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Dynamic Link Libraries (DLLs)


Dynamic Link Libraries (DLLs) Since the dawn of time (or thereabouts), Windows operating systems have used dynamic link libraries (DLLs) to support commonly used functions. Descendants of Windows, including Windows NT and Windows 95 as wel
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Visual C++ Environment


Visual C++ Environment Although Visual C++ is first and foremost a C++ compiler, it also offers a complete development environment made up of many components that work together to simplify the development process. Many of the featur
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Overview of ActiveX


Overview of ActiveX Welcome to the exciting new world of ActiveX programming! But is ActiveX really new? Well, yes and no. You have probably heard a lot of media hype about ActiveX controls, VBScript, ActiveX documents, and other Active
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Frames, Documents, and Views


Frames, Documents, and Views At some point, you have undoubtedly used a Windows application that works with documents and views, whether you called them by these names or not. The most common example of this would be almost any Windows-bas
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ActiveX Documents


ActiveX Documents ActiveX documents are COM software components that present data and information to the user. ActiveX documents allow the user to view data in a variety of ways, perhaps as a graph, a spreadsheet, or text, depending on the
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ActiveX Servers


ActiveX Servers In this chapter, you'll get an in-depth look at the different types of ActiveX servers, including embeddable servers and automation servers. Included are three distinct examples, which I spent quite a bit of time working on
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MFC Overview


MFC Overview In Chapter 1, 'Visual C++ Environment,' you looked at the Developer Studio and the tools that it provides to help you develop C++ applications for Windows. Now you will get down to business and look at real applicati
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General-Purpose Classes


General-Purpose Classes MFC provides a very wide range of functionality, much of which you have already seen in the previous chapters. In this chapter, you will explore a hodgepodge of things that don't quite fit in the previous chapters,
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Drawing and Printing with MFC


Drawing and Printing with MFC Although it is possible to avoid having to deal with your own drawing in an application, there are many situations in which you will want to have your application handle its own rendering for controls or views
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ActiveX Containers


ActiveX Containers ActiveX containers are the environment through which the end user controls and manipulates the appearance of data. Containers, through their menus, provide a means for the user to view data differently, change data forma
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Dialogs and Controls


Dialogs and Controls For most Windows applications, dialogs will provide the user interface for many of your application's functionalities. Dialogs can be as simple as a single text message displayed to the user with AfxMessageBox(), or mo
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Dynamically linked libraries (DLLs)


Dynamically linked libraries (DLLs) A dynamically linked library is just like a static library: it contains a set of useful functions that can be called from other software. As with normal .lib libraries, there is no main function. Unl
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Methods


Methods This lesson introduces you to C# Methods.  Our objectives are as follows: Understand the structure of a method. Know the difference between static and instance methods. Learn to instantiate objects.
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Properties


Properties This lesson teaches C# Properties.  Our objectives are as follows: Understand What Properties Are For. Implement a Property. Create a Read-Only Property. Create a Write-Only Property. P
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Numerical calculations in C


Numerical calculations in C. Well, we have a beautiful window with nothing in it. Blank. It would look better if we would draw something in it isn’t it? By the way, this is an introduction to C, not to windows . What can we draw? Le
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Traditional string representation in C


Traditional string representation in C In C character strings are represented by a sequence of bytes finished by a trailing zero byte. For example, if you got: char *Name = “lcc-win32”; You will have in memory something like thi
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Using Attributes


Using Attributes This lesson explains how to use C# attributes.  Our objectives are as follows: Understand what attributes are and why they're used Apply various attributes with multiple or no parameters Use as
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Resources


Resources We mentioned before, that there is a compiler for a small resource language that describes our dialog boxes. Let’s look at that with a little bit more detail before we go to our dialog procedure. Open that file that should
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Expressions


Expressions An expression is a sequence of operators and operands. This chapter defines the syntax, order of evaluation of operands and operators, and meaning of expressions. 1.1 Expression classifications An expression is classified as
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Using Lambda Expressions to Create Expression Trees


Using Lambda Expressions to Create Expression Trees In addition to treating data as objects, LINQ provides the ability to treat expressions as data at runtime. LINQ defines a new type, Expression<T>, which represents an expression tree,
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