A. Controls
B. Tha Police!
C.
Statistics
D. I
Tell Ya, I Get No Respect
E.
Weaponry and Items
F.
Stores Info
G.
Safe House Info
H.
Car Mods Info
I.
Girlfriends Info
J.
Gambling Extras
K.
Tags, Oysters, etc.
L.
Extras (Needs Work)
M.
Gang and Turf Wars
N.
100%, The Legacy
A. Controls
1. Controls on Foot
D-Pad----- ----- ------Gang Sign/Response
Control
Left Control Stick---Move around/Move scope while shooting
Right Control Stick--First person view (can't move)
Start----- ----- ------Pause to menu
Select----- ----- -----Change camera
X----- ----- ----------Hold: Sprint; Tap: Supersprint
Square----- ----- -----Jump
Circle----- ----- -----Dive underwater/Shoot
Triangle-------------Enter vehicle
L1----- ----- ---------Display stats/Shoot while targeted
L2----- ----- ---------Change weapons back
L3----- ----- ---------Duck
R1----- ----- ---------Target/Untarget
R2----- ----- ---------Change weapons forward
R3----- ----- ---------Look behind
2. Controls in Car
D-Pad----- ----- ------Up/Down: Cycle Radio;
Right: Trip Skip (back to previous mission start)
Left Control Stick---Turn vehicle
Right Control Stick--Turret control/Manual Camera
Start----- ----- ------Pause to menu
Select----- ----- -----Toggle camera
X----- ----- ----------Accelerate
Square----- ----- -----Brake/Reverse
Circle----- ----- -----Nitrous/Drive-by (hold L2 or R2)
Triangle-------------Exit vehicle
L1----- ----- ---------Nitrous/Drive-by
L2----- ----- ---------Look left
L3----- ----- ---------Horn
R1----- ----- ---------Hand brake
R2----- ----- ---------Look right
L2 + R2----- ----- ----Look behind
R3----- ----- ---------Toggle R3 mission
(L3 and R3 buttons are accessed by pressing down on corresponding control
stick)
3: Controls on Bike
D-Pad----- ----- ------
Left Control Stick---Turn bike
Right Control Stick--Manual camera
Start----- ----- ------Pause to menu
Select----- ----- -----Toggle camera
X----- ----- ----------Tap to pedal
Square----- ----- -----Brakes
Circle----- ----- -----Drive-by
Triangle-------------Get on/off bike
L1----- ----- ---------Hold to bunny-hop
L2----- ----- ---------Look left
L3----- ----- ---------Ring bell
R1----- ----- ---------Handbrake
R2----- ----- ---------Look right
L2 + R2----- ----- ----Look behind
4. Controls in Helicopter
L Control Stick Up---Accelerate forward
L Control Stick Down-Accelerate backwards
Left Control Stick---Pitch/Roll
Right Control Stick--Turret/Camera
Start----- ----- ------Pause to menu
Select----- ----- -----Toggle camera
X----- ----- ----------Ascend
Square----- ----- -----Descend
Triangle-------------Enter/exit vehicle
R2----- ----- ---------Rudder right
R3----- ----- ---------Raise/Lower landing gear
L1----- ----- ---------Primary weapon
L2----- ----- ---------Rudder left
L3----- ----- ---------Hover
5. Controls in Plane
Left Control Stick---Pitch/Roll
Right Control Stick--Turret/Camera
Start----- ----- ------Pause to menu
Select----- ----- -----Toggle camera
X----- ----- ----------Forward thrust
Square----- ----- -----Reverse thrust
Circle----- ----- -----Alternate weapon
Triangle-------------Enter/exit vehicle
R2----- ----- ---------Rudder right
R3----- ----- ---------Raise/Lower landing gear
L1----- ----- ---------Primary weapon
L2----- ----- ---------Rudder left
B. Tha Police!
* --- Maybe one or two cops will trot over to
your car and nonchalantly try to take you out. Not a problem. It goes away over
time.
** -- Some cops will come, but hiding inside of a building will drop the wanted
level.
