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Componentele unui calculator

hardware


Colegiul National Pedagogic



"Carol I"

ATESTAT

LA

INFORMATICA

"Componentele unui calculator"

Profesor coordonator:  Elev:

Alexandru Baba  Claudiu Pirvu

Cuprins

1.   &nbs 717r1718h p;   &nbs 717r1718h p;   &nbs 717r1718h p;   &nbs 717r1718h p;   &nbs 717r1718h p;   Introducere in HTML

2.   &nbs 717r1718h p;   &nbs 717r1718h p;   &nbs 717r1718h p;   &nbs 717r1718h p;   &nbs 717r1718h p;   Prezentarea site-ului

3.   &nbs 717r1718h p;   &nbs 717r1718h p;   &nbs 717r1718h p;   &nbs 717r1718h p;   &nbs 717r1718h p;   Acasa

4.   &nbs 717r1718h p;   &nbs 717r1718h p;   &nbs 717r1718h p;   &nbs 717r1718h p;   &nbs 717r1718h p;   Placa de baza

5.   &nbs 717r1718h p;   &nbs 717r1718h p;   &nbs 717r1718h p;   &nbs 717r1718h p;   &nbs 717r1718h p;   Memoria RAM

6.   &nbs 717r1718h p;   &nbs 717r1718h p;   &nbs 717r1718h p;   &nbs 717r1718h p;   &nbs 717r1718h p;   Procesorul

7.   &nbs 717r1718h p;   &nbs 717r1718h p;   &nbs 717r1718h p;   &nbs 717r1718h p;   &nbs 717r1718h p;   Placa Video

8.   &nbs 717r1718h p;   &nbs 717r1718h p;   &nbs 717r1718h p;   &nbs 717r1718h p;   &nbs 717r1718h p;   Hard Disk-ul

9.   &nbs 717r1718h p;   &nbs 717r1718h p;   &nbs 717r1718h p;   &nbs 717r1718h p;   &nbs 717r1718h p;   Unit. Discheta

10.   &nbs 717r1718h p;   &nbs 717r1718h p;   &nbs 717r1718h p;  Unit. CD-ROM

11.   &nbs 717r1718h p;   &nbs 717r1718h p;   &nbs 717r1718h p;  Modem-ul

12.   &nbs 717r1718h p;   &nbs 717r1718h p;   &nbs 717r1718h p;  Placa de sunet

13.   &nbs 717r1718h p;   &nbs 717r1718h p;   &nbs 717r1718h p;  Monitorul

14.   &nbs 717r1718h p;   &nbs 717r1718h p;   &nbs 717r1718h p;  Imprimanta

15.   &nbs 717r1718h p;   &nbs 717r1718h p;   &nbs 717r1718h p;  Bibliografie

Introducere in HTML

HTML este prescurtarea de la Hyper Text Mark-up Language si este codul care sta la baza paginilor web. Paginile HTML contin elemente (etichete) si au extensia .html sau .htm.

Puteti scrie astfel de fisiere cu Notepad sau cel mai indicat cu un editor specializat, de exemplu Crimson Editor, care va indica si numarul liniilor, lucru util la depanarea codului HTML. Verificati ca nu aveti extensiile ascunse (My Computer -> Tools -> Folder Options -> View -> debifati Hide extensions for known file types). Pentru a putea crea fisiere html dati clic dreapta New -> Text Document, apoi il redenumiti index.html.

Elemetele sunt incadrate de tag-uri. Tag-urile sunt simbolurile care marcheaza inceputul si sfarsitul unui element. Tag-ul pentru inceput este < iar pentru sfarsit este >.

In marea lor majoritate elementele sunt pereche, una de deschidere <eticheta> si alta de inchidere </eticheta>. Browserul interpreteaza aceste etichete afisand rezultatul pe ecran. HTML nu este un limbaj case sensitiv (nu face deosebirea intre litere mici si mari).

Pagina principala a unui domeniu este fisierul index.html. Aceasta pagina este setata a fi afisata automat la vizitarea unui domeniu.
De exemplu la vizitarea domeniului www.nume.ro este afisata pagina www.nume.ro/index.html.

Unele etichete permit utilizarea de atribute care pot avea anumite valori:
<eticheta atribut="valoare"> ... </eticheta>

Componenta unui document HTML este:
1. versiunea HTML a documentului
2. zona head cu etichetele <head> </head>
3. zona body cu etichetele <body> </body> sau <frameset> </frameset>

·   &nbs 717r1718h p;   &nbs 717r1718h p;   &nbs 717r1718h p;   &nbs 717r1718h p;   &nbs 717r1718h p; Ce este o pagina HTML? -HTTP s-ar traduce prin limbaj de marcare, iar o pagina http este o pagina in format text care contine <strong>tag-uri</strong> de marcare

·   &nbs 717r1718h p;   &nbs 717r1718h p;   &nbs 717r1718h p;   &nbs 717r1718h p;   &nbs 717r1718h p; Ce sunt tag-urile? - Tag-urile sunt niste coduri care "spun" browser-ului cum sa afiseze pagina web.

·   &nbs 717r1718h p;   &nbs 717r1718h p;   &nbs 717r1718h p;   &nbs 717r1718h p;   &nbs 717r1718h p; Extensia paginii scrisa in limbajul HTML? - Pagina trebuie sa aiba obligatoriu extensia .html (ex.:numepagina.html)

·   &nbs 717r1718h p;   &nbs 717r1718h p;   &nbs 717r1718h p;   &nbs 717r1718h p;   &nbs 717r1718h p; Cum poate fi scrisa o pagina web in html?
- Cel mai simplu mod(pentru utilizatorii windows) se poate scrie intr-un editor de text ca Notepad(Start/Programs/Accesories/Notepad).

·   &nbs 717r1718h p;   &nbs 717r1718h p;   &nbs 717r1718h p;   &nbs 717r1718h p;   &nbs 717r1718h p; Cum se face prima pagina in html? -Prima pagina a oricarui site se numeste index.html
:: Deschideti Notepad;acesta se deschide automat cu un fisier de text gol nedenumit
:: Scrieti urmatorul cod in editor:

<html>
<head>
<title>Titlul paginii</title>
</head>
<body>
Aceasta este prima mea pagina in html.
Iar acesta este primul meu
text formatat ingrosat(eng.bold)

</body>
</html>

cind ati terminat de copiat codul in editorul Notepad va duceti in file/save with name -adica il salvati cu un nume,il numiti index.html.
-Nota:salvati-l in desktop ca sa puteti sa-l gasiti imediat si verificati sa aiba la sfirsit extensia .html

·   &nbs 717r1718h p;   &nbs 717r1718h p;   &nbs 717r1718h p;   &nbs 717r1718h p;   &nbs 717r1718h p; Cum verifici daca ai creat pagina bine?
-Te duci in desktop si cauti pagina denumita index.html, dai clic pe ea moment in care se deschide internet explorer care-ti afiseaza o pagina web pe fond alb cu mesajul scris de tine :
Aceasta este prima mea pagina in html (text normal) Iar acesta este primul meu text formatat ingrosat(eng.bold)(text ingrosat) Despre cum se pune o pagina web pe un Webserver vom vorbi in sectiunea FTP. .

·   &nbs 717r1718h p;   &nbs 717r1718h p;   &nbs 717r1718h p;   &nbs 717r1718h p;   &nbs 717r1718h p; Ce reprezinta ceea ce am scis in pagina mai sus? Ca sa intelegeti mai bine vom descrie fiecare element al paginii: -<html> acest tag spune browser-ului ca aceasta este o pagina scrisa in hyper text markup language
-</html> acest tag spune browser-ului ca aici se termina documentul sau pagina scrisa in html
-ceea ce se gaseste in tag-urile <head> si <strong></head></strong> este informatia initiala la care are acces browser-ul dar care nu este afisata pe ecran(exemplu: aici se pune titlul paginii etc...)
- intre tag-urile <title> si </title> se scrie titlul paginii informatie pe care o afiseaza in prima linie a fiecarui rezultat gasit, majoriatatea motoarelor de cautare cum ar fi google,altavista etc...aceste tag-uri trebuie neaparat sa se gaseasca in interiorul tag-urilor <head></head>
-tot ceea ce se gaseste in interiorul tag-urilor <body> si </body> este continutul care este afisat pe ecran in cazul nostru:Aceasta este prima mea pagina in html si Iar acesta este primul meu text formatat ingrosat(eng.bold) scris ingrosat .
-
deci tot ceea ce scrieti intre tag-urile <b> si </b> va fi vizualizat ca text ingrosat pe ecranul monitorului

·   &nbs 717r1718h p;   &nbs 717r1718h p;   &nbs 717r1718h p;   &nbs 717r1718h p;   &nbs 717r1718h p; Probleme des intilnite.
-Am incercat sa modific continutul paginii iar dupa ce am facut asta modificarea nu se vede in browser.Aste se intimpla din cauza ca browser-ul nu "stie" ca tu ai modificat pagina;ca sa-i "aduci aminte" apasa pe butonul refresh di bara de butoane.
-Ce browser pot sa folosesc pentru a testa paginile web construite? Ca sa testezi paginile web construite de tine recomandam cel mai simplu si mai comun browser Internet Explorer 5.0(sau chiar 6.0).Asta nu inseamna ca nu puteti testa paginile voastre pe alt browser ca Mozila 1.3 ,Netscape 6.0,Opera 7.0 depinde de tine cu care esti obisnuit dar trebuie sa stii ca marea majoritate a surfer-ilor(cei care navigheaza pe web) web folosesc Internet Explorer 6.0. -

Prezentarea site-ului

Pagina principala a paginii web este index.htm, unde gasim cateva informatii despre ceea ce reprezinta unitatea centrala, hardware-ul, despre pc-uri. In partea din stanga gasim meniul site-ului, iar in dreapta continutul paginilor web.

