Documente Macromedia freehand
Attaching Blends to a Path
Attaching Blends to a Path Once you have created a blend, you can then align the blend to a path. This feature allows you to create all sorts of effects, the most exciting of which is the ability to create your own custom strokes. TIP ThCiteste tot ...Dimensiune | | |
Modifying Raster Images
Modifying Raster Images Once you have imported an image, there are many ways to modify that image. To resize raster images by dragging: 1. Place the Pointer tool on one of the corner handles of the raster iCiteste tot ...Dimensiune | | |
Using Custom and Textured Fills
Using Custom and Textured Fills Custom and Textured fills are premade graphics that simulate the look of various textures. After you choose a Custom or Textured fill, you can still make changes to the texture. (See Appendix B for a printout oCiteste tot ...Dimensiune | | |
Selecting Text
Selecting Text You need to select text to change it. There are several different ways to select text. To select all the text in a text block: 1. Click with the Text tool inside the text block. 2. &nCiteste tot ...Dimensiune | | |
Linking Text
Linking Text While it is very easy to create columns within a text block, you may want to have text flow from one text block to another. Or, you may want your text to flow onto an open path or into a closed path. You can link the text in theseCiteste tot ...Dimensiune | | |
Creating Page-based Animations
Creating Page-based Animations You’re not just limited to working with layers to create animations. You can use the document pages as the individual frames of an animation. The benefit of this method is that you can easily visualize the animatCiteste tot ...Dimensiune | | |
Using Parent and Child Styles
Using Parent and Child Styles FreeHand also offers the ability to base one style on another. FreeHand calls the relationship between these styles Parent and Child. To create Parent and Child styles: 1. DefiCiteste tot ...Dimensiune | | |
Selecting Points
Selecting Points Anchor points define the shape of paths. So when you select and work with the points on a path, you also change the shape of the path. This is how great artwork begins. FreeHand has two tools that select and move points: thCiteste tot ...Dimensiune | | |
Joining Paths
Joining Paths Imagine you have created an illustration of a doughnut with a hole in the center. You need a special type of path to see through the hole. In FreeHand, these are called joined paths or composite paths. TIP This type of effeCiteste tot ...Dimensiune | | |
Modifying Raster Images
Modifying Raster Images Once you have imported an image, there are many ways to modify that image. To resize raster images by dragging: 1. Place the Pointer tool on one of the corner handles of the raster iCiteste tot ...Dimensiune | | |
DISPLAY OPTIONS
DISPLAY OPTIONS Billions of years ago, people used to create artwork on stiff boards called mechanicals. If they wanted to see tiny details, they moved their head closer to the mechanical. If they wanted to see the whole picture, they held theCiteste tot ...Dimensiune | | |
Creating Symbols
Creating Symbols Symbols can be made from paths with a variety of strokes and fills, groups, or text blocks. To create a symbol using the menu commands: 1. Select the object you want to convert into a symboCiteste tot ...Dimensiune | | |
Formatting Column Graphs
Formatting Column Graphs Once you have entered data in the worksheet and picked the style of the graph, you can still modify various elements of the graph. These controls change depending on the type of graph selected. To change the columnCiteste tot ...Dimensiune | | |
Testing and Controlling Movies
Testing and Controlling Movies Once you create an animation, you will most likely want to see if it is running correctly. You may also want to change the settings that control how the movie runs. Fortunately you can test your movies within FreCiteste tot ...Dimensiune | | |
Working with Pattern Fills
Working with Pattern Fills Pattern fills are bitmapped patterns that can be edited pixel by pixel. (See Appendix B for a printout of the default pattern fills.) To apply a Pattern fill: 1. Select an objectCiteste tot ...Dimensiune | | |
Editing Raster Images
Editing Raster Images You can use FreeHand to open the application, such as Macromedia Fireworks or Adobe Photoshop, that created the linked image. This lets you easily modify the image and update it in the FreeHand file. To edit an image wCiteste tot ...Dimensiune | | |
Printing Custom Selections
Printing Custom Selections Just as you can print a selected range of pages, you can also print selected object on the page. To print selected objects: 1. Select the objects you would like to print. 2.&nbCiteste tot ...Dimensiune | | |
Working with Pictographs
Working with Pictographs FreeHand also lets you put graphics into the columns of your charts. These graphics, called pictographs, give visual representations of the type of data being shown. To insert a pictograph in a chart: 1. &nCiteste tot ...Dimensiune | | |
Setting the Magnification Options
Setting the Magnification Options When working in your document, you may find that you need to see different magnifications. There are many ways to zoom in and out of your document. To zoom using the View menu: · Citeste tot ...Dimensiune | | |
Points on a Path
Points on a Path As you create paths, you may need to delete or add points to make other modifications to the path. To delete selected point from a path: 1. Select the point or points you want to delete.Citeste tot ...Dimensiune | | |
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