*** -- Lots of cops start to come, as well as a police helicopter from Hell.
This thing hurts a lot more than the one from VC.
**** -- The SWAT start to come via Enforcer and they drop from the helicopter.
A Pay N' Spray or at least a police bribe would be a good idea at this point.
***** - The FBI comes and they have MP5s. This is some serious trouble. Find a
Pay N' Spray!
****** - It's the army. Tanks, Barracks, mayhem. Get a tank or get to a save
house, fast.
You
can remove a wanted level by picking up a police bribe, getting sprayed at a
Pay N' Spray, completing a mission, saving, dying, or getting busted.
Wanted levels are amassed by killing lots 717w2211h of pedestrians, killing cops, blowing
up lots of vehicles, performing certain missions that involve lots of illegal
stuff, and some other minor things. You get a one star warning for hitting a
cop car or motorcycle, so try not to. It's not a problem, just annoying.
C. Statistics 78% of
All Statistics Are Made Up on the Spot
There are all sorts of stats in this game. Each one has its own special purpose
in life.
Muscle -- Muscle is one of the two biggest stats. Raise this by working out in
the gyms and pumping iron. There is no penalty for being buffed up to the max.
Muscle decreases over time if you don't eat.
Stamina -- This is the other main stat. The higher your stamina, the longer you
can sprint, bike, and swim. Stamina never decreases, so max it by riding bikes
or running on the treadmill.
Fat -- You get fat by eating any food that isn't salad. Having SOME fat is a
good thing. You want like 2% fat. If you aren't burning fat when you run, you
are burning muscle. This sucks, and makes you have to go back to the gym every
day to fix your losses.
Lung Capacity -- Swimming underwater increases this stat. hit circle to dive
underwater and swim around.
Driving -- Driving stat increases by driving. The higher your driving stat, the
less you spin out on turns and the harder your car is to flip over by hitting
little bumps. Driving increases the slowest of any vehicle.
Bike -- Motorcycle skill increases by riding motorcycles. The higher your cycle
stat, the harder it is to fall off and the faster you can reverse. You also
take less damage for falls.
Cycle -- Bike skill increases by, get this, riding bikes. The more you pedal,
the more bike skill rises. Bike increases the fastest of any vehicle.
Boating -- Boat skill increases by riding boats. The more you boat, the better
your turning is and so on and so forth.
Flying -- The more you fly, the more responsive the controls are and the less
you tend to drift off away from where you want to go. Getting 20% flying skill
nets you a free pilot's license.
Gambling -- The more you gamble, the more you can bet on a single wager and the
more luck you have while betting.
Dating -- Dating girls and keeping them happy raises your dating stat, which
allows you to increase your "Times Laid" stat. It's all for fun. Your
sex appeal stat is tied into this as well.
Weapon -- Weapon stats increase by shooting pedestrians, gang members, cops,
and vehicles. The higher the weapon stat, the more you can do with the gun.
Walk while shooting, run while shooting, pin point heads, or in the case of the
9mm, sawnoff shotgun, Tec9, and mini-SMG, carry two
at once. There are three weapon skills, Poor, Gangster, and Hitman.
Respect -- I've got a section on respect down below. Check it out.
D. I Tell Ya, I Get No Respect Here's
how respect works. Respect simply allows you to recruit more gangsters to
follow you around as lackeys. You can get up to seven followers. Recruit a gang
member by targetting an
Running respect is 40% of your total.
Kill a drug dealer+.005%
Kill a gang member+.5%
Take over territory +30%
Kill an OG member -.005%
An OG member dies -2%
Territory is lost -3%
Turf
wars are by far the best way to raise respect quickly.
E. Weaponry and Items Hands:
Your fist -- Just what it sounds like, it's
your fist.
Brass Knuckles -- Attach these to your fists for an extra punch.
Melee:
Baseball Bat -- Great for beating the hell out
of anything you want to.
Chainsaw -- Vroom vroom. You know what it is.
Golf Club -- Great for hitting balls, and not just golf balls.