<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
<html>
<head>
<title>Untitled Document</title>
<meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1">
<script language="JavaScript">
<!--
function MM_swapImgRestore()

function MM_preloadImages() }
}

function MM_findObj(n, d)
if(!(x=d[n])&&d.all) x=d.all[n]; for (i=0;!x&&i<d.forms.length;i++) x=d.forms[i][n];
for(i=0;!x&&d.layers&&i<d.layers.length;i++) x=MM_findObj(n,d.layers[i].document);
if(!x && d.getElementById) x=d.getElementById(n); return x;
}

function MM_swapImage()
}
//-->
</script>
<script language="JavaScript" src="mm_menu.js"></script>
<link href="link.css" rel="stylesheet" type="text/css">
</head>

<body onLoad="MM_preloadImages('images/PREZEN_r3_c2_r2_c2_f2.gif','images/meniu_r2_c2_f2.gif','images/meniu_r4_c2_f2.gif','images/meniu_r6_c2_f2.gif','images/meniu_r8_c2_f2.gif','images/meniu_r10_c2_f2.gif','images/meniu_r12_c2_f2.gif','images/meniu_r14_c2_f2.gif','images/meniu_r16_c2_f2.gif','images/meniu_r18_c2_f2.gif','images/meniu_r20_c2_f2.gif','images/meniu_r22_c2_f2.gif','images/meniu_r24_c2_f2.gif','images/biblio_f2.gif')">

<table width="1011" border="0" cellpadding="0" cellspacing="0">
<!--DWLayoutTable-->
<tr>
<td width="186" rowspan="12" valign="top"><table border="0" cellpadding="0" cellspacing="0" width="185">
<!-- fwtable fwsrc="Untitled" fwbase="meniu.gif" fwstyle="Dreamweaver" fwdocid = "742308039" fwnested="0" -->
<tr>
<td><img src="images/spacer.gif" alt="" name="undefined_3" width="27" height="1" border="0"></td>
<td><img src="images/spacer.gif" alt="" name="undefined_3" width="142" height="1" border="0"></td>
<td><img src="images/spacer.gif" alt="" name="undefined_3" width="16" height="1" border="0"></td>
<td><img src="images/spacer.gif" alt="" name="undefined_3" width="1" height="1" border="0"></td>
</tr>
<tr>
<td colspan="3"><img name="meniu_r1_c1" src="images/meniu_r1_c1.gif" width="185" height="167" border="0" alt=""></td>
<td><img src="images/spacer.gif" alt="" name="undefined_3" width="1" height="167" border="0"></td>
</tr>
<tr>
<td rowspan="24"><img name="meniu_r2_c1" src="images/meniu_r2_c1.gif" width="27" height="403" border="0" alt=""></td>
<td><a href="index.htm" target="_parent" onMouseOut="MM_swapImgRestore()" onMouseOver="MM_swapImage('meniu_r2_c2','','images/meniu_r2_c2_f2.gif',1);"><img name="meniu_r2_c2" src="images/meniu_r2_c2.gif" width="142" height="18" border="0" alt=""></a></td>
<td rowspan="24"><img name="meniu_r2_c3" src="images/meniu_r2_c3.gif" width="16" height="403" border="0" alt=""></td>
<td><img src="images/spacer.gif" alt="" name="undefined_3" width="1" height="18" border="0"></td>
</tr>
<tr>
<td><img name="meniu_r3_c2" src="images/meniu_r3_c2.gif" width="142" height="6" border="0" alt=""></td>
<td><img src="images/spacer.gif" alt="" name="undefined_3" width="1" height="6" border="0"></td>
</tr>
<tr>
<td><a href="baza.htm" target="_parent" onMouseOut="MM_swapImgRestore()" onMouseOver="MM_swapImage('meniu_r4_c2','','images/meniu_r4_c2_f2.gif',1);"><img name="meniu_r4_c2" src="images/meniu_r4_c2.gif" width="142" height="18" border="0" alt=""></a></td>
<td><img src="images/spacer.gif" alt="" name="undefined_3" width="1" height="18" border="0"></td>
</tr>
<tr>
<td><img name="meniu_r5_c2" src="images/meniu_r5_c2.gif" width="142" height="6" border="0" alt=""></td>
<td><img src="images/spacer.gif" alt="" name="undefined_3" width="1" height="6" border="0"></td>
</tr>
<tr>
<td><a href="ram.htm" target="_parent" onMouseOut="MM_swapImgRestore()" onMouseOver="MM_swapImage('meniu_r6_c2','','images/meniu_r6_c2_f2.gif',1);"><img name="meniu_r6_c2" src="images/meniu_r6_c2.gif" width="142" height="18" border="0" alt=""></a></td>
<td><img src="images/spacer.gif" alt="" name="undefined_3" width="1" height="18" border="0"></td>
</tr>
<tr>
<td><img name="meniu_r7_c2" src="images/meniu_r7_c2.gif" width="142" height="7" border="0" alt=""></td>
<td><img src="images/spacer.gif" alt="" name="undefined_3" width="1" height="7" border="0"></td>
</tr>
<tr>
<td><a href="procesor.htm" target="_parent" onMouseOut="MM_swapImgRestore()" onMouseOver="MM_swapImage('meniu_r8_c2','','images/meniu_r8_c2_f2.gif',1);"><img name="meniu_r8_c2" src="images/meniu_r8_c2.gif" width="142" height="18" border="0" alt=""></a></td>
<td><img src="images/spacer.gif" alt="" name="undefined_3" width="1" height="18" border="0"></td>
</tr>
<tr>
<td><img name="meniu_r9_c2" src="images/meniu_r9_c2.gif" width="142" height="7" border="0" alt=""></td>
<td><img src="images/spacer.gif" alt="" name="undefined_3" width="1" height="7" border="0"></td>
</tr>
<tr>
<td><a href="video.htm" target="_parent" onMouseOut="MM_swapImgRestore()" onMouseOver="MM_swapImage('meniu_r10_c2','','images/meniu_r10_c2_f2.gif',1);"><img name="meniu_r10_c2" src="images/meniu_r10_c2.gif" width="142" height="18" border="0" alt=""></a></td>
<td><img src="images/spacer.gif" alt="" name="undefined_3" width="1" height="18" border="0"></td>
</tr>
<tr>
<td><img name="meniu_r11_c2" src="images/meniu_r11_c2.gif" width="142" height="8" border="0" alt=""></td>
<td><img src="images/spacer.gif" alt="" name="undefined_3" width="1" height="8" border="0"></td>
</tr>
<tr>
<td><a href="hard.htm" target="_parent" onMouseOut="MM_swapImgRestore()" onMouseOver="MM_swapImage('meniu_r12_c2','','images/meniu_r12_c2_f2.gif',1);"><img name="meniu_r12_c2" src="images/meniu_r12_c2.gif" width="142" height="18" border="0" alt=""></a></td>
<td><img src="images/spacer.gif" alt="" name="undefined_3" width="1" height="18" border="0"></td>
</tr>
<tr>
<td><img name="meniu_r13_c2" src="images/meniu_r13_c2.gif" width="142" height="8" border="0" alt=""></td>
<td><img src="images/spacer.gif" alt="" name="undefined_3" width="1" height="8" border="0"></td>
</tr>
<tr>
<td><a href="discheta.htm" target="_parent" onMouseOut="MM_swapImgRestore()" onMouseOver="MM_swapImage('meniu_r14_c2','','images/meniu_r14_c2_f2.gif',1);"><img name="meniu_r14_c2" src="images/meniu_r14_c2.gif" width="142" height="18" border="0" alt=""></a></td>
<td><img src="images/spacer.gif" alt="" name="undefined_3" width="1" height="18" border="0"></td>
</tr>
<tr>
<td><img name="meniu_r15_c2" src="images/meniu_r15_c2.gif" width="142" height="9" border="0" alt=""></td>
<td><img src="images/spacer.gif" alt="" name="undefined_3" width="1" height="9" border="0"></td>
</tr>
<tr>
<td><a href="cd.htm" target="_parent" onMouseOut="MM_swapImgRestore()" onMouseOver="MM_swapImage('meniu_r16_c2','','images/meniu_r16_c2_f2.gif',1);"><img name="meniu_r16_c2" src="images/meniu_r16_c2.gif" width="142" height="18" border="0" alt=""></a></td>
<td><img src="images/spacer.gif" alt="" name="undefined_3" width="1" height="18" border="0"></td>
</tr>
<tr>
<td><img name="meniu_r17_c2" src="images/meniu_r17_c2.gif" width="142" height="8" border="0" alt=""></td>
<td><img src="images/spacer.gif" alt="" name="undefined_3" width="1" height="8" border="0"></td>
</tr>
<tr>
<td><a href="modem.htm" target="_parent" onMouseOut="MM_swapImgRestore()" onMouseOver="MM_swapImage('meniu_r18_c2','','images/meniu_r18_c2_f2.gif',1);"><img name="meniu_r18_c2" src="images/meniu_r18_c2.gif" width="142" height="18" border="0" alt=""></a></td>
<td><img src="images/spacer.gif" alt="" name="undefined_3" width="1" height="18" border="0"></td>
</tr>
<tr>
<td><img name="meniu_r19_c2" src="images/meniu_r19_c2.gif" width="142" height="8" border="0" alt=""></td>
<td><img src="images/spacer.gif" alt="" name="undefined_3" width="1" height="8" border="0"></td>
</tr>
<tr>
<td><a href="sunet.htm" target="_parent" onMouseOut="MM_swapImgRestore()" onMouseOver="MM_swapImage('meniu_r20_c2','','images/meniu_r20_c2_f2.gif',1);"><img name="meniu_r20_c2" src="images/meniu_r20_c2.gif" width="142" height="18" border="0" alt=""></a></td>
<td><img src="images/spacer.gif" alt="" name="undefined_3" width="1" height="18" border="0"></td>
</tr>
<tr>
<td><img name="meniu_r21_c2" src="images/meniu_r21_c2.gif" width="142" height="8" border="0" alt=""></td>
<td><img src="images/spacer.gif" alt="" name="undefined_3" width="1" height="8" border="0"></td>
</tr>
<tr>
<td><a href="monitor.htm" target="_parent" onMouseOut="MM_swapImgRestore()" onMouseOver="MM_swapImage('meniu_r22_c2','','images/meniu_r22_c2_f2.gif',1);"><img name="meniu_r22_c2" src="images/meniu_r22_c2.gif" width="142" height="18" border="0" alt=""></a></td>
<td><img src="images/spacer.gif" alt="" name="undefined_3" width="1" height="18" border="0"></td>
</tr>
<tr>
<td><img name="meniu_r23_c2" src="images/meniu_r23_c2.gif" width="142" height="8" border="0" alt=""></td>
<td><img src="images/spacer.gif" alt="" name="undefined_3" width="1" height="8" border="0"></td>
</tr>
<tr>
<td><a href="imprimanta.htm" target="_parent" onMouseOut="MM_swapImgRestore()" onMouseOver="MM_swapImage('meniu_r24_c2','','images/meniu_r24_c2_f2.gif',1);"><img name="meniu_r24_c2" src="images/meniu_r24_c2.gif" width="142" height="18" border="0" alt=""></a></td>
<td><img src="images/spacer.gif" alt="" name="undefined_3" width="1" height="18" border="0"></td>
</tr>
<tr>
<td><img name="meniu_r25_c2" src="images/meniu_r25_c2.gif" width="142" height="104" border="0" alt=""></td>
<td><img src="images/spacer.gif" alt="" name="undefined_3" width="1" height="104" border="0"></td>
</tr>
</table></td>
<td height="154" colspan="7" valign="top"><table border="0" cellpadding="0" cellspacing="0" width="808">
<!-- fwtable fwsrc="PREZEN.png" fwbase="PREZEN_r3_c2.gif" fwstyle="Dreamweaver" fwdocid = "742308039" fwnested="0" -->
<tr>
<td><img src="images/spacer.gif" alt="" name="undefined_2" width="104" height="1" border="0"></td>
<td><img src="images/spacer.gif" alt="" name="undefined_2" width="642" height="1" border="0"></td>
<td><img src="images/spacer.gif" alt="" name="undefined_2" width="62" height="1" border="0"></td>
<td><img src="images/spacer.gif" alt="" name="undefined_2" width="1" height="1" border="0"></td>
</tr>
<tr>
<td colspan="3"><img name="PREZEN_r3_c2_r1_c1" src="images/PREZEN_r3_c2_r1_c1.gif" width="808" height="37" border="0" alt=""></td>
<td><img src="images/spacer.gif" alt="" name="undefined_2" width="1" height="37" border="0"></td>
</tr>
<tr>
<td rowspan="2"><img name="PREZEN_r3_c2_r2_c1" src="images/PREZEN_r3_c2_r2_c1.gif" width="104" height="116" border="0" alt=""></td>
<td><a href="#" onMouseOut="MM_swapImgRestore()" onMouseOver="MM_swapImage('PREZEN_r3_c2_r2_c2','','images/PREZEN_r3_c2_r2_c2_f2.gif',1);"><img name="PREZEN_r3_c2_r2_c2" src="images/PREZEN_r3_c2_r2_c2.gif" width="642" height="96" border="0" alt=""></a></td>
<td rowspan="2"><img name="PREZEN_r3_c2_r2_c3" src="images/PREZEN_r3_c2_r2_c3.gif" width="62" height="116" border="0" alt=""></td>
<td><img src="images/spacer.gif" alt="" name="undefined_2" width="1" height="96" border="0"></td>
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<td width="11" height="19"></td>
<td colspan="3" valign="top" bgcolor="#000033"><strong><font color="#FFFFFF">&nbsp;UNITATEA
CENTRALA</font></strong></td>
<td colspan="2" rowspan="2" valign="top"><img src="images/Untitled-4.gif" width="456" height="25"></td>
<td width="160" rowspan="6" valign="top"><img src="images/serversdasd.jpg" width="160" height="164"></td>
</tr>
<tr>
<td height="6"></td>
<td width="138"></td>
<td width="28"></td>
<td width="32"></td>
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<td height="98"></td>
<td colspan="5" valign="top"><font color="#003366" size="2">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Este
compartimentul principal care coordoneaza &icirc;ntreaga activitate a unui
calculator personal, de aici se solicita informatia pe care utilizatorul
le va introduce de la tastatura sau de aici se afiseaza rezultatul pe monitor.
Tot &icirc;n unitatea centrala sunt realizate prelucrarile de date prin
executia unui program. </font> <p><font color="#003366" size="2">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Criterii
de clasificare: Dupa felul constructiei: AT si ATX (cele moderne), <br>
Dupa felul dimensiunii: desktower, minitower, miditower, bigtower</font><br>
</p></td>
</tr>
<tr>
<td height="5"></td>
<td></td>
<td></td>
<td></td>
<td width="258"></td>
<td width="199" rowspan="3" valign="top"> <a href="info.htm" onMouseOut="MM_swapImgRestore()" onMouseOver="MM_swapImage('biblio','','images/biblio_f2.gif',1);"><img name="biblio" src="images/biblio.gif" width="199" height="41" border="0" alt=""></a></td>
</tr>
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<td height="25"></td>
<td colspan="4" valign="top"><img src="images/Untitled-4.gif" width="456" height="25"></td>
</tr>
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<td height="11"></td>
<td colspan="4" rowspan="2" valign="top"><font color="#000066" size="3">Ce
este hardware-ul ? </font> <p><font color="#006699" size="2">Hardware-ul
reprezinta totalitatea componentelor fizice ale unui calculator. Comunicarea
perfecta dintre ele duce si mentine buna functionare a calculatorului</font><br>
</p></td>
</tr>
<tr>
<td height="61"></td>
<td colspan="2" rowspan="2" align="center" valign="middle"><img src="images/aurora_gif.gif" width="325" height="58"></td>
</tr>
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<td height="4"></td>
<td></td>
<td></td>
<td></td>
<td></td>
</tr>
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<td height="15"></td>
<td></td>
<td colspan="5" valign="top"><img src="images/Untitled-5.gif" width="677" height="10"></td>
</tr>
<tr>
<td colspan="3" rowspan="2" align="center" valign="middle"><div align="center"><img src="images/sistem.jpg" width="127" height="102"></div></td>
<td height="165" colspan="4" valign="top"><font size="2">&nbsp;&nbsp;&nbsp;<font color="#003300" face="Times New Roman, Times, serif">Un
PC (Personal Computer) , produs dupa standardele IBM are &icirc;n exterior
vizibile doua module : towerul si <a href="monitor.htm">monitorul</a> .
Se deoseb</font><font color="#003300">esc apoi perifericcele care sunt tastaura
, mouse-ul , boxe , joystick , <a href="modem.htm">modem</a> extern . <br>
Towerul la r&acirc;ndul sau are drept rol a tine toate componentele &icirc;ntr-un
loc , a le feri de praf , socuri ,etc . Este pur si simplu o cutie care
la exterior prezinta o serie de butoane ce indeplinesc functii de baza :
pornire/oprire , resetare si eventual buton pentru schimbarea frecventei
ceasului intern . Ultimele doua butoane nu sunt &icirc;nt&icirc;lnite la
toate carcasele , la carcasele ATX butonul de reset nu mai este prezent
&icirc;n unele cazuri , restartarea revenind &icirc;n sarcina sitemului
de operare si a Bios-ului ; &icirc;n schimb , butonul de schimbare a frecventei
a disparut complet de pe carcasele noi , rolul sau fiind activ &icirc;n
cazul procesoarelor din familia i286 , i386 , i486 . Avea rolul de a &icirc;njumatati
frecventa de tact a procesorului sau dimpotriva de a o mari ; astfel frecventa
putea fi setata la 66 sau 33Mhz , etc . <br>
&Icirc;nainte de a &icirc;ncepe prezentarea detaliata subliniez ca pentru
buna functionare a unui calculator nu este responsabila o singura componenta
; fiecare componenta participa activ sau pasiv la realizarea unei functionalitati
satisfacatoare </font></font></td>
</tr>
<tr>
<td height="6"></td>
<td></td>
<td></td>
<td></td>
</tr>
<tr align="center" valign="middle">
<td height="25" colspan="8">&nbsp;&nbsp;<a href="baza.htm">Placa de baza</a>
| <a href="ram.htm">Memoria Ram</a> | <a href="procesor.htm">Procesorul</a>
| <a href="video.htm">Placa Video</a> | <a href="hard.htm">Hard Disk-ul</a>
| <a href="discheta.htm">Unit. Discheta</a> | <a href="cd.htm">Unit. Cd-rom</a>
| <a href="modem.htm">Modem-ul</a> | <a href="sunet.htm">Placa Sunet</a>
| <a href="monitor.htm">Monitorul</a> | <a href="imprimanta.htm">Imprimanta</a></td>
</tr>
</table>
</body>
</html>

