Blood secrets
Episode 1: The Way of all Flesh
E1M1: Cradle to Grave
After
climbing out of the grave, there is another grave just at your right. Crouch
down and push coffin's side to make it slide down.
Contains: A box of flares
There's metallic wall directly front of you, after you
hop up from your only temporary resting place. Push it to reveal a secret.
Contains: A box of TNT
After stepping outside of the doors to encounter 12312x2322m
zombie(s), turn back towards the doors. At left one part of bushes has different
colored leaves. Touch it and it slides down revealing a secret place and the
empty grave of Eric Draven. You could touch also tombstone and Caleb says: 'Nevermore'.
Contains: A body shield
At to the graveyard front of the chapel there's a tomb
with In loving memory written on the side of it. Try to get to the top
of the tomb by jumping on the top of nearest tombstone and jumping again to the
roof. Somewhat easier way is go inside the chapel, break upstairs window and
use graveyard fences as a catwalk.
Contains: Guns Akimbo
When you get to the main hall with altar, walk towards
altar over benches. Altar begins to slide towards you and rats burst out from
the gap behind altar.
Contains: A box of flares
Behind the curtains near altar room is an organ.
Playing with it causes few horrible tunes and a small panel slides up at the
front of you over organ.
Contains: Beast vision
From the organ, walk up the stairs towards the next
corner. Opposite the window with two bundles of dynamite under it are wall coffins.
One of them has a crack in it. Use TNT to blow it open.
Contains: A body shield
At the other end of hallway near two TNT barrels is
another crack in wall-coffin at the head level. A nice explosion will open it.
A few rats wait you inside the coffin.
Contains: A fire armor
In the crematorium, after you have the fire armor,
crouch on the conveyor belt and crawl into the fire. Be sure to get back out
quickly!
Contains: Life seed
Near the door leading to the crematorium, there's few
equipments for separating body parts in their way to the crematorium oven. Push
the saw and shelf at right will slide aside.
Contains: A box of flares
Near the end of the level where zombie climbs out of a
stone coffin, behind the coffin's lid leaning to the wall is a secret.
Contains: A box of flares
Also don't miss the doctor's bag hidden behind the flesh barrels near the
crematorium window, although it's not counted as a secret.
SUPER SECRET: At the very end of the level with two coffins is
invisible wall opposite the hole leading inside the chapel. If you don't know
what I mean, try to throw dynamites against wall over your head level. At some
point dynamite 'goes through wall'. You perhaps could jump there from
the edge of the hole leading inside, but at least for me only way in single
player to get there is drop a burning dynamite (with Alt-Fire) at your
feet when you stand on coffin and jump repeatedly on dynamite. The blast may or
may not throw you inside the secret.
Contains: A napalm launcher
In co-operative mode, use your friend's head to get inside! Jump on your friend's head (this may require some practice with crouching and jumping together to make you both enough skilled) and then jump inside the secret. If your friend crouchs and then lifts you up, it makes job easier to you. Try. This is a way to get in nearly any impossible place without boots of jumping.
In single player you can also use monks and monsters as a platform, but it's become pretty dangerous since Blood patch v1.11, monks began to hurl so much dynamite that you're in danger to separate your flesh from your good old spinal cord. Try anyway if you dare.
E1M2: Wrong Side of the Tracks
In
the train station waiting hall, pushing the 4th phone from the left will slide
it down revealing a secret. Also when phone slides back, it lifts you to the
flares, if you won't get them by jumping from benches.
Contains: A body shield
Find your way to the kitchen and blow up the fire
extinguisher. Blow up also a lousy zombie rushing out from the wall hole.
Contains: A box of flares
Also in the kitchen, open the cupboard/fridge, remove
zombie(s) and push the button with the handprints on it to open another secret
area in the room that blowing up the fire extinguisher opened.
Contains: The cloak of invisibility
Go up the left-hand staircase starting from the
waiting hall, you'll end up to the dark hallway with friendly pictures hanging
on wall. There are windows at the left. Smash one of them and jump out to the
secret ledge.
Contains: Life seed
Continue to the end of the hallway in to the room.
Behind the picture on the wall is a secret. Beware zombies trying to get you.
Contains: Guns Akimbo
Find your way to the bookstore. By putting your greedy
hands on a cash register it will lower two shelves. First one lowers at your
sight.
Contains: Doctor's Bag
Another secret is to the right from the cash register
at the corner of the room. Press again cash register if shelf closes before
you.
Contains: A body armour
On the train platform, go into the No admittance
room and blow up it's inhabitants and a crack in the wall. In the hole are
another crack, offering some TNT in it makes way to the bookstore. Don't miss
two TNT bundles hidden behind the room's opened door, closing the door reveals
them.