Katana -- Carl Johnson. Thug. Gangsta. Samurai.
Knife -- Walk up behind someone and hit Triangle to slit their throat. A lot of
hookers carry these.
Nightstick -- A cop's beatin' stick.
Pool Stick -- For those who can't stand pool.
Shovel -- Your standard all-purpose spade. There's one behind Ryder's house.
Pistols:
9mm -- A plain ol'
9mm. Found on nearly all gangsters and cops. Gangster level reached at 10%,
able to be dual weld at 100% by picking up another 9mm.
Silenced 9mm -- A 9mm with a silencer. Gangster levle
reached at 20%. Cannot be dual weld.
Desert Eagle -- A .50 calibur handgun that hurts like
hell. Gangster reached at 20%.
Shotguns:
Shotgun -- A double-barreled shotgun that
packs a punch. Gangster at 20%.
Combat Shotgun -- A killer Spaz-12 auto-shotgun. Gangster at 20%.
Sawn-off Shotgun -- Here you go. This is the ultimate melee weapon at Hitman level. You can dual wield these babies. Gangster at
20%.
SMGs:
Tec9 -- A thug's gat. Weak, but effective.
Gangster at 10%. Can be dual weld.
Micro-SMG -- Faster than the Tec and slightly harder hitting. Gangster at 10%.
Can also be dual-wield.
MP5 -- The best of the SMGs by far. Gangster at 30%.
Assault Rifles:
AK-47 -- The terrorists weapon of choice.
Gangster at 30%, get Hitman to becomea
headshot machine.
M4 -- The counter-terrorist weapon of choice. Gangster at 20%.
Rifles:
Country Rifle -- You have to scope with this
one-shot rifle. It kills in two hits and has medium range.
Sniper Rifle -- Take someone out before they know what hit them. Has a huge
scope and kills in one hit.
Heavy:
Rocket Launcher -- Fwooooosh.
Heat-Seaking RPG -- Do I have to say anything?
Flamethrower -- Burn baby burn.
Minigun -- You can aim this now, unlike in VC. This
thing is a killer weapon, and wipes out anything in its path.
Projectile:
Grenades -- Meh.
Tear Gas -- Doesn't hurt cars, but wipes out crowds in a hurry.
Molotovs -- Everyone's favorote
fire bomb.
Remote Explosive -- Here we go. Throw it, watch it stick, then switch to the
detonator for some good time fun.
Special:
Spray Can -- For spraying tags in LS. Found in
the bedroom of the Johnson home.
Camera -- For snapshots in SF. Also found in the same bedroom.
Fire Extinguisher -- Extinguisher of fires. Also a fun way to suffocate some
poor sap to death.
Gifts:
Cane -- A beatin'
stick...of love. (Thanks RanjaMan for the fix).
Flowers -- Found throughout San Andreas. Perfect gifts for that special ho in
your life.
Dildo -- Yea, there's a dildo guys. It's in the shower of the LS police
station, and you can give it as a gift. Target your girlfriend and hit L1 to
give it to her.
Extras:
Thermal Goggles -- I don't know a damn thing
about these, but you should no what heat vision goggles do.
Parachute -- There's one on top of the hotel in SF, the huge circular building
in LS, and on top of
Jetpack -- Info by Cedric Jacobs: After the mission Green Goo
out in the Desert, it spawns at the Verdant Meadows airfield afterwards.
Controls: X = go up, Square = go down, L Analog = change directions, L2 =
strafe left, R2 = strafe right, R2+L2 = hover.
To increase your weapon skills on the weapons that have skills, kill things!
Pedestrians are worth one point, enemy gang members are worth more, cops are
worth the most. Turf wars are a good way to powerlevel
your stats, as well as just long cop fights for fun. Hitman
skill in AK, M4, 9mm, and MP5 are almost crucial for a lot of missions.
Items:
Adrenaline -- These are found very scarcely
throughout San Andreas. I've found one through all of my exploring. They aren't
very exciting; all they do is create bullet time so you can see more blood for
about a minute.