Placa de baza

In pagina baza.htm, este prezentata placa de baza, aceasta fiind cea mai importatna componenta a unui calculator.

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<td height="68" colspan="2" valign="top"><img src="images/baz.gif" width="808" height="68"></td>
</tr>
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<td valign="top"><font size="2">Aceasta reprezinta cea mai importanta
componenta aflata &icirc;n carcasa ; mai este denumita si placa principala
(motherboard )
<p>Pe ea se afla aplicate urmatoarele componente : micropocesorul,
memoria, alte placi necesare functionarii unor echipamente inserate
&icirc;n locase speciale, numite Sloturi.</p>
<p>Mai exista pe placa de baza sloturile &icirc;n care se pot introduce
placi de extensie (modemuri , placi video, placi de retea , placi
de sunet ,etc). Sloturile pot fi diferentiate &icirc;n functie de
diferentele constructive : VL-BUS , ISA , EISA , PCI ,PCMCIA, AGP.
Pe l&acirc;nga acestea, porturile seriale si paralele servesc la
conectarea unor dispozitive periferice, cum ar fi: mouse - ul, imprimanta,
modem - ul . </p>
<p><font color="#003366">Placa de baza poate fi clasificata dupa</font>:
</p>
</font> <p><font color="#CC0000" size="2">Format</font><font size="2">:
AT, ATX si microATX<br>
<br>
<font color="#CC0000">Tipul soclului procesorului</font>: Socket
A (procesoarele AMD)<br>
Socket 478 (procesoarele Intel Pentium 4 si Celeron)<br>
Socket 754 (procesoarele AMD 64)<br>
Socket 940 (procesoarele AMD 64-FX)<br>
<br>
<font color="#CC0000">Producatorul si tipul chipsetului folosit</font>:
VIA KT 133, KT 133A, KT 266, KT 333, KT 400<br>
KT 400A, KM400 (cu placa video integrata), , KT 600,<br>
KT800<br>
INTEL 845, 865, 875, etc.<br>
SIS 648, 650, 655<br>
nVIDIA nForce2, nForce3<br>
<font color="#CC0000">Tipul memoriei folosite</font>: SDRAM <br>
DDRAM & single channel<br>
dual channel <br>
<font color="#CC0000">Dotari:</font> Raid, SerialATA, Firewire,
etc.</font></p></td>
</tr>
</table></td>
<td width="248" height="204" align="center" valign="middle"><img src="images/Baza.jpg" width="200" height="200"></td>
</tr>
<tr>
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<td width="248" height="135" align="center" valign="middle"><font color="#330000" size="2">Placa
de baza este un dizpozitiv 'de baza', un 'pam&acirc;nt' pe care 'se
planteaza' celelalte componente . Este componenta pe care se implanteaza
procesorul , pe care se afla sloturile de extensie , pe care se afla
memoria cache L2 . Pe langa aceasta functie , de support pentru celelalte
componente , are rolul de a regla si distribui tensiune procesorului
si celorlalte componente </font></td>
</tr>
</table></td>
</tr>
<tr>
<td height="153" align="center" valign="middle"><img src="images/placa%20de%20baza.jpg" width="182" height="153"></td>
</tr>
<tr>
<td height="11"></td>
</tr>
<tr align="center">
<td height="25" colspan="3" align="center" valign="middle"><a href="baza.htm">Placa de baza</a>
| <a href="ram.htm">Memoria Ram</a> | <a href="procesor.htm">Procesorul</a>
| <a href="video.htm">Placa Video</a> | <a href="hard.htm">Hard Disk-ul</a>
| <a href="discheta.htm">Unit. Discheta</a> | <a href="cd.htm">Unit. Cd-rom</a>
| <a href="modem.htm">Modem-ul</a> | <a href="sunet.htm">Placa Sunet</a>
| <a href="monitor.htm">Monitorul</a> | <a href="imprimanta.htm">Imprimanta</a></td>
</tr>
<tr align="center">
<td height="13"></td>
<td></td>
<td></td>
</tr>
</table>
</body>
</html>

Memoria RAM

In pagina ram.htm este prezentata memoria ram a unui calculator. Exista doua tipuri de memorii ram si rom.