Contains: A box of shells, a box of flares
In the bar (before the kitchen) rests jukebox. Break your multiplayer buddies nerves by playing some painful tunes.
Want to know what happens when you slip accidentally under train? No worries, man! When you find your train, Phantom 666, and Tchernobog sign, follow the tracks opening at front of you by foot and find out!
E1M3: Phantom Express
In
the carriage full of crates, walk straight ahead through the door to the end
and jump onto the box, turn around and at your right there is another crate at
the ceiling level.
Contains: Life seed
Also in the same carriage, there's a blue chest on the
pile of boxes. Put lights on, so you clearly spot it.
Contains: Beast Vision
When entering in the restaurant carriage (last one in
the train), the left side bar has a switch near the foot level, which opens
a secret panel at the right side bar's wall. Right side's switch opens and
closes the curtains.
Contains: Reflective shots
Find your way to the kitchen. Although there's a lot
of stuff nearly hidden nearby, the only secret is in the upper oven near the
door. You'll need to go inside oven, even you'll get flare gun by opening the
oven's door.
Contains: A flare gun
The first room in the passenger carriage has a crack
in the corner, blow it up and jump up into the hole. Beware inhabitants there,
usually they make more damage to you than it's worth of visiting this secret.
Contains: A tommy gun, several TNT bundles, few boxes of flares
In the locomotive, blow the grate blocking the way
inside the engine and jump inside. Run through first another side of oven and
then turn back and collect the rest of the stuff in another side. You can open
grates in both sides of the engine, if it easies the task.
Contains: A tommy gun, a shotgun, a flare gun, life seed
Contains in multiplayer additionally: A full armour, Guns Akimbo,
so try to visit often here
SUPER SECRET: In the passenger carriage, the second room has now a
hole to the outside after you break the wall with TNT. Go to the edge of hole
so you'll hang partly outside and look towards the back of the train. Don't
drop now, it's instant death, even if you have a full armor and life seed. See
the text, Phantom 666? Jump towards it. You should land to the nearly
invisible ledge. It's unbeliavably easy to get there, you just don't see
that ledge. Push the carriage's wall and it will open. You'll get directly back
to the hallway from the secret, no need to jump back.
Contains: A shitload of things: a shotgun, a tommy gun, a full armour,
life seed, Guns Akimbo, a really good secret place for multiplayer
Worth of trying: Jump repeatedly when you accidentally leave train without your co-operative willing and hit ground rolling outside train. You lose about one-third of full health with each jump, but you might survive. Try this also with super secret. With life seed and full armour you'll can jump long distances. For being already dead guy for multiplayer adversaries.
E1M4: Dark Carnival
You'll start from a little damaged locomotive. There's
another part of it nearby. Three huge fires burns covering a hole in one corner
of it. You can go through flames without burning yourself and find some stuff
from ex-passenger carriage. You can get there also at another side of level (where
are storage boxes and napalm launcher) by blowing hole in passenger
carriage just above bench.
Contains: Some TNT bundles, a body armor, a box of shells
Jump to the water when you reach a bridge. Swim to the
right under the building and raise to the surface. Beware swimming monks with
tommy gun, they sometimes make visiting this secret being unwise decision.
Contains: A flare gun, a shotgun, a tommy gun, Guns Akimbo
There's a shooting gallery with ducks and smileys.
Shoot several targets to get a price. If your aim's not so good, who said that
you must use a gun?
Contains: Life seed
At the top of the wagon with text: Rotten Candy
is Boots of Jumping. Go to take them and turn to the right. See the fence which
is too high to jump over without boots? Without boots: if you haven't yet
burned all your bullets with tommy gun to moving & living targets, there
may be mime still alive near fence. Use him as a platform.
Contains: Beast Vision
At next there's a mouth and three heads. Well, this is
pretty hard secret and you could spoil it by squishing one head, but at first
try slowly kick them nearer and then shot them in. If you destroy a head, I
don't know if another head's are valid for getting price. Try out.
Contains: Invincibility
At another shooting gallery, shoot the monk and
bottles and be awarded.
Contains: Invisibility cloak
At the left of the bottle shooting gallery is a
another nearly unreachable fence. Use your Boots of Jumping or jump from
upstairs window. However, the jump from window shelf is pretty hard, so go with
boots instead.
Contains: A drum of bullets
In the freakshow, blow up the 3rd set of bars (where
the ugliest zombie hangs) and use some pitchfork to zombie. A secret panel
opens behind you. Try out to torture hanging poor creature with double tommy
guns. :-)
Contains: Guns Akimbo
Behind the snake container under Jo-Jo's rope
there is a secret door which opens when you push the left side Warning-sign.