Armor -- Body armor is found throughout San Andreas and in Ammunations.
The first location is behind Sweet's house, in the aqueducts under an overpass.
Camera Icon -- This appears from 0:01-4:00 in areas around SF. Take a picture
of the area it's in. These are the hidden packages of SF.
Health -- Health pickups only appear during certain missions and turf wars.
Horseshoes -- The hidden packages of
Oysters -- These are the underwater hidden packages found all throughout San
Andreas. They raises sex appeal and lung capacity.
Police Bribe -- A floating star is a police bribe that removes one wanted level
from your current level.
Two-Player Icon -- A floating pink icon with two people on it is a two-player
icon. This starts either a two-player free roam or rampage. I'm going to leave
it up to you guys to find these on your own. I hate location guides: /
F. Stores Info This
has the best items you can buy for stores.
Binco (Open from the beginning)
Key items:
Green Hoody -- Respect:15 ; Sex Appeal:5
Eris T-Shirt -- R:15 ; SA:7
Green Jeans -- R:15 ; SA:5
Hi-Top Sneaks -- R:3 ; SA:2
Green Rag Back -- R:3 ; SA:2
Suburban (Open from beginning)
Key items:
Bobo Ape T -- R:17 ; SA:13
Red Bobo T -- R:12 ; SA:12
Base 5 T -- R:15 ; SA:12
Suburban T -- R:15 ; SA:10
Mercury Hood -- R:15 ; SA:10
Base 5 Hood -- R:20 ; SA:14
Rockstar Hood -- R:175 ; SA:15
Prolaps (Open from beginning)
Key items:
Track Top -- R:10 ; SA:15
All Track Shorts -- R:5 ; SA:5
Sun Glasses -- R:2 ; SA:1
Mid-Top Sneaker -- R:5 ; SA:3
ZIP (Open as you enter SF)
Key items:
Jean Jacket -- R:10 ; SA:20
Beige/Olive Khakis -- R:10 ; SA:7
Black Khakis -- R:8 ; SA:8
Gray/Red Boots -- R:5 ; SA:5
Zip Gold Watch -- R:2 ; SA:22
Black/Brown Shades -- R:2 ; SA:22
Black Sun Hat -- R:2 ; SA:2
Victim (Open as you enter LV)
Key items:
Hooded Jacket -- R:17 ; SA:15
Gray Jacket -- R:20 ; SA:25
Black Jacket -- R:10 ; SA:20
Bike Jacket -- R:17 ; SA:15
Sports Jacket -- R:13 ; SA:17
Gray/Black Pants -- R:8 ; SA:10
Snakeskin -- R:5 ; SA:5
Didlier Sachs (Open as you re-enter LS)
All tops sans Letterman Top -- R:22-25 ; SA:25
All legs-- R:9-10 ; SA:10
All shoes -- R:5 ; SA:5
All chains -- R:2 ; SA:2
Both watches suck. Ignore them, stick to the Zip Gold.
All shades -- R:2 ; SA:2
All hats -- R:2-3 ; SA:2
Old Reece's Barber Shop in Idlewood
Key cuts:
Cornrow -- R:30 ; SA:30
Flattop -- R:25 ; SA:25
Playa De Seville Barber
Key cuts:
None. Nothing has over 20 R or SA.
Gay Gordo's in Marina LS, Queens SF, and Redsands LV
Key cuts:
Blonde Cornrow -- R:30 ; SA:30
Detail Cut -- R:25 ; SA:30
Groove Cut -- R:30 ; SA:30
Well-Stacked Pizza, Cluckin' Bell, Burger Shot
Cheap meal is 1% fat, second is 2%, third is 3%, salad is 0% fat. Read above
for the effects of fat.
Tattoo Shops in Idlewood LS, Willowfield LS, Queens
SF, and Redsands
All tats are R: 2-3 S: 2-3, except the chest Bullet, which is S:1.
G. Safe House Info (Being worked on)
I need someone to send me the full Desert and LV property list, unless everyone
just wants to wait until I get there, but I doubt that.