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<td valign="top"><font size="2">&nbsp;&nbsp;I</font><font size="2">n
configuratia unui sistem de calcul &icirc;ntalnim doua mari tipuri
de memorii - <font color="#000066">RAM</font> si <font color="#000066">ROM</font>.
<br>
Exista doua tipuri de memorie interna diferentiate din punct de vedere
constructiv:
<p>1.<font color="#003366"> Memoria ROM</font> ( Read Only Memory
) este memoria doar pentru citire . Nu poate fi scrisa si contine
codul anumitor programe scrise de fabricanti pe placile de baza.<br>
2. <font color="#003366">Memoria RAM</font> ( Random Access Memory
) este pentru citire si scriere. Pentru citire se determina informatia
memorata, iar pentru scriere se memoreaza informatiile .</p>
<p>&nbsp;&nbsp;&nbsp;Cu c&acirc;t memoria interna este mai mare cu
at&acirc;t programele se executa mai repede . Fizic, memoria se
prezinta sub forma unor circuite integrate ( circuite electrice
obtinute prin aplicarea pe un suport electroizolant a elementelor
de circuit electric &icirc;n scopul miniaturizarii si simplificarii
tehnologiei de fabricatie ) , lipite pe un circuit imprimat care
se ataseaza placii de baza .</p>
<p>&nbsp;&nbsp;Memoria este spatiul de lucru primar al oricarui calculator
. Lucr&acirc;nd &icirc;n tandem cu CPU (procesorul) are rolul de
a stoca date, de a procesa informatii ce pot fi procesate imediat
si &icirc;n mod direct de catre processor sau alte dispozitive ale
sistemului. Memoria este de asemenea legatura dintre software si
CPU .</p>
<p><font size="2"><br>
&nbsp;&nbsp;<font color="#CC3300">Criterii de clasificare:</font>
Tipuri de module de memorie: EDO-RAM (modelele mai vechi)<br>
<font color="#0099CC">SDRAM</font> (PC100, PC 133) <br>
<font color="#0099CC">DDRAM</font> ( PC2100-PC 4000)<br>
<font color="#0099CC">RIMM/RAMBUS</font> (PC 800, PC 1066, PC4000)<br>
<font color="#0099CC">SO-DIMM</font> (pt. notebook sau laptop) -
SDRAM, DDRAM<br>
<font color="#CC3300">Frecventa la care lucreaza</font>: 100 Mhz
& 550 Mhz (PC 5000)<br>
<font color="#CC3300">Cantitatea de memorie</font>: 64 Mb, 128 Mb,
256 Mb, 512 Mb, 1024 Mb</font><br>
</p>
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<td height="28">&nbsp;</td>
</tr>
<tr align="center">
<td height="19" colspan="3" valign="top"><a href="baza.htm">Placa de baza</a>
| <a href="ram.htm">Memoria Ram</a> | <a href="procesor.htm">Procesorul</a>
| <a href="video.htm">Placa Video</a> | <a href="hard.htm">Hard Disk-ul</a>
| <a href="discheta.htm">Unit. Discheta</a> | <a href="cd.htm">Unit. Cd-rom</a>
| <a href="modem.htm">Modem-ul</a> | <a href="sunet.htm">Placa Sunet</a>
| <a href="monitor.htm">Monitorul</a> | <a href="imprimanta.htm">Imprimanta</a></td>
</tr>
</table>
</body>
</html>

Procesorul

In pagina procesor.htm este prezentat procesorul dintr-un calculator. Este un circuit integrat cip care contine circuite sofisticate cu rolul de a efectua operatii aritmetice.

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<td height="68" colspan="2" valign="top"><img src="images/proc.gif" width="808" height="68"></td>
</tr>
<tr>
<td width="580" rowspan="3" valign="top"><table width="100%" border="0" cellpadding="0" cellspacing="0">
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<td valign="top"><font size="2">Este un circuit integrat (<font color="#003366">
CIP</font> ) contin&acirc;nd circuite sofisticate cu rolul de a efectua
operatii aritmetice si logice. Microrocesorul poate fi considerat
ca fiind un calculator de buzunar cu functii complete si facilitati
auxiliare . Trebuie amintit ca un calculator poate avea unul sau mai
multe procesoare . Placile de baza `normale' permit prezenta unui
singur processor , &icirc;nsa sunt producatori ce ofera optiunea de
`dual processor'
<p>Principalele caracteristici ale puterii unui procesor sunt :</p>
<p><font color="#CC0000">*</font> cantitatea de memorie ce poate fi
citita la un moment dat<br>
<font color="#CC0000">*</font> viteza de executie a operatiilor<br>
<font color="#CC0000">*</font> numarul de instructiuni diferite
ce pot fi executate</p>
<p>Microprocesorul &icirc;ndeplineste functiile unitatii centrale
: executa operatii aritmetice si logice, decodifica instructiuni
speciale, transmite altor cipuri din sistem semnale de a memora
date, adrese de memorie, adresa &icirc;n care se gaseste urmatoarea
instructiune de executat precum si indicatorii care arata cum s-au
terminat instructiunile anterioare .<br>
Procesoarele pot fi clasificate dupa:</p>
<p>1. <font color="#6699CC">Domeniul de activitate</font>: PersonalComputer:
AMD (K6 II, Duron, Athlon XP, 64, 64 FX)<br>
INTEL (Pentium Celeron, Pentium 4)</p>
</font> <p><font size="2"> <font color="#3399CC">Servere</font>: AMD
( Athlon MP, AMD Opteron)<br>
INTEL ( Pentium Xeon)<br>
2. <font color="#0099CC">Producator:</font> AMD, INTEL, VIA, etc.<br>
3. <font color="#0099CC">Frecventa la care lucreaza procesorul</font>:
800 Mhz & 3400 Mhz.<br>
4. <font color="#0099CC">Memoria cache</font>: 64 Kb, 256 Kb, 512
Kb, 1 Mb, 2 Mb, etc.<br>
5.<font color="#0099CC"> Socket-ul folosit</font>: Socket A (procesoarele
AMD)<br>
Socket 478 (procesoarele Intel Pentium 4 si Celeron)<br>
Socket 754 (procesoarele AMD 64)<br>
Socket 940 (procesoarele AMD 64-FX)<br>
6. <font color="#0099CC">Frecventa FSB-ului</font>: 133Mhz &
800 Mhz</font><br>
</p></td>
</tr>
</table></td>
<td width="228" height="179" align="center" valign="middle"><img src="images/proce.gif" width="228" height="179"></td>
</tr>
<tr>
<td height="179" align="center" valign="middle"><img src="images/proce2.gif" width="228" height="179"></td>
</tr>
<tr>
<td height="145" valign="top"><table width="100%" border="0" cellpadding="0" cellspacing="0">
<!--DWLayoutTable-->
<tr>
<td width="228" height="145" valign="top"><div align="center"><font color="#003333" size="2">Trebuie
amintit ca un calculator poate avea unul sau mai multe procesoare
. Placile de baza & normale& permit prezenta unui singur
processor , &icirc;nsa sunt producatori ce ofera optiunea de & dual
processor& . Astfel &icirc;n sistemele produse de Digital
, HP se pot &icirc;nt&acirc;lni &icirc;ntre 2-8 procesoare </font><font size="2">.
</font></div></td>
</tr>
</table></td>
</tr>
<tr align="center" valign="middle">
<td height="19" colspan="3" valign="top"><a href="baza.htm">Placa de baza</a>
| <a href="ram.htm">Memoria Ram</a> | <a href="procesor.htm">Procesorul</a>
| <a href="video.htm">Placa Video</a> | <a href="hard.htm">Hard Disk-ul</a>
| <a href="discheta.htm">Unit. Discheta</a> | <a href="cd.htm">Unit. Cd-rom</a>
| <a href="modem.htm">Modem-ul</a> | <a href="sunet.htm">Placa Sunet</a>
| <a href="monitor.htm">Monitorul</a> | <a href="imprimanta.htm">Imprimanta</a></td>
</tr>
</table>
</body>
</html>

Placa Video

In pagina video.htm este prezentata palca video dintr-un calculator. Ea face legatura intre procesor, monitor si sistem.

