Documente Macromedia freehand
Creating and Applying Tiled Fills
Creating and Applying Tiled Fills You have to create the next kind of fill—called a Tiled fill — by yourself. Other programs may call this a pattern. To create and apply a Tiled fill: 1. Copy the artwork tCiteste tot ...Dimensiune | | |
Special Text Effects
Special Text Effects Perhaps some of the greatest unknown features in FreeHand are the special text effects. Quite frankly I’ve never seen any graphics or page layout program offer anything like these effects. To apply any of the special teCiteste tot ...Dimensiune | | |
Using the Pencil Tool
Using the Pencil Tool The Pencil tool has three different tool modes: Freehand, Variable stroke, and Calligraphic pen. Each of these modes creates a different look 22. Figure 22. Pencil tool modes: Freehand (top), Variable stroke (middle),Citeste tot ...Dimensiune | | |
Understanding the Types of Points
Understanding the Types of Points If you are familiar with programs such as Macromedia Fireworks, or Adobe Illustrator, you should understand the basic aspects of working with points. The basics of points There are three elements to worCiteste tot ...Dimensiune | | |
Using the Contact Sensitive Settings
Using the Contact Sensitive Settings When you use the Pointer or Lasso tools, ordinarily you have to completely encircle the object in order to select it. However, you can change the setting for those tools so that you can circle just a portioCiteste tot ...Dimensiune | | |
Working with Web-safe Colors
Working with Web-safe Colors In the early days of the Web, the people behind Netscape put together a set of 216 colors that were able to be seen on both Macintosh and Windows monitors that could display 256 colors. These are now called the WebCiteste tot ...Dimensiune | | |
Adding Flash Actions
Adding Flash Actions Movies don’t necessarily have to move — that is, you can go through a movie by manually advancing each frame. That sort of Flash movie is considered a series of Web pages. If you want you can add objects that act as buttonCiteste tot ...Dimensiune | | |
Viewing Transformations
Viewing Transformations As you transform an object you can see the details about the transformation in the Info Toolbar 1. Figure 1. The Info Tolbar. The Info Toolbar readings The Info Toolbar readings change depending on the posiCiteste tot ...Dimensiune | | |
Duplicating and Adding Pages
Duplicating and Adding Pages If you are creating a series of layouts for your client to choose from, you may want additional pages for different versions of the art. You can add new empty pages, or duplicate the current pages that may containCiteste tot ...Dimensiune | | |
Trapping Colors
Trapping Colors Trapping is a technique printers use to compen sate for misregistration of color plates in the printing process. FreeHand lets you create traps with the Trap Xtra. Although the Trap Xtra is very easy to apply, setting the properCiteste tot ...Dimensiune | | |
Basic Menu Commands
Basic Menu Commands The basic menu commands are used to start new documents, open existing documents, and save your work. You can also use a basic command to go back to the last saved version of a file. There are also commands that undo your mCiteste tot ...Dimensiune | | |
Working with the Graphic Hose
Working with the Graphic Hose The Graphic Hose allows you to store objects (including bitmapped images, text, envelopes and symbols) and then drag on the page to paint with those objects. There are two parts to using the Graphic Hose: storingCiteste tot ...Dimensiune | | |
Working with the Shadow Tool
Working with the Shadow Tool A more sophisticated version of the Smudge tool is the Shadow tool. To apply a shadow: 1. Select the object or objects you want to modify. 2. DouCiteste tot ...Dimensiune | | |
Using the 3D Rotation Tool
Using the 3D Rotation Tool The 3D Rotation tool applies a combination of transformations to an object as if it were rotated in space. Before you use the 3D Rotation tool, you must set its controls. To set the 3D Rotation controls: 1.&nbCiteste tot ...Dimensiune | | |
FREEHAND BASICS
FREEHAND BASICS Ever wonder why houses are built from the ground up? After all, the basement is so dull, so basic. Why not start with something more flashy like the windows, the front door, or the roof? The reason is that if you don’t have a fCiteste tot ...Dimensiune | | |
Onscreen Elements
Onscreen Elements When you launch FreeHand, you see various FreeHand onscreen elements called panels, inspectors, and toolbars. These elements control different aspects of the program. They can be closed, opened, resized, or moved around the sCiteste tot ...Dimensiune | | |
Using the Trace Tool
Using the Trace Tool You may have scanned artwork that you want to convert into FreeHand paths. The Trace tool can recognize the different shapes in the artwork and convert them into vector paths. Before you use the Trace tool you need to impoCiteste tot ...Dimensiune | | |
Path Commands
Path Commands Instead of using a tool such as the Pointer or Knife to modify a path, you can also use commands. The Remove Overlap command changes a path so that areas that overlap each other are eliminated. This is very helpful when working wCiteste tot ...Dimensiune | | |
Setting the Stroke Color
Setting the Stroke Color Just like a Basic fill, the most important aspect to setting a Basic stroke is choosing the stroke color. To apply a stroke color using the Stroke inspector: 1. Select the object.Citeste tot ...Dimensiune | | |
Rotating Objects
Rotating Objects Another type of transformation is rotation. Rotation allows you to change the orientation of an object. To rotate an object by eye: 1. Select the object you want to rotate. 2. &nbsCiteste tot ...Dimensiune | | |
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