All safe houses are located on your in game map.
Los Santos Property
----- ----- ---------
Ganton (CJ's House) - Price: Free - Garage: Two -
Spray tag rewards spawn here as well as a camera and a can of spray paint.
Willowfield - Price: $10,000 - Garage: None
El Corona - Price: $10,000 - Garage: None
Jefferson - Price: $10,000 - Garage: None
Marina - Price: $10,000 - Garage: None
Santa Maria Beach - Price: $30,000 - Garage: Two
Mulholland - Price: $50,000 - Garage: Two
Vinewood - Price: $100,000 - Garage: Four (Near Madd Dogg's mansion)
Badlands Property
----- ----- -------
Palomino Creek - Price: $35,000 - Garage: Two
Blueberry - Price: $10,000 - Garage: None
Dillimore - Price: $40,000 - Garage: Two
Shady Creeks (Southwest of The Farm) - Price: $120,000 - Garage: None
I want to know more about this property. It's this huge ass farm, and I've seen
no vehicle spawns or even a garage.
Angel Pine - Price: $20,000 - Garage: None
San Fierro Property
----- ----- ---------
I stupidly bought all SF property without labelling
prices or anything. Help for this and the
Doherty Garage -- Price: Free - Garage: Four - You start with this garage.
Snapshot rewards spawn here.
Doherty - Price: $20,000 - Garage: None
Hashbury - Price: $40,000 - Garage: Four
Queens - Price: $50,000 - Garage: None
Palisades - Price: $20,000 - Garage: Two
Financial Hotel - Price: $100,000 - Garage: Two
Zero RC - Price: $30,000 - Garage: None - Becomes a save point and asset after
you complete his three missions.
Wang Cars - Price: $50,000 - Garage: None - Becomes an asset after you complete
Cesar's strands of missions here. Must complete
Thanks to John Sovinsky for prices and info for
The Desert Property
----- ----- ---------
Tierra Robada - Price: $20,000 - Garage: None
El Quebrasos - Price: $20,000 - Garage: None
Verdant Meadows - Price: 80,000- Garage: Four + an aircraft storage hangar -
Becomes an asset after you complete the airstrip missions.
Las Venturas Property
----- ----- -----------
I haven't gotten this far yet.
Redsands West - Price: $30,000 - Garage: Two
Pirates in Mens Pants - Price: $6000 - Garage: None
The Camel's Toe - Price: $6000 - Garage: None
The Four Dragons Casino - Price: Free - Garage: None
The CLown's Pocket - Price: $6000 - Garage: None
Prickle Pine - Price: $50,000 - Garage: Four
Old Venturas Strip - Price: $6000 - Garage: None
Rockshore West - Price: $20,000 - Garage: None
Creek - Price: $10,000 - Garage: None
White Wood Estates - Price: $20,000 - Garage: Two
If I have any bad info, let me know at the above contact.
https://www.gtasanandreas.net/screenshots/gallery.php?image=585 for a map.
H. Car Mods Info
Transfenders -
Opens upon completion of "Cesar Vialpando".
Transfenders works on 65 different types of cars, so
just keep checking cars to see what it will or won't accept. These are the
simplest of shops that only have basic upgrades, but working on nearly all cars
is a great plus.
All upgrades are strictly visual except Bass Boost, Nitrous, and Hydraulics.
This is all pretty self-explanitory.
Loco Low Co. - Willowfield, LS
Opens upon completion of "Cesar Vialpando".
Has tons of upgrades, but only for lowriders. Check
the Lowrider section of the Vehicle info for more
information on what cars constitute as lowriders.
Wheel Arch Angels - Ocean Flats, SF
Opens upon completion of Zeroing In. This place makes a few select cars into
massive rice rockets. The only servicable cars are
Uranus, Sultan, Elegy, Stratum, Jester, and Flash. You can get some very cool
paint jobs and updgrades, including hydraulics and of
course, NOS.
I. Girlfriends Info
Shamelessly stolen from the SA Forums. <3 you guys.