If you enter, you perhaps recognize familiar character hanging there in a bit
poor condition. Trying to push him gives 'Shake it, baby'. After you
tick him enough with pitchfork, remember to leave a hissing dynamite. DN3D
sucks and badly (just my honest opinion).
Contains: Two boxes of flares, a box of shotgun shells
Inside the ticket selling booth, there's a stack of
boxes against the wall. Touch them at the middle to uncover a secret.
Contains: A box of flares, doctor's bag
Near 'Test your strength' Punch-O-Meter is a
storage room full of monks and zombies. After you get rid of them, examine
carefully the room. You should notice one pile of boxes with scratches on them.
Pushing them causes boxes to lower (you must to touch scratch marks, pushing
only the box pile won't open it) and you may enter to secret room. Mimes (unfortunately
to them) block the way, but that's not a problem.
Contains: Life seed
At the destroyed bridge where you must jump to the
water to get to the Tchernobog sign, look at the other side. In the wall
is a crack. Use napalm launcher or accurately throwed TNT to blow it up. Then
jump from to the pillar to the another until you get inside the hole. If it
seems to be hard, jump to the second last pillar and use Boots of Jumping.
After a little swimming, you pulp to the surface and notice to be inside a cave
containing a stone pole with 3 buttons. By lowering the stone pole game throws
you to the secret level, E1M8: The House of Horrors. Remember tapestries
around the carneval area? The combination is Knife, Eye, Moon
Contains: Life seed, a full armour
Dump the big trash can near the ticket booth and you'll find Reflective shots. With this you can easily take care zombies and monks charging from storage.
E1M5: Hallowed Grounds
Inside
the entrance just past the gargoyle there's a large open hallway with tall
pillars at the sides. As you enter this room up on the wall to your left are
two designs. Blowing up the left design reveals a hidden area with a doctor's
bag in it. This area can only be reached by using the boots and jumping up. If
you've used them up then there are some more boots available later in the
level.
Contains: Doctor's bag
In passageway with higher platforms on each side is an
eye tapestry above door. Aim carefully and shoot directly into eye. You hear
when a niche opens behind the door at the right side wall.
Contains: Guns Akimbo
In the same hall where the eye tapestry is located are
near roof level (look up) gargoyle statues. Use boots to jump up to the right
(...or left?) side one. Gargoyle will animate when you arrive to the ledge, but
it's piece of cake if you grab power-up quickly.
Contains: Invulnerability
Again, in the hall is a passageway leading to the
outside area. Between outside area and hall are three windows with colored
glass, if you don't know what place I'm meaning. There's a ledge around the
area. Jump on the ledge and follow it. You come to the small room, where
gargoyle waits you.
Contains: A box of flares
Taking a left turn at the bottom of the stairs behind
the moon-key door brings you to an elevator. After stepping on, there is an
alcove at the right of the elevator with some armor in it.
Contains: A body armor
When you take care of monks guarding the main hall and
follow passageway with flames blazing in wall niches at both sides, you arrive
at room with doors left and right. At the floor is skull mark. Step little
closer the key and wall behind you closes the escape and zombies burst out.
Blow zombies to the hell and take Boots of Jumping where they came from. Jump
directly up in zombie locker and you'll find a area above.
Contains: Reflective shots
In the area underwater with the switch, wait for a
while after flicking the switch and a small tunnel opens up on the wall to the
right of the switch.
Contains: Life seed
In the room containing the moon key, there's two
pictures on the wall. Push the right one, if looked from the courtyard side.
The center columns will raise revealing secret and two gargoyles.
Contains: Full armour
In the courtyard there's a rising stairs leading
inside. Follow them and open the door. You see the different wall section, the
square tiling? Just rush to the secret.
Contains: Cloak of invisiblity
SUPER SECRET: It's damn hard to get alive into the super secret, so
save your game, if you're playing in single player. Walk from the temple to the
bridge at the end of the level and turn to the left. Look down. If you won't
see a thing, look again at the cliff where the gate and Tchernobog sign
resides. At halfway down is a ledge. Don't rush to jump on it. You'll take an
incredible amount of damage by only touching the ledge. Instead you should face
the wall at the middle of the bridge (at the spot where ledge ends), jump
against the wall and whack the open-button. If you at first time manage to open
a wall and slip inside, you're good. It takes several times to load the game,
until you figure the door's spot. Remember that you must immedialitely get
inside the secret or you're dead. Probably you take pretty much damage anyway,
so be sure to have nearly 100 health and some body armor on you. When you get through,
you will get teleported back on the bridge, so don't try to jump back.
