued |
2s |
Restores HP, probably cures sickness |
Permanently increases HP a few points when drunk while uninjured |
Uselessness |
Violet |
2s |
No effect |
Artifact gift granted on D: 49 when thrown |
Visibility |
Smelly |
4s |
Removes invisibility (temporary) | |
Water |
Watery |
4s |
Tastes like muddy water (unholy), plain water (uncursed), fresh and clean water (holy) |
Uncursed clears scrolls and rusts iron; dip items in holy water to bless them, unholy water to curse them; always "watery potion" |
Willpower |
Pink |
4s |
+Wi | |
Wonder |
Shimmering |
2s |
grants knowledge of a random spell (even Wish) | |
Youth |
Milky |
4s |
Reverses unnatural aging |
Artifact potions |
||||
Name |
UnID'd Name |
Weight |
Special |
Damage |
+potion of literacy |
sulphuric potion |
2s |
grants Literacy when drunk |
HM(+0,1d2) |
+phial of Caladriel |
crystal phial |
2s |
uses PC's PP to generate light |
HM(+0,1d2) |
|