There are a total of six girls to take out. Your sex appeal for each girl goes
about 60% clothes/tats and 40% car. Be sure to pimp yourself out before showing
these gals a good time!
1. Denise Robinson - Get from "Burning
Desire" mission in Los Santos. Time available - 16:00 to 06:00
2. Katie Zhan - The Country Club in San Fierro. Time
available - 12:00 to 00:00
3. Helena Wankstein - Blueberry,
4. Michelle Cannes - San Fierro Driving School. Time
available - 00:01 to 12:00
5. Barbara Schternvart - El Quebrados,
The Sheriff's Parking Lot. Time available - 16:00 to 06:00
6. Millie Perkins - Get from "Key to her Heart" mission in Las Venturas. Time available - 02:00 to 10:00 and 14:00 to
18:00
Each woman likes a different appearance of your character
(although Denise does not, since you rescued her from a burning building and
she's pretty much a crack whore).
Katie Likes: Muscles.
Michelle Likes: Guys with some handles. 20 - 40% muscle, 20 - 50% fat.
Barbara Likes: Fatties. 10 - 15% muscle, 60 - 100% fat.
Millie Likes: Fast cars and double-sided dildos.
Now, showing up to a girl's house in a nice ride makes all the difference.
"Modding" your ride does not up your
increase your sex appeal for that date. Try and find some pretty fly rides (the
more expensive, the better; you can check prices at the import/export lot to
see which ones are go to the high end of things) and show up to the chick's
house with them UNDAMAGED.
Remember to take them to places only when you see the "So-and-so likes the
look of this place" appear on your screen. A perfect date will net you
another +5% with the girl.
As for giving them gifts, just target them and press L1 with either flowers or
the dildo equipped. This raises your percentage with the girl 1 whole percent.
Press it again to give her a little smooch (and some blue balls) for another
1%. Wow.
As for the rewards, well, I haven't got em all yet,
but will soon.
Katie is a hospital worker, and thus
you can die and retain all of your weapons and cash. Barbara is a cop, and does the same for being busted. Michelle lets you fix cars at your
garage for free. Denise gives you a
pimp suit. Millie gives you the key
for the mission, and Helena just gives
you sex as far as I know.
Thanks to TheAgent.
NOTICE: I really, really, really don't give a flying eff
about girlfriends. I think that the whole concept is stupid and pointless. If
you are having a problem with any girlfriend, please, don't hesitate to not ask
me about them. I cannot give you a straight answer about any of them. There is
a nice guide up on GameFAQs that tells you all about
girlfriends.
J. Gambling Info
The $ amounts in this section are the increments you can bet, not the whole
amount. Example being Roulette says $1000 to $1,000,000. You can bet up to
$999,999,000, if you had that much money. Sorry I didn't specify this at first.
Gambling Skill -- This increases by how much you bet. Only betting at tables
(no ITB) increases gambling skill. You can wager and borrow more money the more
you bet, but your luck does not increase.
1% - Gambler Level - $1,000 Max Bet and Borrow
5% - Professional - $10,000 Max
10% - Hi-Roller - $100,000 Max
100% - Whale - $1,000,000 Max
Luck -- Luck is increased only by colleting horseshoes and oysters.
Inside Track Bettting -- ITB is the best way to make
millions of dollars in about an hour of "work". Go in, place a bet of
say, $10,000 on the long shot horse. Bam, $120,000. Save. Go back, hit $10,000
twelve times to bet $120,000. Bam, over a million. Repeat until you don't care
anymore. Locations in Downtown Los
Pool -- Bet from $1,000 to $100,000. This is an actual skill dependant game
that is open at nearly all bars in San Andreas. You can play this in one player
vs. the computer, or vs. a friend in two-player.
Video Poker -- Some bars, and the LV Casinos have Poker. Bet $50, $100, $150,
$200, or $250 on a simple game of video poker. Enjoy the pictures on the face
cards as well, they all reference GTA3 or Vice.