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<td height="68" colspan="2" valign="top"><img src="images/vid.gif" width="808" height="68"></td>
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<td colspan="5" valign="top"><font size="2">Placile video sunt dispozitive
ce fac legatura intre procesor, sistem si monitor. Ea este &icirc;nzestrata
cu microprocesor propriu numit accelerator grafic si cu memorie proprie
numita memorie video . Au rolul de a afisa pe monitor datele procesate
de CPU (de fapt rezultatul acestori procesari). Se conecteaza pe placa
de baza printr-un slot ISA, PCI sau AGP. Placile video pot contine
acceleratoare 3D care degreveaza procesorul, versiunile profesionale
incluzand chiar 2 procesoare 3D pe placa video.<br>
Imaginea care apare pe monitor este formata dintr - o serie de suprafete
dreptunghiulare numite pixeli . Fiecare pixel reprezinta o anumita
culoare si este at&acirc;t de mic &icirc;nc&acirc;t nu poate fi distins
. Numarul de pixeli care se afiseaza pe ecran se numeste rezolutie
. Aceasta &icirc;mpreuna cu monitorul face parte din ansamblul video
al echipamentului de calcul.
<p>Reprezinta o componenta importanta a sistemului, viteza sa influentand
&icirc;n mare parte performanta sistemului. &Icirc;n functie de
cantitatea de memorie existenta pe placa video rezolutiile la care
poate lucra sunt 640x480,800x600,1024x764,etc . Placile video bune
ofera si o rata de reimprospatare (de la 85 Hz in sus) a imaginii
optima ce reduce riscul aparitiei afectiunilor oculare .</p>
</font> <p></p>
<p><font color="#993300" size="2">Tipul de conectare</font><font size="2">:
ISA, PCI, AGP (modelele noi)<br>
<font color="#993300">Chipset folosit</font>: ATI (Radeon 7000,
7200, 8500, 9000, 9200, 9500, 9600, 9700, 9800, 9800 XT, X800, X800
XT)<br>
NVIDIA ( Riva TNT, GeForce2, GeForce Titanium, GeForce 4 MX, GeForce
4, GeForce FX)<br>
SIS (Xabre)<br>
<font color="#993300">Memorie folosita</font>: Tip: SDRAM, DDRAM,
DDRAM II, GDDR, etc.<br>
<font color="#993300">Cantitate</font>: 1Mb, 8 Mb, 16 Mb, 32 Mb,
64 Mb, 128 Mb, 256 Mb<br>
<font color="#993300">Bus memorie</font>: 32 bits & 256 bits.<br>
<font color="#993300">Frecventa de lucru</font>: 150 Mhz &
1200 Mhz </font><br>
</p></td>
</tr>
<tr>
<td height="110"></td>
<td align="center" valign="middle"><img src="images/video.jpg" width="117" height="90"></td>
<td align="center" valign="middle"><img src="images/CA3XHZYQ.jpg" width="141" height="94"></td>
<td>&nbsp;</td>
<td valign="top"><img src="images/CA6MQS3P.jpg" width="141" height="110"></td>
<td>&nbsp;</td>
</tr>
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<td height="173" align="center" valign="middle"><img src="images/435.jpg" width="123" height="123"></td>
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<td height="15"></td>
<td></td>
<td></td>
</tr>
<tr>
<td height="22" colspan="3" align="center" valign="top"><a href="baza.htm">Placa de baza</a>
| <a href="ram.htm">Memoria Ram</a> | <a href="procesor.htm">Procesorul</a>
| <a href="video.htm">Placa Video</a> | <a href="hard.htm">Hard Disk-ul</a>
| <a href="discheta.htm">Unit. Discheta</a> | <a href="cd.htm">Unit. Cd-rom</a>
| <a href="modem.htm">Modem-ul</a> | <a href="sunet.htm">Placa Sunet</a>
| <a href="monitor.htm">Monitorul</a> | <a href="imprimanta.htm">Imprimanta</a></td>
</tr>
</table>
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</html>

Hard Disk-ul 

Pagina hard.htm este prezentat hard disk-ul unui calculator. Reprezinta cea mai importanta unitate de stocare a datelor.

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<td width="1">&nbsp;</td>
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<td valign="top"><font color="#003366" size="2">Reprezinta cea mai importanta
unitate de stocare a datelor. Acestea sunt &icirc;nmagazinate permanent,
indiferent daca calculatorul este deschis sau &icirc;nchis . Pe hard-disc
sunt stocate toate fisierele de date ale utilizatorului.. El nu se
vede deoarece se afla &icirc;n interiorul echipamentului ,de calcul
si este o componenta deosebit de sensibila. </font><font size="2">
<p><font color="#003366">Tipuri de hard disk: interne si externe (conectare
la USB, Firewire)</font></p>
</font> <p><font color="#003366" size="2">Criterii de clasificare:
interfata utilizata (IDE, ATA, SerialATA, SCSI)<br>
Rotatii ale platanelor: 5400 rpm, 7200 rpm, 10000 rpm, 15000 rpm<br>
Capacitate de stocare: 20 Gb & 300 Gb<br>
Memoria cache: 2 Mb, 8 Mb</font></p>
<p><font color="#003366" size="2">Hard discurile sunt unitati de stocare
magnetice. Ele au capacitati variabile de la 40 MB (unitatile foarte
vechi, fara sa pomenim de cele & de muzeu& ) si pana la
160 GB, mai nou, un hard disk <a href="https://www.ibm.com">IBM</a>.
De fapt, factorul determinant in realizarea unei capacitati cat
mai mare este si factorul de adresare, pe 16 sau 32 de biti, denumit
FAT (File Allocation Tables). La FAT 16, capacitatea maxima posibila
la un hard disk este de 2,1 GB (solutia & trecerea la FAT
32). O alta piedica, de aceasta data tinand de BIOS, este de 8,4
GB. Aici intervine INT 13 din BIOS, un parametru ce nu permite dimensiuni
mai mari de 8,4 GB (solutia & modificarea parametrului sau
update de BIOS). La FAT 32, capacitatea maxima este de cativa terabytes,
deci indeajuns (si inca destul) de mare.</font></p>
<p><font color="#003366" size="2">Un factor determinant in performanta
unui HDD este si viteza de rotatie a platanelor sale. Ea variaza
de la 4400 rpm (la unele unitati Quantum, destul de rare) si pana
la 15000 de rpm(la unele Hard - Diskuri Maxtor pt. servere).<br>
Vitezele uzuale sunt de fapt 5400 si 7200 rpm, mai rar 10000 de
rpm la hard-diskurile Quantum Atlas 10 K II destinate serverelor.<br>
Principalii producatori de hard diskuri in ziua de azi sunt Maxtor,
Western Digital, Seagate, Quantum (pana nu demult, pentru ca a fost
cumparat de Maxtor), si <a href="https://www.ibm.com">IBM</a> (ultimul
fiind Fujitsu, care insa a renuntat acum putin timp la a mai produce
hard & diskuri).</font><br>
<br>
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<td width="245" height="56">&nbsp;</td>
<td>&nbsp;</td>
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<td></td>
<td></td>
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<td height="27" colspan="4"><a href="baza.htm">Placa de baza</a>
| <a href="ram.htm">Memoria Ram</a> | <a href="procesor.htm">Procesorul</a>
| <a href="video.htm">Placa Video</a> | <a href="hard.htm">Hard Disk-ul</a>
| <a href="discheta.htm">Unit. Discheta</a> | <a href="cd.htm">Unit. Cd-rom</a>
| <a href="modem.htm">Modem-ul</a> | <a href="sunet.htm">Placa Sunet</a>
| <a href="monitor.htm">Monitorul</a> | <a href="imprimanta.htm">Imprimanta</a></td>
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Unit. Discheta

Pagina discheta.htm ne prezinta floppy disk-ul unui calculator. Capacitatea standard a unei diskete este de 1,44 Mb.

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</tr>
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</tr>
</table></td>
<td height="81" colspan="2" valign="top"><img src="images/dis.gif" width="808" height="68"></td>
</tr>
<tr>
<td width="553" height="490" valign="top"><table width="100%" border="0" cellpadding="0" cellspacing="0">
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<tr>
<td width="9" height="189">&nbsp;</td>
<td colspan="2" valign="top"><font color="#333366" size="2">Serveste
la citirea / scrierea datelor pe discuri de capacitati mai mici numite
si diskete utile, mai rar pentru pastrarea informatiei sau pentru
salvarea datelor de importanta. Capacitatea standard a unei diskete
este de 1,44 Mb. </font> <p><font color="#333366" size="2">Tipuri
de unitati: interne si externe.</font></p>
<p><font color="#333366" size="2">Pe <a href="baza.htm">placa de baza</a>
exista si un controller de floppy disk, care poate fi de 3,5' sau
5,25', modelele mai vechi nu prea mai sunt suportate. Astfel disketele
sunt folosite cu unitatea floppy av&acirc;nd capacitate neformatate
de 2Mb, prin formatare MS DOS-1,44Mb. Exista unitati de diskette
care suporta diskette de mare densitate de 100-200Mb, nestandard
(Sony , Travan) si care pot citi si disketele de 3,5'; interfata
este separata pentru acest tip de unitati de diskette </font><br>
</p></td>
<td width="2"></td>
</tr>
<tr>
<td colspan="2" rowspan="2" valign="top"><img src="images/disc.gif" width="240" height="200"></td>
<td width="297" height="62" valign="top"><div align="center"><img src="images/CAUR4HY3.jpg" width="105" height="62"></div></td>
<td></td>
</tr>
<tr>
<td height="142">&nbsp;</td>
<td></td>
</tr>
<tr>
<td height="97">&nbsp;</td>
<td width="245">&nbsp;</td>
<td>&nbsp;</td>
<td></td>
</tr>
</table></td>
<td width="255" valign="top"><img src="images/disc.gif" width="240" height="200"></td>
</tr>
<tr align="center" valign="middle">
<td height="25" colspan="3"><a href="baza.htm">Placa de baza</a> | <a href="ram.htm">Memoria
Ram</a> | <a href="procesor.htm">Procesorul</a> | <a href="video.htm">Placa
Video</a> | <a href="hard.htm">Hard Disk-ul</a> | <a href="discheta.htm">Unit.
Discheta</a> | <a href="cd.htm">Unit. Cd-rom</a> | <a href="modem.htm">Modem-ul</a>
| <a href="sunet.htm">Placa Sunet</a> | <a href="monitor.htm">Monitorul</a>
| <a href="imprimanta.htm">Imprimanta</a></td>
</tr>
<tr>
<td height="9"></td>
<td></td>
<td></td>
</tr>
</table>
</body>
</html>

Unit. CD-ROM

Pagina cd.htm este prezentata unitatea optica de stocare a datelor.

