What's new in the 2nd Release?
Created by Chris T Hill
Contents
1 - Heroes
2 - Multiplayer
3 - New items
4 - Pickup items
5 - Severed Dreams (Chapter 1)
Some of the heroes have been rebalanced. The main changes are:
Made much stronger and damaging, fixed the one shot rule which made the Golem stop throwing rocks after the first throw in Severed Dreams (Chapter 1)
Made much stronger and damaging, replaced the Rain of Fire ability for the inferno ability.
Improved the Spirit Pig ability
Now works. In multiplayer games the defeat conditions have been disabled. It will be up to your team to decide how your group is defeated and whether you will allow yourselves to be resurrected. If you do wish to resurrect yourself (the lead hero) it is suggested that you use the Ctrl 'number' technique (say Ctrl 2) to label your resurrection church. This will allow you to select your church by pressing a number and resurrect yourself (although you will of course restart at the resurrection church).
Depending on which patch you have installed (or don't) would alter which items you would pick up from enemies. This has been altered and now ALL users will receive the same items no matter which patch you are using.
Several new items have been created and can be either bought or picked up from your enemies. These are:
Gives the user the Shadowmeld, Evasion and Ultravision abilities
Surrounds the user in ball of flames causing 20 damage per sec and gives the user the Vampric Aura
Instantly increases the users Agility, Strength and Intelligence by 5 (cannot be stored)
Pickup item. Gives the user 200 Gold
Pickup item. Gives the user 1000 Gold
This has undergone quite a considerable refit. It's mostly aesthetics but some will notice some major differences (especially on the outside section as it's been completely remade)
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