Addition: The closer investigation shows that you take only damage when you
touch the ledge. Jumping repeatedly and trying to open the door may be a good
approaching tactic. Or to save invincibility powerup.
Contains: Life seed, a full armour
E1M6: The Great Temple
At
the start, the zombies will kill themselves by trying to get you. Go to the
hole where zombies came from. Turn around. See the black wall at front of you?
Actually it's a hole. Go in hole and turn at the left.
Contains: Several TNT bundles
Near the start is the bridge. Later when you raise it,
you can jump to it and go to the left. Near the switch is a dark wall, which is
clearly different from others.
Contains: Doctor's bag
At the start before you raise bridge up, you must jump
to the water. Swim forward and you come under the stone platform with support
pillars. There's a lot of spine-fish here. Swim near bottom following the right
side. You'll find a small hole there.
Contains: Cloak of invisiblity
Past the area where a stone-face spits a fireball at
you after picking up Guns-Akimbo from lowered platform, there is a small area
with lots of stone designs on the walls. On one side of the central section is
a reddish design, open it to reveal secret.
Contains: A box of shells
In the area where you find the fire key, there is a
circular area opposite with a pole in the center. Go around the other side of
this pole, look up at it and shoot the button. Area rotates around. You can go
out of here by shooting/pitchforking button again or blowing up wall with mark
on it.
Contains: A napalm cannon, some TNT, a box of flares, life seed
In the end, where you must execute lot of monsters and
monks in the circular area before you can go to the Tchernobog sign, you
surely notice the C-shaped moving wall, which lets you visit in each room at a
time when you flick the switch. Well, turn the switch and try to run along the
wall, when wall hole passes teleporter, jump in.
Contains: Invincibility power-up
Contains in multiplayer additionally: Life seed, full armour
SUPER SECRET:At the top of the Temple opens the view above the
clouds from the room with two pillars and niches full of zombies. Throw zombies
way down, so they won't interrupt you. Save your game, if your playing methods
do not consist very accurate moving, there's a long way down. Then, go
approximately at to the middle of the opening down and look down. See cloud
texture higher than others just below you? Walk very carefully and slowly off
the edge and you'll drop on the cloud ledge. Try dropping down near left side
of the opening, if it seems to be impossible to get on the ledge. Then, just
follow it and you find a door. 'I can't believe you found this, here, have
everything' will be displayed and then it's just like shopping with credit
card. Teleporter will appear later and it whisk you back to the up.
Contains: Everything! (in SHAREWARE Blood, just remember)
In addition: You can measure the chasm where you throwed zombies. Take Invincibility power-up and jump down. You just never get up again without saved game. There's a text below there if you wish to take a look.
E1M7: Altar of Stone
These are not reported as secrets. They just easier your task.
Walk upwards the stairs to the left side and throw
yourself out of the window. You'll drop to the ledge. Teleporter will put you
safely back to the starting point.
Contains: Full armour
Repeat the nearly suicidal procedure at the right
side.
Contains: Life seed
Before you go up to meet your final challenge, take a
walk around the altar pillar. Below the bridge resides the Boots of Jumping.
Now, it's time to lure the great gargoyle(s) out. Try to get some distance to
them and jump with Boots to the wall hole where they come from. Turn quickly to
the right, grab stuff and return to the fray.
Contains: Guns Akimbo, shotgun, a box of shells
E1M8: House of Horrors
When
you pass the exit gate, walk straight ahead. Trees before you are just fake and
you can go through.
Contains: Tommy gun and a drum of bullets
Go inside the mouth. You'll end up to the ticket
booth. Near the ticket booth is a large sign. Push it and a small closet opens
at the right corner.
Contains: Full armour
At the graveyard with a pool in the corner, there is
one tombstone darker than the rest, push it to open a secret niche.
Contains: Life seed
Near the graveyard there's a door. Go up the stairs
and you'll end up to the room with some wood and boxes around. When you enter
the room, at the front of you are some wood lying on the floor. Crouch and push
them to move them aside.
Contains: Guns Akimbo
Continue your bloody way and jump out of the storeroom
to the outside. Blow the X-shaped planks, blow the TNT barrels and blow the
monks. Then, take a look around. There's a ledge running around the area. Jump
to the ledge and follow it to the far end. Jump towards the grey wall and
you'll find the secret.
Contains: Doctor's bag, some TNT
Don't miss the doctor's bag in the ticket booth. When you open booth's door, you hide bag from yourself.
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