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</tr>
</table></td>
<td height="76" colspan="2" valign="top"><img src="images/cd.gif" width="808" height="68"></td>
</tr>
<tr>
<td width="567" rowspan="3" valign="top"><table width="100%" border="0" cellpadding="0" cellspacing="0">
<!--DWLayoutTable-->
<tr>
<td width="9" height="398">&nbsp;</td>
<td width="558" valign="top"> <font color="#003333" size="2">&nbsp;&nbsp;<font color="#006666">Cd-rom-ul
este o unitate optica de stocare a datelor. Ea foloseste laserul pentru
a citi mediile CD. Un CD poate avea capacitatea de 650 sau 700 MB
(in format muzical 74 sau 80 de minute). De curand au fost inventate
si CD-urile de 800 & 900 MB, si chiar cele de 1,3 GB (Sony).
Acestea necesita insa unitati speciale de citire / scriere.<br>
&nbsp;&nbsp;&nbsp;Ca tot vorbisem de scriere, unitatile CD-ROM nu
pot scrie CD-uri (tocmai de aceea se numesc CD-ROM-uri (Compact Disk
& Read Only Memory), pentru ca ele nu pot scrie CD-uri). Rolul
scrierii de CD-uri ii revine unei alte unitati, denumite CD-R/RW (CD-Writer/ReWriter),
care poate atat scrie, cat si citi CD-uri. Unele CD-Writere mai vechi
puteau doar scrie CD-uri , si nu rescrie sau citi.<br>
Fiecare CD-ROM/RW are un buffer pentru acces rapid la date. Dupa ce
datele sunt citite de pe CD, cele mai des utilizate sunt stocate in
buffer, care poate varia (in general este de 128 KB). La CD-R/RW,
bufferul se foloseste si la scriere (mai ales la scriere). El variaza
de la 2 MB la chiar 8 MB la unitatile scumpe. In general, unitatile
cu buffer de 8 MB sunt cele produse de Plextor/ASUS/Yamaha, cele cu
buffer de 4 MB de TEAC/LG si cele cu 2 MB de Sony/Philips/LG/TEAC.<br>
In legatura cu vitezele unitatilor CD-ROM/CD-RW, acestea sunt cuprinse
intre 1 si 72! (da, chiar exista o unitate CD-ROM cu 72 de viteze).
O viteza este considerata a fi un transfer de 150 KB de date. In ziua
de astazi se vand unitati CD-ROM cu viteze cuprinse intre 40 (Philips,TEAC)
si 54 de viteze (Artec).<br>
&nbsp;&nbsp;Cele mai bune unitati de CD-ROM sunt considerate a fi
unitatile de la ASUS (50 X) si TEAC (40 X).<br>
Unitatile CD-RW au viteze intre 1 si 32 (mai de curand ASUS a lansat
o unitate CD-RW cu 32 de viteze).<br>
Toate unitatile de la 16 X in sus au incorporate tehnologia Buffer
Underrun Prevention (BURN-Proof) sau o echivalenta(Seamless Link,
Write Proof). Aceasta impiedica golirea bufferului unitatii si, implicit,
distrugerea CD-ului de inscriptionat.<br>
&nbsp;&nbsp;&nbsp;DVD-urile sunt unitati de mare capacitate, (uzual
4,7 GB), ce sunt construite pentru a stoca filme de lunga durata la
o calitate deosebita.Unitatile DVD-ROM, ca si in cazul celor CD-ROM,
pot doar sa citeasca mediile DVD, iar cele DVD-RAM sunt echivalente
omoloagelor lor de la CD-uri, si anume CD-RW-lor.</font></font><font color="#003333"><br>
</font></td>
</tr>
<tr>
<td height="97">&nbsp;</td>
<td>&nbsp;</td>
</tr>
</table></td>
<td width="241" height="150" valign="top"><table width="100%" border="0" cellpadding="0" cellspacing="0">
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<td width="241" height="150" align="center" valign="top"><img src="images/I179736.jpg" width="200" height="150"></td>
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</tr>
<tr>
<td height="147" valign="top"><table width="100%" border="0" cellpadding="0" cellspacing="0">
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</tr>
<tr>
<td height="198" align="center" valign="top"><img src="images/I135725.jpg" width="200" height="150"></td>
</tr>
<tr align="center" valign="middle">
<td height="25" colspan="3"><a href="baza.htm">Placa de baza</a>
| <a href="ram.htm">Memoria Ram</a> | <a href="procesor.htm">Procesorul</a>
| <a href="video.htm">Placa Video</a> | <a href="hard.htm">Hard Disk-ul</a>
| <a href="discheta.htm">Unit. Discheta</a> | <a href="cd.htm">Unit. Cd-rom</a>
| <a href="modem.htm">Modem-ul</a> | <a href="sunet.htm">Placa Sunet</a>
| <a href="monitor.htm">Monitorul</a> | <a href="imprimanta.htm">Imprimanta</a></td>
</tr>
</table>
</body>
</html>

Modem-ul

In pagina modem.htm sunt prezentate cele doua tipuri de modemuri interne si externe.

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<td height="74" colspan="2" valign="top"><img src="images/mod.gif" width="808" height="68"></td>
<td width="1">&nbsp;</td>
</tr>
<tr>
<td width="576" rowspan="3" valign="top"><table width="100%" border="0" cellpadding="0" cellspacing="0">
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<td width="9" height="497">&nbsp;</td>
<td width="567" valign="top"><font color="#006666" size="2">Modem-urile
sunt dispozitive destinate conectarii intre calculatoare cu ajutorul
liniei telefonice . Pot fi de doua tipuri constructive : interne si
externe . </font><font size="2">
<p><font color="#006666">Modem-urile interne se instaleaza &icirc;ntr-un
slot PCI sau ISA av&acirc;nd integrate portul serial propriu. Ofera
conectari la viteze cuprinse &icirc;ntre 600bps si 56700bps . Unele
versiuni ofera si capabilitati fax si voice , viteza maxima de primire/trimitere
a unui fax fiind de 14400bps . Exista un numar mare de protocoale
de corectie si compresie pentru modem-uri , ce au rolul de a pastra
integritatea datelor transmise (V32/V42,K5Flex,etc) .</font></p>
<p><font color="#006666">Modem-urile externe se pot conecta la un
port serial sau USB.</font></p>
</font> <p><font color="#006666" size="2">Mai exista modem-urile pentru
notebook sau laptop care sunt de marimea unei carti de credit si
se conecteaza intre-un slot PCMCIA.</font></p>
<p><font color="#006666" size="2">Fax & Modemurile sunt perifericele
ce ne permit accesul la retele de tip WAN (Wide Area Network), in
speta ne permit accesul la internet. Denumirea lor provine de la
faptul ca pot trimite faxuri si din cauza ca pentru propagarea semnalului
prin mediul de transport folosesc o metoda de MOdulare/DEModulare.<br>
Exista mai multe tipuri de modemuri, la care difera in principal
rata de transfer.<br>
Astfel, un modem de cablu are o rata de transfer variabila, de la
128 KBit/s pana la 2-4 MBit/s, un modem DSL/SDSL/ADSL (Digital Subscriber
Line/Symetric Digital Subscriber Line/Asymetric Digital Subscriber
Line) are 2 & 8 MBit/s (download) si 2 & 4 MBit/s (upload),
un modem radio are 3 MBit/s maxim iar un modem dial-up are chiar
si 230 KBit/s rata de transfer maxima (de fapt e in jurul valorii
de 56 KBit/s).<br>
Rata de transfer maxima la transmiterea de faxuri este de 14400
bps (uzual este 9600 bps).<br>
Cei mai importanti producatori de fax modemuri sunt US Robotics
(3Com) si Rockwell/Conexant.</font></p>
<p><font color="#006666"><br>
<font size="2">Ofera conectari la viteze cuprinse &icirc;ntre 600bps
si 56700bms . Unele versiuni ofera si capabilitati fax si voice
, viteza maxima de primire/trimitere a unui fax fiind de 14400bps
. Exista un numar mare de protocoale de corectie si compresie pentru
modemuri , ce au rolul de a pastra integritatea datelor transmise
(V32/V42,K5Flex,etc) .</font></font></p></td>
</tr>
</table></td>
<td height="199" colspan="2" valign="top"><img src="images/mo.gif" width="233" height="199"></td>
</tr>
<tr>
<td height="216" colspan="2" valign="top"><img src="images/mo2.gif" width="233" height="199"></td>
</tr>
<tr>
<td width="232" height="82">&nbsp;</td>
<td>&nbsp;</td>
</tr>
<tr align="center" valign="middle">
<td height="25" colspan="4" valign="top"><a href="baza.htm">Placa de baza</a>
| <a href="ram.htm">Memoria Ram</a> | <a href="procesor.htm">Procesorul</a>
| <a href="video.htm">Placa Video</a> | <a href="hard.htm">Hard Disk-ul</a>
| <a href="discheta.htm">Unit. Discheta</a> | <a href="cd.htm">Unit. Cd-rom</a>
| <a href="modem.htm">Modem-ul</a> | <a href="sunet.htm">Placa Sunet</a>
| <a href="monitor.htm">Monitorul</a> | <a href="imprimanta.htm">Imprimanta</a></td>
</tr>
</table>
</body>
</html>

Placa de sunet

In pagina sunet.htm sunt prezentate placile de sunet care au rolul de a genera si reda sunetul catre boxe.