The following games are available only in the Las Venturas
Casinos:
Blackjack -- $100 to $1,000,000. An age-old card game.
Slots -- $1, $10, $20, and $50. The epitomy of luck
gambling.
Wheel of Fortune -- $100 to $1,000,000. Hit circle to try and stop on the star
slot. There is no Bankrupt, fortunately.
Roulette -- $1,000 to $1,000,000. Wait, maybe this is the epitomy.
Yea, it probably is. Guess where the ball will land and bet fortunes on the
fate of one little white ball.
K. Tags, Oysters, etc.
I hate maps. Someone else already made one. Check it out.
https://hem.bredband.net/708145/
Tags boost respect. Collecting all 100 gives you an AK, a Tec9, a Sawnoff shotgun, and molotovs
cocktails in the kitchen of your house.
Tag hunting tips: Keep a map with you and cross them off as you go. Work in
sections of tags and go on a BMX for mobility and speed. Also, make sure you
have a lot of spray. If you run out in the middle of a tag, it may glitch and
not allow you to ever finish it.
Snapshots boost nothing. Collecting all 50 gives you a Micro-SMG, Grenades, a
Shotgun, and a Sniper Rifle outside of your garage. Get a picture guide to see
what exactly you need. Go at night to see the icons better in the sky. You'll
need a helicopter for some of them, and one of them is at the naval tanker.
Save before you go and prepare to die for that >_>
Horseshoes boost luck. Collecting all 50 gives you an M4, an MP5, a Combat
Shotgun, and Satchel Charges outside The Four Dragons Casino. You need a
jetpack for Horseshoes. Horseshoes are the easiest collectable as long as you
know where you're going. It only took me an hour for all of them.
Oysters boost Lung Capacity and Sex Appeal, but collecting them all is just for
100%. Get a Sea Sparrow. Land near the oyster, swim around for it, grab it, and
fly to the next. I managed all 50 in fewer than two hours with this method.
It's very safe and time efficient.
L. Extras
1. Unique Jumps
There are 70 unique jumps throughout SA. They are not required for 100%
completion. Each jump is $500, and does not increase. When a map is posted
online, I'll put it up here.
2. Two-player Stuff
There are two player icons scattered all throughout San Andreas. Hunt them
down! I don't make maps, so I really can't help you. They are bright pink and
have pictures of two people on them. Two-player mode has two types, rampage and
free roam, and each icon has a different property to it. Happy hunting.
Oh wait, here we go: https://hem.bredband.net/708145/ put one up.
3.
There are four arcade games that are found in bars and in CJ's first safe
house. They are all plays on old school arcade games. They have no bearing on
anything else in the game, and just kill time for when you're really bored.
They are Duality, Go Go Space Monkey, Let's Get Ready
to Bumble, and They Come From Uranus.
4. Beat the Cock
These are two triathalon races located on
5. Other Not 100% Stuff
There are a lot of things you don't need for 100%. The Basketball challenge,
dancing, and many other things are all pointless and just for fun. Refer to the
100% section for details.
M. Gangs and Turf Wars
Gangs:
Ballas -- Purple, a big force in all of Los Santos.
Los Santos Vagos -- Yellow, a lesser Mexican gang of
northeast Los Santos.
Las Aztecas Varrios --
Cyan, another Meixcan gang at war with the Vagos.
San Fierro Rifa -- Blue, a
big Mexican gang of Garcia, San Fierro.
Triads -- Red, the Chinese gang of
Mafia -- The Italians that run some casinos in Las Venturas.
Completing Doberman unlocks the ability to fight for turf.
Here's how Turf Wars really work. Start by recruiting a couple of gang members
and heading into the territory of your choice. Kill a few gangsters and watch
the turf war start. Here's the difference. Wave one is chump change. Pick them
off, take the cash and gats, and get ready for wave two. Wave two is harder.
We've got some AKs, some SMGs,
and a few more gang members. Health icons and body armor spawn on the corners
of the area under attack, and they can and WILL save your ass a few times. Wave
three is Hell, however. Gangsters attack from all sides with AKs, SMGs, and I've even had a
few drive-by me and I had to blow up the car. Once wave three is over, OG
controls the turf.