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<td><img name="meniu_r21_c2" src="images/meniu_r21_c2.gif" width="142" height="8" border="0" alt=""></td>
<td><img src="images/spacer.gif" width="1" height="8" border="0" alt=""></td>
</tr>
<tr>
<td><a href="monitor.htm" target="_parent" onMouseOut="MM_swapImgRestore()" onMouseOver="MM_swapImage('meniu_r22_c2','','images/meniu_r22_c2_f2.gif',1)"><img name="meniu_r22_c2" src="images/meniu_r22_c2.gif" width="142" height="18" border="0" alt=""></a></td>
<td><img src="images/spacer.gif" width="1" height="18" border="0" alt=""></td>
</tr>
<tr>
<td><img name="meniu_r23_c2" src="images/meniu_r23_c2.gif" width="142" height="8" border="0" alt=""></td>
<td><img src="images/spacer.gif" width="1" height="8" border="0" alt=""></td>
</tr>
<tr>
<td><a href="imprimanta.htm" target="_parent" onMouseOut="MM_swapImgRestore()" onMouseOver="MM_swapImage('meniu_r24_c2','','images/meniu_r24_c2_f2.gif',1)"><img name="meniu_r24_c2" src="images/meniu_r24_c2.gif" width="142" height="18" border="0" alt=""></a></td>
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<td><img src="images/spacer.gif" width="1" height="104" border="0" alt=""></td>
</tr>
</table></td>
<td height="73" colspan="3" valign="top"><img src="images/sun.gif" width="808" height="68"></td>
</tr>
<tr>
<td width="14" height="193">&nbsp;</td>
<td width="584" rowspan="4" valign="top"><table width="100%" border="0" cellpadding="0" cellspacing="0">
<!--DWLayoutTable-->
<tr>
<td width="584" height="498" valign="top"><p><font color="#000066" size="2">&nbsp;&nbsp;Placile
de sunet sunt dispozitive ce au rolul de a reda informatia binara
sub forma de sunet, sau de a converti sunetele &icirc;n format binar
Astfel o placa de sunet se conecteaza la slotul ISA/PCI, apoi la
CD-ROM printr-un cablu separat sau mai nou placile de sunet sunt
integrate direct pe placile de baza moderne</font></p>
<p><font color="#000066" size="2">&nbsp;&nbsp;Are rolul de a transforma
tinformatia binara &icirc;n informatie analogica necesara boxelor
( incinte acustice ) la redarea sunetelor sau invers </font></p>
<p><font color="#000066" size="2">&nbsp;&nbsp;Placile de sunet sunt
cele care genereaza si redau sunetul catre boxe. Ele sunt in general
pe 16/32 de biti si au accelerare direct sound. Ele mai pot sa aiba
efecte speciale de tipul Dobly System, Dolby Sorround, Aureal 3D
etc. Cea mai prolifica placa de sunet la acest moment este Creative
Labs Audigy PLATINUM, cu procesor de sunet deosebit de complex si
un numar mare de voci.<br>
Principalii producatori de placi de sunet:Guillemot, Hercules, Genius,
Yamaha, Creative Labs etc</font><font color="#000066">.</font></p>
<p><font color="#000066" size="2">&nbsp;&nbsp;Placile de sunet sunt
dispozitive ce au rolul de a reda informatia binara sub forma de
sunet, sau de a converti sunetele &icirc;n format .bin. Astfel o
placa de sunet se conecteaza la slotul ISA/PCI, apoi la <a href="cd.htm">CD-ROM</a>
printr-un cablu separat.<br>
Placile de sunet de la Creative sunt dotate cu memorie &icirc;n
care sunt &icirc;nregistrate sunete originale de instrumente, fiind
utile compozitorilor . Atat Creative c&acirc;t si Aureal au lansat
recent o tehnologie de redare spatiala a sunetului .</font><br>
<br>
</p></td>
</tr>
</table></td>
<td width="210" valign="top"><img src="images/sun2.gif" width="210" height="193"></td>
</tr>
<tr>
<td height="36">&nbsp;</td>
<td>&nbsp;</td>
</tr>
<tr>
<td height="178">&nbsp;</td>
<td align="center" valign="top"><img src="images/sound.jpg" width="125" height="91"></td>
</tr>
<tr>
<td height="91">&nbsp;</td>
<td>&nbsp;</td>
</tr>
<tr align="center">
<td height="19" colspan="4" valign="top"><a href="baza.htm">Placa de baza</a>
| <a href="ram.htm">Memoria Ram</a> | <a href="procesor.htm">Procesorul</a>
| <a href="video.htm">Placa Video</a> | <a href="hard.htm">Hard Disk-ul</a>
| <a href="discheta.htm">Unit. Discheta</a> | <a href="cd.htm">Unit. Cd-rom</a>
| <a href="modem.htm">Modem-ul</a> | <a href="sunet.htm">Placa Sunet</a>
| <a href="monitor.htm">Monitorul</a> | <a href="imprimanta.htm">Imprimanta</a></td>
</tr>
</table>
</body>
</html>

Monitorul

In pagina monitor.htm este prezentat monitorul, care are rolul de a reda visual informatiile prelucrate in calculator.

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<td rowspan="24"><img name="meniu_r2_c1" src="images/meniu_r2_c1.gif" width="27" height="403" border="0" alt=""></td>
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</tr>
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</tr>
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</tr>
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</tr>
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<td><img src="images/spacer.gif" width="1" height="18" border="0" alt=""></td>
</tr>
<tr>
<td><img name="meniu_r13_c2" src="images/meniu_r13_c2.gif" width="142" height="8" border="0" alt=""></td>
<td><img src="images/spacer.gif" width="1" height="8" border="0" alt=""></td>
</tr>
<tr>
<td><a href="discheta.htm" target="_parent" onMouseOut="MM_swapImgRestore()" onMouseOver="MM_swapImage('meniu_r14_c2','','images/meniu_r14_c2_f2.gif',1)"><img name="meniu_r14_c2" src="images/meniu_r14_c2.gif" width="142" height="18" border="0" alt=""></a></td>
<td><img src="images/spacer.gif" width="1" height="18" border="0" alt=""></td>
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<td><img src="images/spacer.gif" width="1" height="9" border="0" alt=""></td>
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<td><img src="images/spacer.gif" width="1" height="18" border="0" alt=""></td>
</tr>
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</tr>
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</tr>
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<td><img src="images/spacer.gif" width="1" height="104" border="0" alt=""></td>
</tr>
</table></td>
<td height="74" colspan="3" valign="top"><img src="images/mon.gif" width="808" height="68"></td>
</tr>
<tr>
<td width="5" height="111">&nbsp;</td>
<td width="555" rowspan="5" valign="top"><p><font color="#990000" size="2">&nbsp;<font color="#660000">&nbsp;Primele
generatii de monitoare au fost de tip digital , primind de la calculator
toata informatia necesara afisarii sub forma de semnale TTL aparand apoi
monitoarele analogice din ce &icirc;n ce mai constructive . S-a diversificat
oferta , perfection&acirc;ndu-se tehnologiile cristalelor lichide,plasma
sa altele . <br>
&nbsp;&nbsp; <font color="#000066">O clasificare sumara a monitoarelor
ar putea fi facuta dupa unul din criteriile : </font><br>
a)dupa culorile de afisare -monitoare monocrome (afiseaza doar doua culori
- negru si alb/verde/galben) ; cu niveluri de gri - pot afisa o serie
de intensitati &icirc;ntre alb si negru ; monitoarele color<br>
b)dupa tipul semnalelor video <br>
*Monitoare digitale : accepta semnale video digitale (TTL) sunt conforme
cu standardele mai vechi IBM CGA si EGA . Sunt limitate la afisarea unui
numar fix de culori . <br>
*Monitoarele analogice : pot afisa un numar nelimitat de culori . <br>
c)dupa tipul grilei de ghidare a electronilor &icirc;n tub <br>
*Cu masca de umbrire : ghidarea fluxurilor de electroni spre punctele
de fosfor corespunzatoare de pe ecran este realizata de o masca metalica
subtire prevazuta cu orificii fine <br>
*Cu grila de apertura : &icirc;n locul mastii de umbrire se afla o grila
formata din fibre metalice fine , verticale , paralele , bine intinse
si foarte apropiate intre ele.Calitatea acestor monitoare este superioara
. <br>
d)dupa tipul constructiv al ecranului<br>
</font></font></p>
<p><font color="#990000" size="2"><font color="#660000">*Monitoare cu tuburi
catodice coneventionale (CRT) , sunt cele mai ieftine si mai performante
de pe piata . Prezinta diferite variante , cele mai &icirc;nt&acirc;lnite
fiind shadowmask CRT si tuburile Trinitron , cu grila de apertura <br>
</font></font></p>
<p><font color="#990000" size="2"><font color="#660000">*Dispozitive de
afisare cu ecran plat (FPD-Flat Panel Display), LCD (cristale lichide)
si PDP(Plasma Display Panel) . Sunt utilizate la laptopuri , fiind net
inferioare monitoarelor clasice.<br>
</font></font></p>
<p><font color="#990000" size="2"><font color="#660000">*Ecrane tactile
- adauga posibilitatea de selectare si manipulare a informatiei de pe
ecran cu m&acirc;na; dimensiunile monitoarelor pot varia intre 14 si 21
inch.</font></font></p>
<p><font color="#990000" size="2"><font color="#660000"><br>
</font> </font></p></td>
<td width="248" align="center" valign="top"><img src="images/crt.jpg" width="111" height="111"></td>
</tr>
<tr>
<td height="20">&nbsp;</td>
<td>&nbsp;</td>
</tr>
<tr>
<td height="126">&nbsp;</td>
<td align="center" valign="top"><img src="images/lcd.jpg" width="120" height="126"></td>
</tr>
<tr>
<td height="192">&nbsp;</td>
<td valign="top"><img src="images/as.gif" width="248" height="192"></td>
</tr>
<tr>
<td height="48">&nbsp;</td>
<td>&nbsp;</td>
</tr>
<tr align="center" valign="middle">
<td height="25" colspan="4" valign="top"><a href="baza.htm">Placa de baza</a>
| <a href="ram.htm">Memoria Ram</a> | <a href="procesor.htm">Procesorul</a>
| <a href="video.htm">Placa Video</a> | <a href="hard.htm">Hard Disk-ul</a>
| <a href="discheta.htm">Unit. Discheta</a> | <a href="cd.htm">Unit. Cd-rom</a>
| <a href="modem.htm">Modem-ul</a> | <a href="sunet.htm">Placa Sunet</a>
| <a href="monitor.htm">Monitorul</a> | <a href="imprimanta.htm">Imprimanta</a></td>
</tr>
</table>
</body>
</html>

Imprimanta

In pagina imprimanta.htm este prezentat dispozituvul periferic utilizat pentru tiparirea informatiilor.

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<td><a href="index.htm" target="_parent" onMouseOut="MM_swapImgRestore()" onMouseOver="MM_swapImage('meniu_r2_c2','','images/meniu_r2_c2_f2.gif',1)"><img name="meniu_r2_c2" src="images/meniu_r2_c2.gif" width="142" height="18" border="0" alt=""></a></td>
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<td><img src="images/spacer.gif" width="1" height="18" border="0" alt=""></td>
</tr>
<tr>
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<td><img src="images/spacer.gif" width="1" height="6" border="0" alt=""></td>
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<tr>
<td><a href="baza.htm" target="_parent" onMouseOut="MM_swapImgRestore()" onMouseOver="MM_swapImage('meniu_r4_c2','','images/meniu_r4_c2_f2.gif',1)"><img name="meniu_r4_c2" src="images/meniu_r4_c2.gif" width="142" height="18" border="0" alt=""></a></td>
<td><img src="images/spacer.gif" width="1" height="18" border="0" alt=""></td>
</tr>
<tr>
<td><img name="meniu_r5_c2" src="images/meniu_r5_c2.gif" width="142" height="6" border="0" alt=""></td>
<td><img src="images/spacer.gif" width="1" height="6" border="0" alt=""></td>
</tr>
<tr>
<td><a href="ram.htm" target="_parent" onMouseOut="MM_swapImgRestore()" onMouseOver="MM_swapImage('meniu_r6_c2','','images/meniu_r6_c2_f2.gif',1)"><img name="meniu_r6_c2" src="images/meniu_r6_c2.gif" width="142" height="18" border="0" alt=""></a></td>
<td><img src="images/spacer.gif" width="1" height="18" border="0" alt=""></td>
</tr>
<tr>
<td><img name="meniu_r7_c2" src="images/meniu_r7_c2.gif" width="142" height="7" border="0" alt=""></td>
<td><img src="images/spacer.gif" width="1" height="7" border="0" alt=""></td>
</tr>
<tr>
<td><a href="procesor.htm" target="_parent" onMouseOut="MM_swapImgRestore()" onMouseOver="MM_swapImage('meniu_r8_c2','','images/meniu_r8_c2_f2.gif',1)"><img name="meniu_r8_c2" src="images/meniu_r8_c2.gif" width="142" height="18" border="0" alt=""></a></td>
<td><img src="images/spacer.gif" width="1" height="18" border="0" alt=""></td>
</tr>
<tr>
<td><img name="meniu_r9_c2" src="images/meniu_r9_c2.gif" width="142" height="7" border="0" alt=""></td>
<td><img src="images/spacer.gif" width="1" height="7" border="0" alt=""></td>
</tr>
<tr>
<td><a href="video.htm" target="_parent" onMouseOut="MM_swapImgRestore()" onMouseOver="MM_swapImage('meniu_r10_c2','','images/meniu_r10_c2_f2.gif',1)"><img name="meniu_r10_c2" src="images/meniu_r10_c2.gif" width="142" height="18" border="0" alt=""></a></td>
<td><img src="images/spacer.gif" width="1" height="18" border="0" alt=""></td>
</tr>
<tr>
<td><img name="meniu_r11_c2" src="images/meniu_r11_c2.gif" width="142" height="8" border="0" alt=""></td>
<td><img src="images/spacer.gif" width="1" height="8" border="0" alt=""></td>
</tr>
<tr>
<td><a href="hard.htm" target="_parent" onMouseOut="MM_swapImgRestore()" onMouseOver="MM_swapImage('meniu_r12_c2','','images/meniu_r12_c2_f2.gif',1)"><img name="meniu_r12_c2" src="images/meniu_r12_c2.gif" width="142" height="18" border="0" alt=""></a></td>
<td><img src="images/spacer.gif" width="1" height="18" border="0" alt=""></td>
</tr>
<tr>
<td><img name="meniu_r13_c2" src="images/meniu_r13_c2.gif" width="142" height="8" border="0" alt=""></td>
<td><img src="images/spacer.gif" width="1" height="8" border="0" alt=""></td>
</tr>
<tr>
<td><a href="discheta.htm" target="_parent" onMouseOut="MM_swapImgRestore()" onMouseOver="MM_swapImage('meniu_r14_c2','','images/meniu_r14_c2_f2.gif',1)"><img name="meniu_r14_c2" src="images/meniu_r14_c2.gif" width="142" height="18" border="0" alt=""></a></td>
<td><img src="images/spacer.gif" width="1" height="18" border="0" alt=""></td>
</tr>
<tr>
<td><img name="meniu_r15_c2" src="images/meniu_r15_c2.gif" width="142" height="9" border="0" alt=""></td>
<td><img src="images/spacer.gif" width="1" height="9" border="0" alt=""></td>
</tr>
<tr>
<td><a href="cd.htm" target="_parent" onMouseOut="MM_swapImgRestore()" onMouseOver="MM_swapImage('meniu_r16_c2','','images/meniu_r16_c2_f2.gif',1)"><img name="meniu_r16_c2" src="images/meniu_r16_c2.gif" width="142" height="18" border="0" alt=""></a></td>
<td><img src="images/spacer.gif" width="1" height="18" border="0" alt=""></td>
</tr>
<tr>
<td><img name="meniu_r17_c2" src="images/meniu_r17_c2.gif" width="142" height="8" border="0" alt=""></td>
<td><img src="images/spacer.gif" width="1" height="8" border="0" alt=""></td>
</tr>
<tr>
<td><a href="modem.htm" target="_parent" onMouseOut="MM_swapImgRestore()" onMouseOver="MM_swapImage('meniu_r18_c2','','images/meniu_r18_c2_f2.gif',1)"><img name="meniu_r18_c2" src="images/meniu_r18_c2.gif" width="142" height="18" border="0" alt=""></a></td>
<td><img src="images/spacer.gif" width="1" height="18" border="0" alt=""></td>
</tr>
<tr>
<td><img name="meniu_r19_c2" src="images/meniu_r19_c2.gif" width="142" height="8" border="0" alt=""></td>
<td><img src="images/spacer.gif" width="1" height="8" border="0" alt=""></td>
</tr>
<tr>
<td><a href="sunet.htm" target="_parent" onMouseOut="MM_swapImgRestore()" onMouseOver="MM_swapImage('meniu_r20_c2','','images/meniu_r20_c2_f2.gif',1)"><img name="meniu_r20_c2" src="images/meniu_r20_c2.gif" width="142" height="18" border="0" alt=""></a></td>
<td><img src="images/spacer.gif" width="1" height="18" border="0" alt=""></td>
</tr>
<tr>
<td><img name="meniu_r21_c2" src="images/meniu_r21_c2.gif" width="142" height="8" border="0" alt=""></td>
<td><img src="images/spacer.gif" width="1" height="8" border="0" alt=""></td>
</tr>
<tr>
<td><a href="monitor.htm" target="_parent" onMouseOut="MM_swapImgRestore()" onMouseOver="MM_swapImage('meniu_r22_c2','','images/meniu_r22_c2_f2.gif',1)"><img name="meniu_r22_c2" src="images/meniu_r22_c2.gif" width="142" height="18" border="0" alt=""></a></td>
<td><img src="images/spacer.gif" width="1" height="18" border="0" alt=""></td>
</tr>
<tr>
<td><img name="meniu_r23_c2" src="images/meniu_r23_c2.gif" width="142" height="8" border="0" alt=""></td>
<td><img src="images/spacer.gif" width="1" height="8" border="0" alt=""></td>
</tr>
<tr>
<td><a href="imprimanta.htm" target="_parent" onMouseOut="MM_swapImgRestore()" onMouseOver="MM_swapImage('meniu_r24_c2','','images/meniu_r24_c2_f2.gif',1)"><img name="meniu_r24_c2" src="images/meniu_r24_c2.gif" width="142" height="18" border="0" alt=""></a></td>
<td><img src="images/spacer.gif" width="1" height="18" border="0" alt=""></td>
</tr>
<tr>
<td><img name="meniu_r25_c2" src="images/meniu_r25_c2.gif" width="142" height="104" border="0" alt=""></td>
<td><img src="images/spacer.gif" width="1" height="104" border="0" alt=""></td>
</tr>
</table></td>
<td height="81" colspan="7" valign="top"><img src="images/imp.gif" width="808" height="68"></td>
</tr>
<tr>
<td width="10" height="162">&nbsp;</td>
<td colspan="5" rowspan="2" valign="top"><font color="#003399" size="2">Periferic
utilizat pentru tiparirea informatiilor. Exista mai multe tipuri de imprimante
cele mai populare fiind: </font><font size="2">
<p><font color="#003399">* Ink-jet( pentru tiparire cu cartus cu cerneala)<br>
* Laser (Pentru tiparire cu toner)<br>
*Matriciala (utilizeaza benzi tusate pentru a tipari)<font size="2"><br>
Tipuri de conectare: paralel, USB</font></font></p>
</font> <p><font color="#003399" size="2">Imprimantele sunt dispozitivele
opuse scannerelor, care pot tipari imaginile/textul din formatul digital
al calculatorului pe hartie. Exista mai multe tipuri de imprimante, in
functie de metoda de tiparire:<br>
- Imprimantele cu jet de cerneala, ce au un cartus (sau chiar mai multe
de diferite culori) cu cerneala cu care improsca hartia si realizeaza
imprimarea;Acestea pot fi atat color, cat si alb-negru;<br>
- Imprimantele cu laser, care folosesc laserul pentru a imprima cu ajutorul
unui cartus de praf special, numt & toner& ;<br>
- Imprimantele matriceale, cu & ace& si & panglica& ,
ce sunt folosite pentru imprimare;<br>
- Imprimantele termice, ce folosesc o hartie speciala sensibila la caldura
pentru a realiza imprimarea.</font><font size="2"><br>
</font> </p>
<p><br>
</p></td>
<td width="209" align="center" valign="top"><a href="images/02115a.jpg"><img src="images/02115a.jpg" width="190" height="139" border="0"></a></td>
</tr>
<tr>
<td height="128">&nbsp;</td>
<td rowspan="4" align="center" valign="top"><img src="images/B50-1134P.jpg" width="190" height="190"></td>
</tr>
<tr>
<td height="20">&nbsp;</td>
<td width="78">&nbsp;</td>
<td width="195" rowspan="4" valign="top"><img src="images/printers.jpg" width="195" height="197"></td>
<td colspan="2" valign="top"><font color="#003399">Link-uri :</font></td>
<td width="250">&nbsp;</td>
</tr>
<tr>
<td height="19">&nbsp;</td>
<td>&nbsp;</td>
<td width="15">&nbsp;</td>
<td colspan="2" valign="top"><a href="https://www.cannon.com">Cannon</a> <strong>:</strong>
<a href="https://www.hp.com">HP</a> <strong>:</strong> <a href="https://www.kexmark.com">Lexmark</a>
<strong>:</strong> <a href="https://www.panasonic.com">Panasonic</a> <strong>:</strong>
<a href="https://www.samsung.com">Samsung</a></td>
</tr>
<tr>
<td height="39">&nbsp;</td>
<td>&nbsp;</td>
<td>&nbsp;</td>
<td width="51">&nbsp;</td>
<td>&nbsp;</td>
</tr>
<tr>
<td height="135"></td>
<td></td>
<td></td>
<td></td>
<td></td>
<td></td>
</tr>
<tr>
<td height="3"></td>
<td></td>
<td></td>
<td></td>
<td></td>
<td></td>
<td></td>
</tr>
<tr align="center" valign="middle">
<td height="28" colspan="8"><a href="baza.htm">Placa de baza</a> | <a href="ram.htm">Memoria
Ram</a> | <a href="procesor.htm">Procesorul</a> | <a href="video.htm">Placa
Video</a> | <a href="hard.htm">Hard Disk-ul</a> | <a href="discheta.htm">Unit.
Discheta</a> | <a href="cd.htm">Unit. Cd-rom</a> | <a href="modem.htm">Modem-ul</a>
| <a href="sunet.htm">Placa Sunet</a> | <a href="monitor.htm">Monitorul</a>
| <a href="imprimanta.htm">Imprimanta</a></td>
</tr>
</table>
</body>
</html>

Bibliografie

Proiectarea siturilor Web, autor Sabin Buraga, editura Polirom

Initiere in Design, autor Robin Williams, editura Corint

Excel, Access si Pagini Web, autori M. Gorunescu, F. Gorunescu, A. Prodan, editura Albastra


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