How do you survive this? Hitman status. Do some early
gang wars and build your pistol,
What's the point? CJ's house becomes an asset after this mission. The more
territories you own, the more you collect. The more territories you own, the
less gangsters shoot at you during side missions. The more territories you take
over/defend, the more respect you have.
Defend? What? Yea, at random times (also known as "whenever you least need
it to happen"), any and every one of your territories can come under gang
attack, even if all other gangs are wiped off the map. Simply drive over, take
out as many as you can in car, bail out, and finish the rest on foot. You get
some cash and respect for doing so, and you keep the territory. Also, since a
lot of people have sent this in, just saving while your turf is under attack
stops the gang war. It's cheap, but nice to know.
After completion of "Green Sabre", you
cannot do turf wars until you return to Los Santos far later in the game.
N. 100%, the Legacy
I've added a check list of everything up to Venturas. The only things that I haven't done up to the
Desert are the Taxi missions and Firefighter missions, so you should have about
51% when you get to the Desert.
What you need:
Los Santos + Northern Badlands: __ Complete Sweet's 9 missions
__ Complete Cesar's 1 mission
__ Complete the Taxi Missions
__ Complete the Firefighter Missions
__ Complete the Pimpin' Missions
__ Complete the Vigilante Missions
__ Complete the BMX Challenge
__ Complete the Los Santos Courier
__ Complete the Lowrider Challenge
__ Complete 8-Track at Stadium
__ 100 Spray Tags
__ 15 Oysters
__ Buy all safehouses available
__ Complete Ryder's 3 missions
__ Home Invasion missions
__ Complete Smoke's 4 missions
__ Complete OG Loc's 4 missions
__ Complete Tenpenny's 2 missions
__ Complete Sweet's last 4 missions
Badlands:
__ Complete Tenpenny's 1 mission
__ Complete Catalina's first 2 missions
__ Complete the Chiliad Challenge
__ 10 Oysters
__ Complete the Paramedic Missions
__ Buy all safehouses available
__ Complete The Truth's 1 mission
__ Complete Cesar's 1 "mission"
__ Complete Catalina's last 6 missions
__ Complete Cesar's 2 missions
__ Complete the Truth's 1 mission
San Fierro:
__ Complete the 3 missions at the garage
__ Complete the first 9 Syndicate missions
__ Complete Woozie's 5 missions
__ 50 Snapshots
__ 9 Oysters
__ Complete the San Fierro Courier
__ Complete the NRG-500 Challenge
__ Complete the 12 Driving School challenges
__ Complete Blood Bowl at the stadium
__ Buy all safehouses available
__ Complete the last Syndicate mission
The Desert:
__ Complete Toreno's 4 missions
__ Complete the 5 Boating School challenges
__ Complete the Freight Train challenge
__ Complete the Trucking missions
__ Complete the 10 Pilot School challenges
__ 9 Oysters
__ Buy all safehouses available
__ Complete Cesar's 4 missions
__ Complete the 3 Import/Export Garage lists
__ Complete the 10 Pilot School challenges
__ Complete the 4 Airstrip missions
Las Venturas:
__ Complete Woozie's 3 missions
__ Complete Dirt Track at the stadium
__ Complete Kickstart at the stadium
__ Complete the Las Venturas Courier
__ Complete the 5 Bike School challenges
__ Complete the 7 Quarry Missions
__ Defeat the gym leader
__ Buy all safehouses available
__ 50 Horseshoes
__ 7 final Oysters (at this point, I had 87.17%)
__ Complete the 1 Truth mission
__ Complete the 3 Rosenburg missions
__ Complete the 2 Tenpenny missions
__ Complete the 1 Madd Dogg
mission
__ Complete the 6 Heist missions
Los Santos II:
__ Complete the 1 Opening mission
__ Complete the 3 CJ's Mansion missions
__ Complete the 2 Sweet missions
__ Complete the 3 Riot missions
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